堕落したスカルベアラー
悪魔
monster no map drops [1]
Corrupted Skullbearer
Spectre | Y |
---|---|
Tags | animal_claw_weapon, キャスター, demon, flesh_armour, humanoid, insect_blood, is_unarmed, medium_height, melee, not_dex, not_str, physical_affinity, summoner, very_slow_movement |
Packs |
ライフ
240%
Energy Shield From Life
100%
Ailment Threshold
240%
耐性
0 0 75 0
Damage
135%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
経験値
150%
Model Size
110%
Type
Necromancer
Metadata
StrIntMissionNecromancer2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
15,440
アーマー
28,790
回避力
4,739
エナジーシールド
6,127
Damage
504
スペルダメージ
504
命中
290
Attack Time
1.17
経験値
15,383
Ailment Threshold
15,440
Chill
49
Shock
49
Brittle
276
Scorch
49
Sap
135
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 403–605
クリティカル率: 5%
Attack Time: 1.17 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterRaiseSpectre
Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion
スペクター蘇生
キャストタイム: 0.85 秒
クールダウン時間: 3 秒
倒した敵の幽体を蘇生し、ミニオンとして戦いに参加させる。
スペクター最大数 10
ミニオンの最大ライフが10%低下する
ミニオンのエナジーシールドが10%低下する
ミニオンのダメージが10%上昇する
ミニオンの最大ライフが10%低下する
ミニオンのエナジーシールドが10%低下する
ミニオンのダメージが10%上昇する
MonsterSummonRagingSpirit
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
キャストタイム: 0.8 秒
ダメージが22%低下する
レイジングスピリット最大召喚数 50
基礎持続時間は12秒
キャストスピードが10%減少する
alternate minion [1]
レイジングスピリット最大召喚数 50
基礎持続時間は12秒
キャストスピードが10%減少する
alternate minion [1]
Object Type
version 2 extends "Metadata/Monsters/Necromancer/Necromancer" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Necromancer/Necromancer" Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Necromancer/StrIntMissionNecromancer2"] = { name = "Corrupted Skullbearer", life = 2.4, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.17, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MonsterRaiseSpectre", "MonsterSummonRagingSpirit", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterRaiseSpectre"] = { name = "Raise Spectre", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Raises a spectral version of a defeated foe as a minion to fight for you in battle.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 0.85, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_number_of_spectres_allowed", "active_skill_minion_damage_+%_final", "active_skill_minion_life_+%_final", "active_skill_minion_energy_shield_+%_final", }, levels = { [1] = {10, 10, -10, -10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterSummonRagingSpirit"] = { name = "MonsterSummonRagingSpirit", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "base_cast_speed_+%", "alternate_minion", }, levels = { [1] = {0, 12000, 50, -10, 1, levelRequirement = 4, statInterpolation = {1}, cost = { }, }, [2] = {-1, 12000, 50, -10, 1, levelRequirement = 7, statInterpolation = {1}, cost = { }, }, [3] = {-2, 12000, 50, -10, 1, levelRequirement = 9, statInterpolation = {1}, cost = { }, }, [4] = {-3, 12000, 50, -10, 1, levelRequirement = 12, statInterpolation = {1}, cost = { }, }, [5] = {-4, 12000, 50, -10, 1, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [6] = {-5, 12000, 50, -10, 1, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [7] = {-6, 12000, 50, -10, 1, levelRequirement = 27, statInterpolation = {1}, cost = { }, }, [8] = {-7, 12000, 50, -10, 1, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [9] = {-8, 12000, 50, -10, 1, levelRequirement = 29, statInterpolation = {1}, cost = { }, }, [10] = {-9, 12000, 50, -10, 1, levelRequirement = 32, statInterpolation = {1}, cost = { }, }, [11] = {-10, 12000, 50, -10, 1, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [12] = {-11, 12000, 50, -10, 1, levelRequirement = 40, statInterpolation = {1}, cost = { }, }, [13] = {-12, 12000, 50, -10, 1, levelRequirement = 45, statInterpolation = {1}, cost = { }, }, [14] = {-13, 12000, 50, -10, 1, levelRequirement = 49, statInterpolation = {1}, cost = { }, }, [15] = {-14, 12000, 50, -10, 1, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, [16] = {-15, 12000, 50, -10, 1, levelRequirement = 52, statInterpolation = {1}, cost = { }, }, [17] = {-16, 12000, 50, -10, 1, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [18] = {-17, 12000, 50, -10, 1, levelRequirement = 60, statInterpolation = {1}, cost = { }, }, [19] = {-18, 12000, 50, -10, 1, levelRequirement = 64, statInterpolation = {1}, cost = { }, }, [20] = {-19, 12000, 50, -10, 1, levelRequirement = 65, statInterpolation = {1}, cost = { }, }, [21] = {-20, 12000, 50, -10, 1, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [22] = {-21, 12000, 50, -10, 1, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, [23] = {-22, 12000, 50, -10, 1, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [24] = {-23, 12000, 50, -10, 1, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [25] = {-24, 12000, 50, -10, 1, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [26] = {-25, 12000, 50, -10, 1, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, [27] = {-26, 12000, 50, -10, 1, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [28] = {-27, 12000, 50, -10, 1, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [29] = {-28, 12000, 50, -10, 1, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [30] = {-29, 12000, 50, -10, 1, levelRequirement = 75, statInterpolation = {1}, cost = { }, }, [31] = {-30, 12000, 50, -10, 1, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [32] = {-31, 12000, 50, -10, 1, levelRequirement = 77, statInterpolation = {1}, cost = { }, }, [33] = {-32, 12000, 50, -10, 1, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [34] = {-33, 12000, 50, -10, 1, levelRequirement = 79, statInterpolation = {1}, cost = { }, }, [35] = {-34, 12000, 50, -10, 1, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [36] = {-35, 12000, 50, -10, 1, levelRequirement = 81, statInterpolation = {1}, cost = { }, }, [37] = {-36, 12000, 50, -10, 1, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, }
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.