ベスティアリーレシピ /2
名前Recipe
ユニークアイテムを作成: 弓
アイテムのモッドを変化: クルセイダーアイテムにモッドを追加
ファルウルのゴライアス
ジーナス: ウルフ
グループ: 不自然な者
ファミリー: 原生林
死亡時にスパイク
level 33 or lower life +% final [-20]
Farric Goliath
SpectreN
Tagsanimal_claw_weapon, beast, bestiary_beast_boss, bestiary_wilds, flesh_armour, has_dagger, has_one_handed_melee, hidden_monster, large_model, mammal_beast, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, rodent_beast, unusable_corpse
Packs
  • ファルウルのゴライアス, ファルウルのリーバー, ファルウルのスパイクバック
  • ライフ
    450%
    アーマー
    +25%
    回避力
    +15%
    Ailment Threshold
    450%
    耐性
    40 40 40 25
    Damage
    150%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.05 Second
    Damage Spread
    ±20%
    経験値
    300%
    Model Size
    100%
    Type
    SpikerBestiary
    Metadata
    BestiarySpiker
    レベル
    68
    ライフ
    28,950
    アーマー
    35,988
    回避力
    5,450
    エナジーシールド
    0
    Damage
    560
    スペルダメージ
    560
    命中
    290
    Attack Time
    1.05
    経験値
    30,765
    Ailment Threshold
    28,950
    Chill
    92
    Shock
    92
    Brittle
    518
    Scorch
    92
    Sap
    253
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 448–672
    クリティカル率: 5%
    Attack Time: 1.05 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SpikerSpineDeathNova
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 448–672
    クリティカル率: 5%
    Attack Time: 1.05 秒
    ダメージが75%上昇する
    追加の投射物を11個放つ
    放射状に投射物を放つ
    attack on death % [70]
    base is projectile [1]
    monster projectile variation [5]
    skill unusable [1]
    spell maximum action distance +% [-20]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRare"
    
    
    Actor
    {
    	main_hand_unarmed_type = "Dagger"
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance1"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRare"
    
    
    Render
    {
         //turn_duration = 0.4
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/BestiarySpiker"] = {
        name = "Farric Goliath",
        life = 4.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.05,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "SpikerSpineDeathNova",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpikerSpineDeathNova"] = {
        name = "SpikerSpineDeathNova",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_on_death_%",
            "active_skill_damage_+%_final",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "projectiles_nova",
            "skill_unusable",
        },
        levels = {
            [1] = {100, 50, 5, -20, 11, levelRequirement = 30, statInterpolation = {1, 1},  cost = { }, },
            [2] = {100, 60, 5, -20, 11, levelRequirement = 52, statInterpolation = {1, 1},  cost = { }, },
            [3] = {100, 70, 5, -20, 11, levelRequirement = 65, statInterpolation = {1, 1},  cost = { }, },
            [4] = {70, 75, 5, -20, 11, levelRequirement = 68, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    
    死亡時にスパイク
    IdMonsterDisplayCastsSpikeNovaOnDeath
    FamilyDisplayCastsSpikeNovaOnDeath
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • display monster spike nova on death text Min: 1 Max: 1 Global
  • level 33 or lower life +% final [-20]
    IdMonsterLifeLessBelowLevel33
    FamilyMoreLifeBelowLevelThreshold
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • level 33 or lower life +% final Min: -20 Max: -20 Global
  • Craft Tagsresource life damage
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.