フェイティドセイレーン
悪魔
ジーナス: シールドクラブ
グループ: 頭足類
ファミリー: 深海
monster no map drops [1]
Fated Siren
SpectreY
Tagsキャスター, cold_affinity, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, slow_movement
Packs
  • 予見されたスポーン, フェイティドセイレーン
  • ライフ
    128%
    Energy Shield From Life
    100%
    Ailment Threshold
    128%
    耐性
    0 75 0 0
    Damage
    191%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    4 ~ 8
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    経験値
    150%
    Model Size
    100%
    Type
    ProphecySeaWitch
    Metadata
    ProphecySeaWitch
    レベル
    68
    ライフ
    8,235
    アーマー
    28,790
    回避力
    4,739
    エナジーシールド
    6,127
    Damage
    713
    スペルダメージ
    713
    命中
    290
    Attack Time
    1.005
    経験値
    15,383
    Ailment Threshold
    8,235
    Chill
    26
    Shock
    26
    Brittle
    147
    Scorch
    26
    Sap
    72
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 571–856
    クリティカル率: 5%
    Attack Time: 1.005 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SeaWitchScreech
    Spell, Triggerable
    キャストタイム: 2.73 秒
    クールダウン時間: 6.5 秒
    222.6から346.5の冷気ダメージを与える
    基礎持続時間は1.9
    移動スピードが20%減少する
    is area damage [1]
    SeawitchWaveGeometrySpell
    Spell, Triggerable
    クリティカル率: 5%
    キャストタイム: 1.9 秒
    1813から2719の冷気ダメージを与える
    is area damage [1]
    spell maximum action distance +% [-60]

    Object Type

    version 2
    extends "Metadata/Monsters/Seawitch/SeaWitch"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Seawitch/SeaWitch"
    
    BaseEvents
    {
         on_construction_complete = "AddEffectPack( Metadata/Effects/StatusAilments/monsters/prophecy_unique.epk ); "
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Seawitch/ProphecySeaWitch"] = {
        name = "Fated Siren",
        life = 1.28,
        energyShield = 1,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.91,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "SeaWitchScreech",
            "SeawitchWaveGeometrySpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SeaWitchScreech"] = {
        name = "SeaWitchScreech",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.73,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_movement_velocity_+%",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -20, 1900, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {1.8500000238419, 2.8800001144409, -20, 1900, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SeawitchWaveGeometrySpell"] = {
        name = "SeawitchWaveGeometrySpell",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.9,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2400000095367, 3.3599998950958, -60, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Edit

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