Grandmasters: Ashtaroth_Bael /116
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] リーチによる秒間最大合計ライフ回復量が100%増加する リーチによる秒間最大合計マナ回復量が100%増加する スキルのリザーブが100%減少する |
level | 93 |
main hand weapon type | 5 |
off hand weapon type | 13 |
local extra max charges | 41 |
shield block % | 24 |
block while dual wielding % | 15 |
spell damage +% | 26 |
local minimum added physical damage | 69 |
local maximum added physical damage | 114 |
fire damage +% | 139 |
local attack speed +% | 14 |
accuracy rating | 36 |
base stun threshold reduction +% | 12 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 347 |
physical damage reduction rating +% | 120 |
local physical damage reduction rating +% | 42 |
base evasion rating | 598 |
base maximum life | 811 |
maximum life +% | 178 |
base life regeneration rate per minute | 696 |
base maximum mana | 167 |
maximum mana +% | 52 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 329 |
base maximum energy shield | 547 |
maximum energy shield +% | 10 |
local energy shield | 12 |
local energy shield +% | 146 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 36 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 86 |
base cold damage resistance % | 111 |
base lightning damage resistance % | 125 |
base chaos damage resistance % | 73 |
base movement velocity +% | 15 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base mana cost -% | 19 |
base cast speed +% | 14 |
base stun recovery +% | 28 |
main hand base weapon attack duration ms | 714 |
main hand base maximum attack distance | 5 |
main hand quality | 20 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
spell elemental damage +% | 16 |
buff effect on self +% | 21 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 792 |
elemental damage +% | 152 |
melee physical damage +% | 8 |
maximum block % | 75 |
base shield physical damage reduction rating | 276 |
base shield maximum energy shield | 80 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 49 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 302 |
additional strength | 10 |
base intelligence | 214 |
additional intelligence | 30 |
base dexterity | 44 |
additional dexterity | 73 |
base reduce enemy fire resistance % | 3 |
base critical strike multiplier | 150 |
from armour movement speed +% | -6 |
local armour and energy shield +% | 97 |
local evasion and energy shield +% | 147 |
movement velocity +% when on low life | 10 |
main hand local minimum added physical damage | 100 |
main hand local maximum added physical damage | 172 |
main hand local attack speed +% | 14 |
main hand local critical strike chance | 668 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 84 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
evasion and physical damage reduction rating +% | 24 |
light radius +% | 10 |
melee range + | 2 |
avoid ignite % when on low life | 100 |
fire damage resistance % when on low life | 25 |
local display socketed gems get elemental proliferation level | 20 |
dummy stat display nothing | 1 |
footstep effect variation | 1 |
number of equipped uniques | 3 |
additional strength and intelligence | 10 |
fire and cold damage resistance % | 14 |
chance to freeze shock ignite % | 5 |
map spawn two bosses | 20 |
base damage removed from mana before life % | 10 |
keystone mana shield | 1 |
old do not use base life leech from elemental damage permyriad | 100 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |