Grandmasters: GGsuperININDER /144
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] |
level | 91 |
main hand weapon type | 9 |
off hand weapon type | 14 |
block while dual wielding % | 15 |
spell damage +% | 12 |
physical damage +% | 40 |
attack minimum added physical damage | 16 |
attack maximum added physical damage | 30 |
physical bow damage +% | 36 |
attack minimum added lightning damage | 5 |
attack maximum added lightning damage | 51 |
local minimum added lightning damage | 1 |
local maximum added lightning damage | 302 |
attack speed +% | 72 |
local attack speed +% | 13 |
accuracy rating +% | 128 |
base critical strike multiplier + | 156 |
base life gained on enemy death | 5 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 152 |
local physical damage reduction rating +% | 175 |
base evasion rating | 1533 |
evasion rating +% | 87 |
local evasion rating +% | 212 |
base maximum life | 298 |
maximum life +% | 209 |
base maximum mana | 86 |
maximum mana +% | 23 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 40 |
base mana regeneration rate per minute | 180 |
base maximum energy shield | 91 |
maximum energy shield +% | 15 |
energy shield recharge rate per minute % | 1200 |
base resist all elements % | 33 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 121 |
base cold damage resistance % | 108 |
base lightning damage resistance % | 111 |
base chaos damage resistance % | 28 |
base item found rarity +% | 31 |
arrows pierce 1 additional target per 10 stat value | 10 |
base projectile speed +% | 30 |
base movement velocity +% | 42 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 4 |
base avoid stun % | 28 |
base cast speed +% | 6 |
base stun recovery +% | 35 |
main hand base weapon attack duration ms | 741 |
main hand base maximum attack distance | 120 |
main hand quality | 20 |
weapon elemental damage +% | 53 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 216 |
charges gained +% | 20 |
knockback on crit with bow | 1 |
elemental damage +% | 30 |
melee physical damage +% | 8 |
maximum block % | 75 |
projectile damage +% | 94 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 392 |
critical strike chance +% per power charge | 50 |
bow critical strike chance +% | 222 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 154 |
additional strength | 38 |
base intelligence | 84 |
additional intelligence | 46 |
base dexterity | 372 |
additional dexterity | 59 |
base critical strike multiplier | 150 |
bow critical strike multiplier + | 64 |
avoid all elemental status % | 8 |
base chance to shock % | 10 |
ignore armour movement penalties | 20 |
base actor scale +% | -10 |
from armour movement speed +% | -3 |
local armour and evasion +% | 45 |
keystone acrobatics | 1 |
main hand local minimum added physical damage | 27 |
main hand local maximum added physical damage | 80 |
main hand local minimum added lightning damage | 1 |
main hand local maximum added lightning damage | 302 |
main hand local attack speed +% | 13 |
main hand local critical strike chance | 600 |
keystone phase acrobatics | 1 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
extra gore | 1 |
evasion and physical damage reduction rating +% | 24 |
melee range + | 2 |
number of equipped uniques | 5 |
chaos damage can shock | 1 |
shock art variation | 1 |
map spawn two bosses | 20 |
arrow damage +50% vs pierced targets | 1 |
attack minimum added physical damage with bow | 10 |
attack maximum added physical damage with bow | 21 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
attack damage +% | 12 |
pvp shield damage +% final | -15 |
number of assigned keystones | 2 |
object inherent damage +% final per frenzy charge | 4 |
base strength and intelligence | 20 |
base dexterity and intelligence | 20 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
life leech from physical attack damage permyriad | 40 |
barrage final volley fires x additional projectiles simultaneously | 4 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
minion damage taken +% from guillotine traps final | -90 |
max talisman degen stacks | 20 |
max frost nova stacks | 20 |
max charged attack stacks | 16 |
base body armour physical damage reduction rating | 534 |
current difficulty | 1 |
number of equipped items | 10 |
base lightning damage % to convert to chaos 60% value | 100 |
damage +% final vs non taunt target from ot | -10 |
max fire beam stacks | 5 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.