Grandmasters: HippoRace /117
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] リーチによる秒間最大合計ライフ回復量が100%増加する リーチによる秒間最大合計マナ回復量が100%増加する |
level | 79 |
main hand weapon type | 10 |
off hand weapon type | 10 |
block while dual wielding % | 15 |
spell damage +% | 165 |
attack minimum added physical damage | 4 |
attack maximum added physical damage | 10 |
cold damage +% | 33 |
lightning damage +% | 154 |
local minimum added lightning damage | 1 |
local maximum added lightning damage | 10 |
attack speed +% | 12 |
accuracy rating | 183 |
base critical strike multiplier + | 70 |
base life gained on enemy death | 5 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 394 |
physical damage reduction rating +% | 20 |
local physical damage reduction rating +% | 71 |
base evasion rating | 53 |
base maximum life | 517 |
maximum life +% | 100 |
base life regeneration rate per minute | 359 |
base maximum mana | 187 |
maximum mana +% | 50 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 161 |
base maximum energy shield | 620 |
maximum energy shield +% | 77 |
local energy shield | 100 |
local energy shield +% | 78 |
energy shield recharge rate per minute % | 2000 |
energy shield delay -% | 15 |
base resist all elements % | 48 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 100 |
base cold damage resistance % | 88 |
base lightning damage resistance % | 75 |
base chaos damage resistance % | 19 |
base item found rarity +% | 20 |
base movement velocity +% | 15 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base cast speed +% | 17 |
avoid interruption while casting % | 55 |
base stun recovery +% | 30 |
main hand base weapon attack duration ms | 833 |
off hand base weapon attack duration ms | 714 |
main hand base maximum attack distance | 5 |
off hand base maximum attack distance | 5 |
base spell critical strike multiplier + | 50 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local recharge on crit | 3 |
spell elemental damage +% | 16 |
base skill area of effect +% | 40 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 60 |
elemental damage +% | 38 |
maximum block % | 75 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 280 |
critical strike chance +% per power charge | 50 |
spell critical strike chance +% | 353 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 74 |
base intelligence | 332 |
additional intelligence | 59 |
base dexterity | 74 |
additional dexterity | 24 |
base reduce enemy lightning resistance % | 3 |
additional all attributes | 14 |
base critical strike multiplier | 150 |
area damage +% | 20 |
base chance to shock % | 5 |
from armour movement speed +% | -3 |
main hand local minimum added physical damage | 9 |
main hand local maximum added physical damage | 36 |
main hand local critical strike chance | 710 |
off hand local minimum added physical damage | 9 |
off hand local maximum added physical damage | 78 |
off hand local minimum added lightning damage | 1 |
off hand local maximum added lightning damage | 10 |
off hand local critical strike chance | 680 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 76 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
keystone ghost reaver | 1 |
light radius +% | 20 |
melee damage +% | 26 |
additional strength and intelligence | 30 |
cold and lightning damage resistance % | 16 |
chance to freeze shock ignite % | 5 |
attack and cast speed +% | 5 |
map spawn two bosses | 20 |
base life leech from lightning damage permyriad | 100 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |