Grandmasters: PhageAtziriKiller /118
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 毎秒200のマナを自動回復する リーチによる秒間最大合計ライフ回復量が100%増加する リーチによる秒間最大合計マナ回復量が100%増加する スキルのリザーブが100%減少する 全てのエナジーシールドを取り除く |
level | 86 |
main hand weapon type | 10 |
off hand weapon type | 10 |
block while dual wielding % | 15 |
spell damage +% | 188 |
attack minimum added cold damage | 3 |
attack maximum added cold damage | 7 |
lightning damage +% | 141 |
base critical strike multiplier + | 30 |
base life gained on enemy death | 25 |
base mana gained on enemy death | 10 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 760 |
local physical damage reduction rating +% | 64 |
base evasion rating | 790 |
base maximum life | 609 |
maximum life +% | 136 |
base life regeneration rate per minute | 284 |
base maximum mana | 60 |
maximum mana +% | 28 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 183 |
base maximum energy shield | 494 |
maximum energy shield +% | 25 |
local energy shield +% | 334 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 31 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 114 |
base cold damage resistance % | 106 |
base lightning damage resistance % | 106 |
base chaos damage resistance % | 12 |
base movement velocity +% | 25 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 7 |
base mana cost -% | -80 |
base cast speed +% | 23 |
avoid interruption while casting % | 40 |
main hand base weapon attack duration ms | 667 |
off hand base weapon attack duration ms | 667 |
main hand base maximum attack distance | 5 |
off hand base maximum attack distance | 5 |
base spell critical strike multiplier + | 50 |
base stun duration +% | 20 |
local base physical damage reduction rating | 19 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
spell elemental damage +% | 16 |
spell damage +% per power charge | 4 |
buff effect on self +% | 5 |
base skill area of effect +% | 80 |
physical damage reduction % per endurance charge | 4 |
elemental damage +% | 68 |
maximum block % | 75 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 226 |
critical strike chance +% per power charge | 50 |
spell critical strike chance +% | 585 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 114 |
base intelligence | 292 |
additional intelligence | 85 |
base dexterity | 34 |
additional dexterity | 50 |
base reduce enemy fire resistance % | 2 |
base reduce enemy cold resistance % | 2 |
base reduce enemy lightning resistance % | 5 |
base critical strike multiplier | 150 |
area damage +% | 32 |
base chance to shock % | 5 |
from armour movement speed +% | -3 |
local evasion and energy shield +% | 147 |
main hand local minimum added physical damage | 17 |
main hand local maximum added physical damage | 67 |
main hand local critical strike chance | 698 |
off hand local minimum added physical damage | 17 |
off hand local maximum added physical damage | 67 |
off hand local critical strike chance | 698 |
base reservation +% | -14 |
base aura area of effect +% | 12 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
extra gore | 1 |
light radius +% | 20 |
base energy shield gained on enemy death | 19 |
local socketed elemental gem level + | 1 |
melee damage +% | 26 |
number of equipped uniques | 4 |
additional strength and intelligence | 20 |
additional dexterity and intelligence | 24 |
chance to freeze shock ignite % | 5 |
attack and cast speed +% | 5 |
map spawn two bosses | 20 |
aura effect +% | 10 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
skill mana cost + | -7 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage +% vs frozen shocked ignited enemies | 25 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |