Grandmasters: TheMagicalFire /119
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 毎秒200のマナを自動回復する cyclone extra distance [10] リーチによる秒間最大合計ライフ回復量が100%増加する リーチによる秒間最大合計マナ回復量が100%増加する スキルのリザーブが100%減少する |
level | 87 |
main hand weapon type | 5 |
off hand weapon type | 13 |
cannot have life leeched from | 1 |
shield block % | 24 |
block while dual wielding % | 15 |
spell damage +% | 14 |
attack minimum added physical damage | 3 |
attack maximum added physical damage | 4 |
fire damage +% | 77 |
attack minimum added cold damage | 10 |
attack maximum added cold damage | 17 |
accuracy rating | 33 |
mana leech from physical attack damage permyriad | 2 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 1388 |
physical damage reduction rating +% | 108 |
local physical damage reduction rating +% | 82 |
base evasion rating | 210 |
base maximum life | 1221 |
maximum life +% | 212 |
base life regeneration rate per minute | 360 |
base maximum mana | 69 |
maximum mana +% | 5 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 125 |
base maximum energy shield | 49 |
maximum energy shield +% | 10 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 40 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 102 |
base cold damage resistance % | 135 |
base lightning damage resistance % | 132 |
base chaos damage resistance % | 55 |
base item found rarity +% | 32 |
base movement velocity +% | 20 |
max endurance charges | 4 |
max frenzy charges | 3 |
max power charges | 3 |
burn damage +% | 75 |
base cast speed +% | 17 |
main hand base weapon attack duration ms | 714 |
main hand base maximum attack distance | 5 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 23 |
local recharge on crit | 3 |
base skill area of effect +% | 20 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 792 |
elemental damage +% | 10 |
melee physical damage +% | 8 |
maximum block % | 75 |
base shield physical damage reduction rating | 255 |
base shield maximum energy shield | 74 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 372 |
additional strength | 117 |
base intelligence | 104 |
additional intelligence | 19 |
base dexterity | 24 |
additional dexterity | 99 |
additional all attributes | 23 |
base critical strike multiplier | 150 |
area damage +% | 8 |
from armour movement speed +% | -3 |
local armour and energy shield +% | 81 |
keystone elemental equilibrium | 1 |
local has no sockets | 1 |
movement velocity +% when on low life | 10 |
main hand local minimum added physical damage | 31 |
main hand local maximum added physical damage | 58 |
main hand local critical strike chance | 668 |
base reservation +% | -6 |
base aura area of effect +% | 12 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 84 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
extra gore | 1 |
evasion and physical damage reduction rating +% | 24 |
light radius +% | 10 |
melee range + | 2 |
avoid ignite % when on low life | 100 |
fire damage resistance % when on low life | 25 |
melee damage +% | 14 |
footstep effect variation | 1 |
number of equipped uniques | 3 |
additional strength and intelligence | 20 |
local display socketed gems get iron will level | 30 |
damage +1% per X strength | 8 |
damage +1% per X strength when in main hand | 8 |
physical damage reduction rating +1% per X strength when in off hand | 16 |
cold and lightning damage resistance % | 15 |
attack and cast speed +% | 5 |
map spawn two bosses | 20 |
aura effect +% | 28 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.