Grandmasters: Zhaolei /134
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
毎秒200のマナを自動回復する
リーチによる秒間最大合計ライフ回復量が100%増加する
リーチによる秒間最大合計マナ回復量が100%増加する
スキルのリザーブが100%減少する
level90
main hand weapon type10
off hand weapon type13
shield block %51
old do not use spell block % from assumed block value110
block while dual wielding %15
block recovery +%20
shield armour +%80
spell damage +%69
physical damage +%60
attack minimum added physical damage20
attack maximum added physical damage30
local minimum added physical damage51
local maximum added physical damage127
physical dagger damage +%99
attack speed +%25
accuracy rating706
accuracy rating +%52
dagger accuracy rating +%28
poison on critical strike with dagger1
base critical strike multiplier +134
critical strike multiplier with dagger +86
old do not use life leech from physical damage %2
old do not use mana leech from physical damage %4
base life gained on enemy death5
maximum physical damage reduction %90
base physical damage reduction rating548
base evasion rating1603
evasion rating +%96
local evasion rating +%251
base maximum life384
maximum life +%131
base maximum mana131
maximum mana +%28
mana regeneration rate per minute %105
mana regeneration rate +%40
local energy shield +%132
energy shield recharge rate per minute %2000
base resist all elements %8
resist all elements % per endurance charge4
base fire damage resistance %35
base cold damage resistance %30
base lightning damage resistance %57
base chaos damage resistance %11
base movement velocity +%39
max endurance charges3
max frenzy charges3
max power charges3
base avoid stun %30
base cast speed +%19
base stun recovery +%15
main hand base weapon attack duration ms714
main hand base maximum attack distance5
main hand quality20
weapon elemental damage +%25
one handed melee physical damage +%110
one handed melee attack speed +%37
one handed melee accuracy rating +%44
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on crit1
chance to gain endurance charge on block %10
physical damage reduction % per endurance charge4
life regeneration rate per minute %60
elemental damage +%20
melee physical damage +%20
maximum block %75
base shield maximum energy shield212
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%378
critical strike chance +% per power charge50
local critical strike chance +%43
dagger critical strike chance +%230
accuracy rating per level2
evasion rating per level300
base strength114
additional strength33
base intelligence124
additional intelligence72
base dexterity272
additional dexterity21
base critical strike multiplier150
one handed melee critical strike chance +%40
avoid all elemental status %8
from armour movement speed +%-3
local armour and evasion +%269
dual wield or shield block %4
keystone acrobatics1
main hand local minimum added physical damage60
main hand local maximum added physical damage205
main hand local critical strike chance680
main hand local critical strike chance +%43
keystone phase acrobatics1
keystone projectile evasion1
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
local display socketed gems get blind level18
dual wield inherent attack speed +% final10
extra gore1
melee physical damage taken % to deal to attacker15
monster base block %15
dummy stat display nothing1
disable chest slot1
local display socketed gems get faster attacks level18
local display socketed gems get melee physical damage level18
melee damage +%12
number of equipped uniques8
map spawn two bosses20
base spell suppression chance %14
damage over time +%30
unique spread poison to nearby enemies on kill1
unique spread poison to nearby allies as regeneration on kill1
unique gain power charge on non crit1
unique lose all power charges on crit1
old do not use base life leech from physical damage permyriad100
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20