フィジリフレクトパス
physical damage taken % to deal to attacker [14]
PhysReflectopus
SpectreY
Tagsanimal_claw_weapon, aura_bearer, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement
ライフ
10000%
Ailment Threshold
10000%
耐性
0 0 0 0
Damage
10000%
命中
500%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
3 ~ 10
Attack Time
1.005 Second
Damage Spread
±0%
経験値
100%
Model Size
130%
Type
TestSpawn
Metadata
TestPhysReflect
レベル
68
ライフ
643,335
防具
28,790
回避力
4,739
エナジーシールド
0
Damage
37,355
スペルダメージ
37,355
命中
1,450
Attack Time
1.005
経験値
10,255
Ailment Threshold
643,335
Chill
2,034
Shock
2,034
Brittle
11,509
Scorch
2,034
Sap
5,620
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 37355
クリティカル率: 5%
Attack Time: 1.005 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "Dagger"
	basic_action = "Emerge"
}

Monster
{
	flip_enabled = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TestSpawn/TestPhysReflect"] = {
    name = "PhysReflectopus",
    life = 100,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 100,
    damageSpread = 0,
    attackTime = 1.005,
    attackRange = 10,
    accuracy = 5,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
physical damage taken % to deal to attacker [14]
IdMonsterAuraPhysicalThorns1
Name物理反射オーラ
FamilyMonsterAura
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level40 (Effective: 32)
Stats
  • physical damage taken % to deal to attacker Min: 14 Max: 14 Global
  • Craft Tagsphysical_damage damage physical
    物理反射オーラ
    半径: 36
    味方は物理ダメージを反射
    physical damage taken % to deal to attacker [14]
    Physical Reflection Aura
    Edit

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