汚染された水
コンストラクト
monster base type attack cast speed +% and damage -% final [11]
Tainted Water
Spectre | N |
---|---|
Tags | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, melee, mud_blood, not_dex, not_str, physical_affinity, small_height, unusable_corpse, very_slow_movement, water_elemental |
ライフ
102%
Energy Shield From Life
50%
Ailment Threshold
102%
耐性
30 0 0 30
Damage
102%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
経験値
120%
Model Size
65%
Type
PusElementalMinion
Metadata
PusElementalChaosLeaderMinion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
6,562
アーマー
28,790
回避力
4,739
エナジーシールド
3,064
Damage
381
スペルダメージ
381
命中
290
Attack Time
1.5
経験値
12,306
Ailment Threshold
6,562
Chill
21
Shock
21
Brittle
117
Scorch
21
Sap
57
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 305–457
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WbChaosLeaderSearingBond
Spell, DamageOverTime, Trappable, Mineable, TotemCastsAlone, CausesBurning, SummonsTotem, Triggerable, Fire, DegenOnlySpellDamage
シーリングボンド
キャストタイム: 1 秒
クールダウン時間: 120 秒
召喚者と他のトーテムそれぞれの間に火のビームを繋げるトーテムを召喚し、そのビームに触れた敵に燃焼ダメージを与える。ビームの終端のそばにいる敵にも燃焼ダメージを与える。
トーテムは59秒持続する
毎秒3409.8の基礎火ダメージを与える
サポートされたスキルのトーテムライフが10000%増加する
このスキルを使用するトーテムを1体召喚する
base active skill totem level [100]
base skill is totemified [1]
base totem range [100]
毎秒3409.8の基礎火ダメージを与える
サポートされたスキルのトーテムライフが10000%増加する
このスキルを使用するトーテムを1体召喚する
base active skill totem level [100]
base skill is totemified [1]
base totem range [100]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" main_hand_unarmed_type = "One_Hand_Mace" } Transitionable { } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/BloodElemental/PusElementalChaosLeaderMinion"] = { name = "Tainted Water", life = 1.02, energyShield = 0.5, fireResist = 30, coldResist = 0, lightningResist = 0, chaosResist = 30, damage = 1.02, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "WbChaosLeaderSearingBond", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbChaosLeaderSearingBond"] = { name = "Searing Bond", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.DamageOverTime] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.TotemCastsAlone] = true, [SkillType.CausesBurning] = true, [SkillType.SummonsTotem] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.DegenOnlySpellDamage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_totem_duration", "base_totem_range", "base_active_skill_totem_level", "totem_life_+%", "is_totem", "base_skill_is_totemified", }, levels = { [1] = {1, 59000, 100, 100, 10000, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [11]
Id | MonsterSpeedAndDamageFixupSmall |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |