역병 걸린 알 주머니
구조물
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monster do not fracture [1]
monster do not fracture [1]
Blighted Egg Sac
Spectre | N |
---|---|
Tags | construct, extra_extra_small_height, immobile, is_unarmed, metal_armour, non_attacking |
생명력
400%
Ailment Threshold
400%
저항
20 20 20 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
70%
Type
SpiderlingEggSpawner
Metadata
SpiderlingEggBlight
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
25,733
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SpawnBlightHatchling
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 4.8 초
재사용 대기시간: 5 초
alternate minion [410]
number of monsters to summon [2]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
number of monsters to summon [2]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false basic_action = "Emerge" } Stats { immune_to_curses = 0 set_cannot_be_knocked_back = 1 set_cannot_be_dominated = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 } Life { corpse_usable = false } Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { on_hatch_01 = "RemoveCollidability();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderlingEgg/SpiderlingEggBlight"] = { name = "Blighted Egg Sac", life = 4, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "SpawnBlightHatchling", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SpawnBlightHatchling"] = { name = "SpawnBlightHatchling", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", }, levels = { [1] = {410, 2, -90, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster do not fracture [1]
Id | MonsterDoNotFracture |
---|---|
Family | MonsterDoNotFracture |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |