菌潮卵袋
构造体
无法被击退
monster do not fracture [1]
monster do not fracture [1]
Blighted Egg Sac
幽魂 | N |
---|---|
标签 | construct, extra_extra_small_height, immobile, is_unarmed, metal_armour, non_attacking |
生命
400%
异常状态临界值
400%
抗性
20 20 20 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
70%
类型
SpiderlingEggSpawner
Metadata
SpiderlingEggBlight
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
25,733
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
25,733
冰缓
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SpawnBlightHatchling
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 4.8 秒
冷却时间: 5 秒
alternate minion [410]
number of monsters to summon [2]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
number of monsters to summon [2]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false basic_action = "Emerge" } Stats { immune_to_curses = 0 set_cannot_be_knocked_back = 1 set_cannot_be_dominated = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 } Life { corpse_usable = false } Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { on_hatch_01 = "RemoveCollidability();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderlingEgg/SpiderlingEggBlight"] = { name = "Blighted Egg Sac", life = 4, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "SpawnBlightHatchling", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SpawnBlightHatchling"] = { name = "SpawnBlightHatchling", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", }, levels = { [1] = {410, 2, -90, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster do not fracture [1]
Id | MonsterDoNotFracture |
---|---|
Family | MonsterDoNotFracture |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |