Saco de Ovos Infestados
Construto
Não Pode ser Empurrado
monster do not fracture [1]
Blighted Egg Sac
SpectreN
Tagsconstruct, extra_extra_small_height, immobile, is_unarmed, metal_armour, non_attacking
Vida
400%
Ailment Threshold
400%
Resistência
20 20 20 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
70%
Type
SpiderlingEggSpawner
Metadata
SpiderlingEggBlight
Nível
68
Vida
25,733
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
374
Dano Mágico
374
Precisão
290
Attack Time
1.5
Experiência
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
SpawnBlightHatchling
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tempo de Conjuração: 4.8 seg
Recarga: 5 seg
alternate minion [410]
number of monsters to summon [2]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	slow_animations_go_to_idle = false
	basic_action = "Emerge"
}

Stats
{
	immune_to_curses = 0
	set_cannot_be_knocked_back = 1
	set_cannot_be_dominated = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_max_endurance_charges = 0
}

Life
{
	corpse_usable = false
}

Animated
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	on_hatch_01 = "RemoveCollidability();" 
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SpiderlingEgg/SpiderlingEggBlight"] = {
    name = "Blighted Egg Sac",
    life = 4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SpawnBlightHatchling",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SpawnBlightHatchling"] = {
    name = "SpawnBlightHatchling",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.8,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {410, 2, -90, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Não Pode ser Empurrado
IdImmuneToKnockback
FamilyImmuneToKnockback
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • monster do not fracture [1]
    IdMonsterDoNotFracture
    FamilyMonsterDoNotFracture
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster do not fracture Min: 1 Max: 1 Global
  • Edit

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