포자숨결을 내뿜는 타락의 그로스
인간형
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 % 증가
밀려날 수 없음
물리 피해의 80%를 화염 피해로 전환
떨어지는 아이템 희귀도 % 증가
밀려날 수 없음
물리 피해의 80%를 화염 피해로 전환
Ghroth, Sporebreath Corruptor
Spectre | N |
---|---|
Tags | blight_boss, blight_monster, bludgeoning_weapon, 시전, extra_large_height, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
생명력
1800%
회피
+15%
Ailment Threshold
1800%
저항
40 40 40 25
Damage
180%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
4 ~ 20
Attack Time
1.665 Second
Damage Spread
±20%
경험치
200%
Model Size
173%
Type
BlightCannibalChampionBoss
Metadata
CannibalFirebreatherBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
2,508,234
방어도
28,790
회피
5,450
에너지 보호막
0
Damage
766
주문 피해
1,143
정확도
290
Attack Time
1.11555
경험치
112,805
Ailment Threshold
1,580,188
Chill
4,997
Shock
4,997
Brittle
28,268
Scorch
4,997
Sap
13,805
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 538–807
치명타 확률: 5%
Attack Time: 1.665 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterFlameRedCannibalBlightBoss
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
신성한 화염 토템
추가 피해 효율: 25%
시전 속도: 0.333 초
재사용 대기시간: 10 초
주변의 적들에게 불줄기를 뿜어내는 토템을 소환합니다.
플레이어가 명중 시 적을 기절시킬 수 없음
스킬 8회 추가 반복
투사체가 모든 대상 관통
255.7~383.6 화염 피해
투사체 3개 추가 발사
투사체 속도 50% 증가
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
use scaled contact offset [1]
스킬 8회 추가 반복
투사체가 모든 대상 관통
255.7~383.6 화염 피해
투사체 3개 추가 발사
투사체 속도 50% 증가
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Generic/CannibalFirebreatherBoss"] = { name = "Ghroth, Sporebreath Corruptor", life = 18, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.665, attackRange = 20, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeedUnique", "MonsterFlameRedCannibalBlightBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFlameRedCannibalBlightBoss"] = { name = "Holy Flame Totem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "skill_repeat_count", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", "use_scaled_contact_offset", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -25, 3, 50, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | BlightCannibalBossDaemon |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 % 증가
Id | MonsterBlightMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
밀려날 수 없음
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
물리 피해의 80%를 화염 피해로 전환
Id | MonsterConvertToFireDamage1 |
---|---|
Family | FireDamageAsPortionOfDamage |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |