スポアブレス・コラプター、グロース
人型
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが%増加する
ノックバックを受けることがない
物理ダメージの80%を火ダメージに変換する
ドロップするアイテムのレアリティが%増加する
ノックバックを受けることがない
物理ダメージの80%を火ダメージに変換する
Ghroth, Sporebreath Corruptor
Spectre | N |
---|---|
Tags | blight_boss, blight_monster, bludgeoning_weapon, キャスター, extra_large_height, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
ライフ
1800%
回避力
+15%
Ailment Threshold
1800%
耐性
40 40 40 25
Damage
180%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 20
Attack Time
1.665 Second
Damage Spread
±20%
経験値
200%
Model Size
173%
Type
BlightCannibalChampionBoss
Metadata
CannibalFirebreatherBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
2,508,234
アーマー
28,790
回避力
5,450
エナジーシールド
0
Damage
766
スペルダメージ
1,143
命中
290
Attack Time
1.11555
経験値
112,805
Ailment Threshold
1,580,188
Chill
4,997
Shock
4,997
Brittle
28,268
Scorch
4,997
Sap
13,805
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 538–807
クリティカル率: 5%
Attack Time: 1.665 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterFlameRedCannibalBlightBoss
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
ホーリーフレイムトーテム
追加ダメージ効率: 25%
キャストタイム: 0.333 秒
クールダウン時間: 10 秒
近くの敵に炎を連続して発射するトーテムを召喚する。
プレイヤーによるヒットは敵をスタンさせることができない
スキルは追加で8回繰り返す
投射物は全ての対象を貫通する
255.7から383.6の火ダメージを与える
追加の投射物を3個放つ
投射物スピードが50%増加する
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
use scaled contact offset [1]
スキルは追加で8回繰り返す
投射物は全ての対象を貫通する
255.7から383.6の火ダメージを与える
追加の投射物を3個放つ
投射物スピードが50%増加する
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Generic/CannibalFirebreatherBoss"] = { name = "Ghroth, Sporebreath Corruptor", life = 18, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.665, attackRange = 20, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeedUnique", "MonsterFlameRedCannibalBlightBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFlameRedCannibalBlightBoss"] = { name = "Holy Flame Totem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "skill_repeat_count", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", "use_scaled_contact_offset", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -25, 3, 50, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | BlightCannibalBossDaemon |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが%増加する
Id | MonsterBlightMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ノックバックを受けることがない
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
物理ダメージの80%を火ダメージに変換する
Id | MonsterConvertToFireDamage1 |
---|---|
Family | FireDamageAsPortionOfDamage |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |