Ghroth, Sporenhauch-Verderber
HumanoidMonster gewähren 100% erhöhte Erfahrung
% erhöhte Seltenheit fallen gelassener Gegenstände
Kann nicht zurückgestoßen werden
% erhöhte Seltenheit fallen gelassener Gegenstände
Kann nicht zurückgestoßen werden
Ghroth, Sporebreath Corruptor
| Spectre | N |
|---|---|
| Tags | blight_boss, blight_monster, bludgeoning_weapon, Zauberer, extra_large_height, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Leben
1800%
Ausweichen
+15%
Ailment Threshold
1800%
Widerstand
Damage
180%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
4 ~ 20
Attack Time
1.665 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
173%
Type
BlightCannibalChampionBoss
Metadata
CannibalFirebreatherBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
2,508,234
Rüstung
28,790
Ausweichwert
5,450
Damage
766
Zauberschaden
1,143
Genauigkeit
580
Attack Time
1.11555
Erfahrung
112,805
Minion Life
544,058
Minion Damage
612
Ailment Threshold
1,580,188
Chill
4,997
Shock
4,997
Brittle
28,268
Scorch
4,997
Sap
13,805
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFireUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 538–807
Kritische Trefferchance: 5%
Attack Time: 1.665 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
MonsterFlameRedCannibalBlightBoss
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Heiliges Flammentotem
Effektivität zusätzlichen Schadens: 25%
Zauberzeit: 0.333 Sek.
Abklingzeit: 10 Sek.
Beschwört ein Totem, das einen Strahl aus Feuer auf Gegner im Umkreis spuckt.
Eure Treffer können Gegner nicht betäuben
Fertigkeiten wiederholen sich 8 zusätzliche Male
Projektile durchbohren alle Ziele
Verursacht 255.7 bis 383.6 Feuerschaden
Feuert 3 zusätzliche Projektile
50% erhöhte Projektilgeschwindigkeit
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
}Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/CannibalFirebreatherBoss"] = {
name = "Ghroth, Sporebreath Corruptor",
life = 18,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.8,
damageSpread = 0.2,
attackTime = 1.665,
attackRange = 20,
accuracy = 1,
weaponType1 = "One Hand Mace",
skillList = {
"MeleeAtAnimationSpeedFireUnique",
"MonsterFlameRedCannibalBlightBoss",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedFireUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterFlameRedCannibalBlightBoss"] = {
name = "Holy Flame Totem",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Summons a totem that fires a stream of flame at nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.SummonsTotem] = true,
[SkillType.Fire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.333,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"skill_repeat_count",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"number_of_additional_projectiles",
"base_projectile_speed_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"always_pierce",
"use_scaled_contact_offset",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 8, -25, 3, 50, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
Monster gewähren 100% erhöhte Erfahrung
% erhöhte Seltenheit fallen gelassener Gegenstände
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Kann nicht zurückgestoßen werden
| Family | CannotBeKnockedBack |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.