감염된 야수
야수
base monster will be deleted on death [1]
explode on death % main hand damage to deal as chaos [8]
monster no map drops [1]
explode on death % main hand damage to deal as chaos [8]
monster no map drops [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
level 33 or lower life +% final [-20]
Infested Beast
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, mammal_beast, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
생명력
216%
Ailment Threshold
216%
저항
30 30 30 20
Damage
198%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 15
Attack Time
1.095 Second
Damage Spread
±20%
경험치
180%
Model Size
110%
Type
BeastBossDexMission
Metadata
DexMissionBeastBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
13,896
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
740
주문 피해
740
정확도
290
Attack Time
1.095
경험치
18,459
Ailment Threshold
13,896
Chill
44
Shock
44
Brittle
249
Scorch
44
Sap
121
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 592–888
치명타 확률: 5%
Attack Time: 1.095 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GABeastCleaveUnique
Triggerable, Attack
Base Damage: 592–888
치명타 확률: 5%
공격 피해: 147.5%
Attack Time: 1.095 초
재사용 대기시간: 5 초
주는 공격 피해 47.5% 증폭
action attack or cast time uses animation length [1]
is area damage [1]
action attack or cast time uses animation length [1]
is area damage [1]
SummonSpidersOnDamageTaken
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1 초
피격으로 총 3 피해를 받을 시 30%의 확률로 보조 대상 주문 발동
cast on damage taken also tracks dot [1]
number of monsters to summon [1]
summoned monsters no drops or experience [1]
cast on damage taken also tracks dot [1]
number of monsters to summon [1]
summoned monsters no drops or experience [1]
SummonSpidersOnDeath
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1 초
사망 시 100%의 확률로 이 주문 발동
number of monsters to summon [14]
summoned monsters no drops or experience [1]
number of monsters to summon [14]
summoned monsters no drops or experience [1]
SummonSpiderCrittersOnDamageTaken
Spell, Multicastable, Triggerable
시전 속도: 1 초
피격으로 총 1 피해를 받을 시 15%의 확률로 보조 대상 주문 발동
cast on damage taken also tracks dot [1]
number of monsters to summon [3]
cast on damage taken also tracks dot [1]
number of monsters to summon [3]
SummonSpiderCrittersOnDeath
Spell, Multicastable, Triggerable
시전 속도: 1 초
사망 시 100%의 확률로 이 주문 발동
number of monsters to summon [20]
number of monsters to summon [20]
Object Type
version 2 extends "Metadata/Monsters/Beasts/Beast" Actor { main_hand_unarmed_type = "One_Hand_Sword" } Animated { preload_animated_object = "Metadata/Monsters/Beasts/SkeletonBeast/SkeletonBeast.ao" preload_animated_object = "Metadata/Monsters/Spiders/ScaleSpider2/ScaleSpider2.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Beasts/Beast"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Beasts/DexMissionBeastBoss"] = { name = "Infested Beast", life = 2.16, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.98, damageSpread = 0.2, attackTime = 1.095, attackRange = 15, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "SummonSpidersOnDamageTaken", "SummonSpidersOnDeath", "SummonSpiderCrittersOnDamageTaken", "SummonSpiderCrittersOnDeath", "GABeastCleaveUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpidersOnDamageTaken"] = { name = "SummonSpidersOnDamageTaken", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "cast_on_damage_taken_%", "number_of_monsters_to_summon", "cast_on_damage_taken_threshold", "summoned_monsters_no_drops_or_experience", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {10, 1, 3, levelRequirement = 0, statInterpolation = {1}, cost = { }, }, [2] = {30, 1, 3, levelRequirement = 30, statInterpolation = {1}, cost = { }, }, [3] = {100, 1, 3, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpidersOnDeath"] = { name = "SummonSpidersOnDeath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "cast_on_death_%", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {6, 100, levelRequirement = 0, statInterpolation = {1}, cost = { }, }, [2] = {10, 100, levelRequirement = 35, statInterpolation = {1}, cost = { }, }, [3] = {14, 100, levelRequirement = 55, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpiderCrittersOnDamageTaken"] = { name = "SummonSpiderCrittersOnDamageTaken", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "cast_on_damage_taken_%", "cast_on_damage_taken_threshold", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {3, 15, 1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpiderCrittersOnDeath"] = { name = "SummonSpiderCrittersOnDeath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "cast_on_death_%", }, levels = { [1] = {20, 100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABeastCleaveUnique"] = { name = "GABeastCleaveUnique", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 1.475, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
base monster will be deleted on death [1]
explode on death % main hand damage to deal as chaos [8]
Id | MonsterExplodesOnDeathChaos1 |
---|---|
Name | 독성 |
Family | MonsterNemesis |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 50 (Effective: 40) |
Stats | |
Spawn Tags | rare: 0 default: 0 |
Adds Tags | unusable_corpse |
Craft Tags | chaos_damage damage chaos |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
Id | DexMissionCorruptedBeastEffect1 |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
mission_beast_corrupted