Infested Beast
Beast
base monster will be deleted on death [1]
explode on death % main hand damage to deal as chaos [8]
monster no map drops [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
SpectreN
Tagsanimal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, mammal_beast, melee, physical_affinity, red_blood, slow_movement, ursine_beast
Life
216%
Ailment Threshold
216%
Resistance
30 30 30 20
Damage
198%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 15
Attack Time
1.095 Second
Damage Spread
±20%
Experience
180%
Model Size
110%
Type
BeastBossDexMission
Metadata
DexMissionBeastBoss
Level
68
Life
13,896
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
740
Spell Damage
740
Accuracy
0
Attack Time
1.095
Experience
18,459
Ailment Threshold
13,896
Chill
44
Shock
44
Brittle
249
Scorch
44
Sap
121
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 592–888
Critical Strike Chance: 5%
Attack Time: 1.095 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GABeastCleaveUnique
Triggerable, Attack
Base Damage: 592–888
Critical Strike Chance: 5%
Attack Damage: 147.5%
Attack Time: 1.095 sec
Cooldown Time: 5 sec
Deals 47.5% more Attack Damage
action attack or cast time uses animation length [1]
is area damage [1]
SummonSpidersOnDamageTaken
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Cast Time: 1 sec
30% chance to Trigger Supported Spells when you take 3 total Damage from Hits
cast on damage taken also tracks dot [1]
number of monsters to summon [1]
summoned monsters no drops or experience [1]
SummonSpidersOnDeath
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Cast Time: 1 sec
100% chance to Trigger this Spell on Death
number of monsters to summon [14]
summoned monsters no drops or experience [1]
SummonSpiderCrittersOnDamageTaken
Spell, Multicastable, Triggerable
Cast Time: 1 sec
15% chance to Trigger Supported Spells when you take 1 total Damage from Hits
cast on damage taken also tracks dot [1]
number of monsters to summon [3]
SummonSpiderCrittersOnDeath
Spell, Multicastable, Triggerable
Cast Time: 1 sec
100% chance to Trigger this Spell on Death
number of monsters to summon [20]

Object Type

version 2
extends "Metadata/Monsters/Beasts/Beast"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
}

Animated
{
	preload_animated_object = "Metadata/Monsters/Beasts/SkeletonBeast/SkeletonBeast.ao"
	preload_animated_object = "Metadata/Monsters/Spiders/ScaleSpider2/ScaleSpider2.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Beasts/Beast"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Beasts/DexMissionBeastBoss"] = {
    name = "Infested Beast",
    life = 2.16,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 1.98,
    damageSpread = 0.2,
    attackTime = 1.095,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "SummonSpidersOnDamageTaken",
        "SummonSpidersOnDeath",
        "SummonSpiderCrittersOnDamageTaken",
        "SummonSpiderCrittersOnDeath",
        "GABeastCleaveUnique",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonSpidersOnDamageTaken"] = {
    name = "SummonSpidersOnDamageTaken",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "cast_on_damage_taken_%",
        "number_of_monsters_to_summon",
        "cast_on_damage_taken_threshold",
        "summoned_monsters_no_drops_or_experience",
        "cast_on_damage_taken_also_tracks_dot",
    },
    levels = {
        [1] = {10, 1, 3, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
        [2] = {30, 1, 3, levelRequirement = 30, statInterpolation = {1},  cost = { }, },
        [3] = {100, 1, 3, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonSpidersOnDeath"] = {
    name = "SummonSpidersOnDeath",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "cast_on_death_%",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {6, 100, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
        [2] = {10, 100, levelRequirement = 35, statInterpolation = {1},  cost = { }, },
        [3] = {14, 100, levelRequirement = 55, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonSpiderCrittersOnDamageTaken"] = {
    name = "SummonSpiderCrittersOnDamageTaken",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "cast_on_damage_taken_%",
        "cast_on_damage_taken_threshold",
        "cast_on_damage_taken_also_tracks_dot",
    },
    levels = {
        [1] = {3, 15, 1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonSpiderCrittersOnDeath"] = {
    name = "SummonSpiderCrittersOnDeath",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "cast_on_death_%",
    },
    levels = {
        [1] = {20, 100, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GABeastCleaveUnique"] = {
    name = "GABeastCleaveUnique",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.475, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
base monster will be deleted on death [1]
explode on death % main hand damage to deal as chaos [8]
IdMonsterExplodesOnDeathChaos1
NameVenomous
FamilyMonsterNemesis
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level50 (Effective: 40)
Stats
  • base monster will be deleted on death Min: 1 Max: 1 Global
  • explode on death % main hand damage to deal as chaos Min: 8 Max: 8 Global
  • Spawn Tagsrare: 0 default: 0
    Adds Tagsunusable_corpse
    Craft Tagschaos_damage damage chaos
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    IdMonsterLifeAndDamageLessBelowLevel33
    FamilyMoreLifeBelowLevelThreshold
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • level 33 or lower life +% final Min: -20 Max: -20 Global
  • level 33 or lower damage +% final Min: -20 Max: -20 Global
  • Craft Tagsresource life damage
    IdDexMissionCorruptedBeastEffect1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    mission_beast_corrupted
    Edit

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