Besta Infestada
Bestial
base monster will be deleted on death [1]
explode on death % main hand damage to deal as chaos [8]
monster no map drops [1]
explode on death % main hand damage to deal as chaos [8]
monster no map drops [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
level 33 or lower life +% final [-20]
Infested Beast
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, mammal_beast, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
Vida
216%
Ailment Threshold
216%
Resistência
30 30 30 20
Damage
198%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.095 Second
Damage Spread
±20%
Experiência
180%
Model Size
110%
Type
BeastBossDexMission
Metadata
DexMissionBeastBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
13,896
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
740
Dano Mágico
740
Precisão
290
Attack Time
1.095
Experiência
18,459
Ailment Threshold
13,896
Chill
44
Shock
44
Brittle
249
Scorch
44
Sap
121
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 592–888
Chance de Crítico: 5%
Attack Time: 1.095 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GABeastCleaveUnique
Triggerable, Attack
Base Damage: 592–888
Chance de Crítico: 5%
Dano de Ataque: 147.5%
Attack Time: 1.095 seg
Recarga: 5 seg
Causa 47.5% mais Dano de Ataque
action attack or cast time uses animation length [1]
is area damage [1]
action attack or cast time uses animation length [1]
is area damage [1]
SummonSpidersOnDamageTaken
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tempo de Conjuração: 1 seg
30% de chance de Ativar Magias Suportadas quando você sofrer 3 de Dano total de Acertos
cast on damage taken also tracks dot [1]
number of monsters to summon [1]
summoned monsters no drops or experience [1]
cast on damage taken also tracks dot [1]
number of monsters to summon [1]
summoned monsters no drops or experience [1]
SummonSpidersOnDeath
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tempo de Conjuração: 1 seg
100% de chance de Ativar esta Magia ao Morrer
number of monsters to summon [14]
summoned monsters no drops or experience [1]
number of monsters to summon [14]
summoned monsters no drops or experience [1]
SummonSpiderCrittersOnDamageTaken
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
15% de chance de Ativar Magias Suportadas quando você sofrer 1 de Dano total de Acertos
cast on damage taken also tracks dot [1]
number of monsters to summon [3]
cast on damage taken also tracks dot [1]
number of monsters to summon [3]
SummonSpiderCrittersOnDeath
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
100% de chance de Ativar esta Magia ao Morrer
number of monsters to summon [20]
number of monsters to summon [20]
Object Type
version 2 extends "Metadata/Monsters/Beasts/Beast" Actor { main_hand_unarmed_type = "One_Hand_Sword" } Animated { preload_animated_object = "Metadata/Monsters/Beasts/SkeletonBeast/SkeletonBeast.ao" preload_animated_object = "Metadata/Monsters/Spiders/ScaleSpider2/ScaleSpider2.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Beasts/Beast"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Beasts/DexMissionBeastBoss"] = { name = "Infested Beast", life = 2.16, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.98, damageSpread = 0.2, attackTime = 1.095, attackRange = 15, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "SummonSpidersOnDamageTaken", "SummonSpidersOnDeath", "SummonSpiderCrittersOnDamageTaken", "SummonSpiderCrittersOnDeath", "GABeastCleaveUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpidersOnDamageTaken"] = { name = "SummonSpidersOnDamageTaken", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "cast_on_damage_taken_%", "number_of_monsters_to_summon", "cast_on_damage_taken_threshold", "summoned_monsters_no_drops_or_experience", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {10, 1, 3, levelRequirement = 0, statInterpolation = {1}, cost = { }, }, [2] = {30, 1, 3, levelRequirement = 30, statInterpolation = {1}, cost = { }, }, [3] = {100, 1, 3, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpidersOnDeath"] = { name = "SummonSpidersOnDeath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "cast_on_death_%", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {6, 100, levelRequirement = 0, statInterpolation = {1}, cost = { }, }, [2] = {10, 100, levelRequirement = 35, statInterpolation = {1}, cost = { }, }, [3] = {14, 100, levelRequirement = 55, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpiderCrittersOnDamageTaken"] = { name = "SummonSpiderCrittersOnDamageTaken", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "cast_on_damage_taken_%", "cast_on_damage_taken_threshold", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {3, 15, 1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpiderCrittersOnDeath"] = { name = "SummonSpiderCrittersOnDeath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "cast_on_death_%", }, levels = { [1] = {20, 100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABeastCleaveUnique"] = { name = "GABeastCleaveUnique", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 1.475, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
base monster will be deleted on death [1]
explode on death % main hand damage to deal as chaos [8]
Id | MonsterExplodesOnDeathChaos1 |
---|---|
Name | Venenosa |
Family | MonsterNemesis |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 50 (Effective: 40) |
Stats | |
Spawn Tags | rare: 0 default: 0 |
Adds Tags | unusable_corpse |
Craft Tags | chaos_damage damage chaos |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
Id | DexMissionCorruptedBeastEffect1 |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
mission_beast_corrupted