Infizierte Bestie
Bestie
base monster will be deleted on death [1]
explode on death % main hand damage to deal as chaos [8]
monster no map drops [1]
explode on death % main hand damage to deal as chaos [8]
monster no map drops [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
level 33 or lower life +% final [-20]
Infested Beast
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_height, large_model, mammal_beast, melee, physical_affinity, red_blood, slow_movement, ursine_beast |
Leben
216%
Ailment Threshold
216%
Widerstand
30 30 30 20
Damage
198%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 15
Attack Time
1.095 Second
Damage Spread
±20%
Erfahrung
180%
Model Size
110%
Type
BeastBossDexMission
Metadata
DexMissionBeastBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
13,896
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
740
Zauberschaden
740
Genauigkeit
290
Attack Time
1.095
Erfahrung
18,459
Ailment Threshold
13,896
Chill
44
Shock
44
Brittle
249
Scorch
44
Sap
121
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 592–888
Kritische Trefferchance: 5%
Attack Time: 1.095 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GABeastCleaveUnique
Triggerable, Attack
Base Damage: 592–888
Kritische Trefferchance: 5%
Angriffsschaden: 147.5%
Attack Time: 1.095 Sek.
Abklingzeit: 5 Sek.
Verursacht 47.5% mehr Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
action attack or cast time uses animation length [1]
is area damage [1]
SummonSpidersOnDamageTaken
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Zauberzeit: 1 Sek.
30% Chance, unterstützte Zauber auszulösen, wenn Ihr insgesamt 3 Schaden von Treffern erleidet
cast on damage taken also tracks dot [1]
number of monsters to summon [1]
summoned monsters no drops or experience [1]
cast on damage taken also tracks dot [1]
number of monsters to summon [1]
summoned monsters no drops or experience [1]
SummonSpidersOnDeath
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Zauberzeit: 1 Sek.
100% Chance, diesen Zauber bei Tod auszulösen
number of monsters to summon [14]
summoned monsters no drops or experience [1]
number of monsters to summon [14]
summoned monsters no drops or experience [1]
SummonSpiderCrittersOnDamageTaken
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
15% Chance, unterstützte Zauber auszulösen, wenn Ihr insgesamt 1 Schaden von Treffern erleidet
cast on damage taken also tracks dot [1]
number of monsters to summon [3]
cast on damage taken also tracks dot [1]
number of monsters to summon [3]
SummonSpiderCrittersOnDeath
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
100% Chance, diesen Zauber bei Tod auszulösen
number of monsters to summon [20]
number of monsters to summon [20]
Object Type
version 2 extends "Metadata/Monsters/Beasts/Beast" Actor { main_hand_unarmed_type = "One_Hand_Sword" } Animated { preload_animated_object = "Metadata/Monsters/Beasts/SkeletonBeast/SkeletonBeast.ao" preload_animated_object = "Metadata/Monsters/Spiders/ScaleSpider2/ScaleSpider2.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Beasts/Beast"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Beasts/DexMissionBeastBoss"] = { name = "Infested Beast", life = 2.16, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.98, damageSpread = 0.2, attackTime = 1.095, attackRange = 15, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "SummonSpidersOnDamageTaken", "SummonSpidersOnDeath", "SummonSpiderCrittersOnDamageTaken", "SummonSpiderCrittersOnDeath", "GABeastCleaveUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpidersOnDamageTaken"] = { name = "SummonSpidersOnDamageTaken", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "cast_on_damage_taken_%", "number_of_monsters_to_summon", "cast_on_damage_taken_threshold", "summoned_monsters_no_drops_or_experience", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {10, 1, 3, levelRequirement = 0, statInterpolation = {1}, cost = { }, }, [2] = {30, 1, 3, levelRequirement = 30, statInterpolation = {1}, cost = { }, }, [3] = {100, 1, 3, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpidersOnDeath"] = { name = "SummonSpidersOnDeath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "cast_on_death_%", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {6, 100, levelRequirement = 0, statInterpolation = {1}, cost = { }, }, [2] = {10, 100, levelRequirement = 35, statInterpolation = {1}, cost = { }, }, [3] = {14, 100, levelRequirement = 55, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpiderCrittersOnDamageTaken"] = { name = "SummonSpiderCrittersOnDamageTaken", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "cast_on_damage_taken_%", "cast_on_damage_taken_threshold", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {3, 15, 1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpiderCrittersOnDeath"] = { name = "SummonSpiderCrittersOnDeath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "cast_on_death_%", }, levels = { [1] = {20, 100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABeastCleaveUnique"] = { name = "GABeastCleaveUnique", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 1.475, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
base monster will be deleted on death [1]
explode on death % main hand damage to deal as chaos [8]
Id | MonsterExplodesOnDeathChaos1 |
---|---|
Name | Giftig |
Family | MonsterNemesis |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 50 (Effective: 40) |
Stats | |
Spawn Tags | rare: 0 default: 0 |
Adds Tags | unusable_corpse |
Craft Tags | chaos_damage damage chaos |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
Id | DexMissionCorruptedBeastEffect1 |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
mission_beast_corrupted