Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealer3Spectre |
Area | 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 실험실, 희미한 기억, 코텍스, 뒤틀린 희미한 기억 |
Tags | 시전, construct, fast_movement, humanoid, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Packs |
생명력
500%
Energy Shield From Life
200%
방어도
+50%
Ailment Threshold
500%
저항
0 0 85 0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 8
Attack Time
1.305 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
SynthesisSoulstealer3
Metadata
SynthesisSoulstealer3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
83
생명력
160,084
방어도
138,716
회피
7,860
에너지 보호막
30,638
Damage
1,351
주문 피해
1,351
정확도
518
Attack Time
1.305
경험치
26,264
Ailment Threshold
160,084
Chill
506
Shock
506
Brittle
2,864
Scorch
506
Sap
1,398
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisSoulstealerProjectileLightning
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.33 초
889.5~2669 번개 피해
base is projectile [1]
monster projectile variation [103]
projectile uses contact position [1]
base is projectile [1]
monster projectile variation [103]
projectile uses contact position [1]
EmptyActionSynthesisSoulstealerArc
Spell
시전 속도: 2.5 초
재사용 대기시간: 8 초
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
SynthesisSoulstealerLaser
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
547.9~1644 번개 피해
플레이어가 명중 시 적을 기절시킬 수 없음
is area damage [1]
플레이어가 명중 시 적을 기절시킬 수 없음
is area damage [1]
SynthesisSoulstealerBolt
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
350~650 번개 피해
스킬 범위 75% 감소
기본 지속시간 0.26초
active skill area of effect radius +% final [-35]
is area damage [1]
spell maximum action distance +% [-50]
스킬 범위 75% 감소
기본 지속시간 0.26초
active skill area of effect radius +% final [-35]
is area damage [1]
spell maximum action distance +% [-50]
GeometryTriggerSynthesisSoulstealer3
Triggerable, Spell
시전 속도: 2.3 초
재사용 대기시간: 12 초
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase" StateMachine { define_shared_state = " beaming; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase" StateMachine { on_state_beaming_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao, R_Weapon ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao, loop ); " create_state_beaming_1 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao, loop );" on_state_beaming_0 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao );" } Life { on_spawned_alive = "AddAttached( Metadata/Monsters/LeagueSynthesis/BossAttachments/SoulstealerWings1Lightning.ao, aux_back_attachment );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk );" on_death = " Delay( 1.3, { DetachAllOfType( Metadata/Monsters/LeagueSynthesis/BossAttachments/SoulstealerWings1Lightning.ao ); } ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk, aux_back_attachment ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/guardian_deathfx/lightning_death.ao" } Animated { on_event_DeathEffect01_for_death_unarmed_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk );" on_event_DeathEffect02_for_death_unarmed_02 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealer3"] = { name = "Scinteel Synthete", life = 5, energyShield = 2, fireResist = 0, coldResist = 0, lightningResist = 85, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.305, attackRange = 8, accuracy = 1, skillList = { "SynthesisSoulstealerProjectileLightning", "EmptyActionSynthesisSoulstealerArc", "SynthesisSoulstealerBolt", "SynthesisSoulstealerLaser", "GeometryTriggerSynthesisSoulstealer3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SynthesisSoulstealerProjectileLightning"] = { name = "SynthesisSoulstealerProjectileLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.5, 1.5, 103, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSynthesisSoulstealerArc"] = { name = "EmptyActionSynthesisSoulstealerArc", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisSoulstealerBolt"] = { name = "SynthesisSoulstealerBolt", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "skill_range_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -50, 260, -75, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisSoulstealerLaser"] = { name = "SynthesisSoulstealerLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerSynthesisSoulstealer3"] = { name = "GeometryTriggerSynthesisSoulstealer3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
불꽃 결합자
구조물
Scinteel Synthete
Spectre | Y |
---|---|
Tags | 시전, construct, fast_movement, humanoid, is_unarmed, lightning_affinity, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
생명력
360%
Energy Shield From Life
200%
방어도
+50%
Ailment Threshold
360%
저항
0 0 85 0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 8
Attack Time
1.305 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
SynthesisSoulstealer3Spectre
Metadata
SynthesisSoulstealer3Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
23,160
방어도
43,185
회피
4,739
에너지 보호막
12,254
Damage
560
주문 피해
560
정확도
290
Attack Time
1.305
경험치
20,510
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisSoulstealerProjectileLightning
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.33 초
508.4~1525 번개 피해
base is projectile [1]
monster projectile variation [103]
projectile uses contact position [1]
base is projectile [1]
monster projectile variation [103]
projectile uses contact position [1]
EmptyActionSynthesisSoulstealerArc
Spell
시전 속도: 2.5 초
재사용 대기시간: 8 초
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
SynthesisSoulstealerLaser
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
263.6~790.7 번개 피해
플레이어가 명중 시 적을 기절시킬 수 없음
is area damage [1]
플레이어가 명중 시 적을 기절시킬 수 없음
is area damage [1]
SynthesisSoulstealerBolt
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
194.3~360.9 번개 피해
스킬 범위 75% 감소
기본 지속시간 0.26초
active skill area of effect radius +% final [-35]
is area damage [1]
spell maximum action distance +% [-50]
스킬 범위 75% 감소
기본 지속시간 0.26초
active skill area of effect radius +% final [-35]
is area damage [1]
spell maximum action distance +% [-50]
GeometryTriggerSynthesisSoulstealer3
Triggerable, Spell
시전 속도: 2.3 초
재사용 대기시간: 12 초
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre" StateMachine { define_shared_state = " beaming; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre" StateMachine { on_state_beaming_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao, R_Weapon ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao, loop ); " create_state_beaming_1 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao, loop );" on_state_beaming_0 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealer3Spectre"] = { name = "Scinteel Synthete", life = 3.6, energyShield = 2, fireResist = 0, coldResist = 0, lightningResist = 85, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.305, attackRange = 8, accuracy = 1, skillList = { "SynthesisSoulstealerProjectileLightning", "EmptyActionSynthesisSoulstealerArc", "SynthesisSoulstealerBolt", "SynthesisSoulstealerLaser", "GeometryTriggerSynthesisSoulstealer3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SynthesisSoulstealerProjectileLightning"] = { name = "SynthesisSoulstealerProjectileLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.5, 1.5, 103, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSynthesisSoulstealerArc"] = { name = "EmptyActionSynthesisSoulstealerArc", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisSoulstealerBolt"] = { name = "SynthesisSoulstealerBolt", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "skill_range_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -50, 260, -75, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisSoulstealerLaser"] = { name = "SynthesisSoulstealerLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerSynthesisSoulstealer3"] = { name = "GeometryTriggerSynthesisSoulstealer3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
불꽃 결합자
Scinteel Synthete
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealer3Spectre |
Area | 분열된 실험실, 희미한 기억, 코텍스, 뒤틀린 희미한 기억 |
Tags | 시전, construct, fast_movement, humanoid, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
생명력
500%
Energy Shield From Life
200%
방어도
+50%
Ailment Threshold
500%
저항
0 0 85 0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 8
Attack Time
1.305 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
SynthesisSoulstealer3
Metadata
SynthesisSoulstealer3Spawned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
79
생명력
101,102
방어도
101,985
회피
6,892
에너지 보호막
24,072
Damage
1,073
주문 피해
1,073
정확도
444
Attack Time
1.305
경험치
25,098
Ailment Threshold
101,102
Chill
320
Shock
320
Brittle
1,809
Scorch
320
Sap
883
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisSoulstealerProjectileLightning
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.33 초
766.3~2299 번개 피해
base is projectile [1]
monster projectile variation [103]
projectile uses contact position [1]
base is projectile [1]
monster projectile variation [103]
projectile uses contact position [1]
EmptyActionSynthesisSoulstealerArc
Spell
시전 속도: 2.5 초
재사용 대기시간: 8 초
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
SynthesisSoulstealerLaser
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
450.8~1352 번개 피해
플레이어가 명중 시 적을 기절시킬 수 없음
is area damage [1]
플레이어가 명중 시 적을 기절시킬 수 없음
is area damage [1]
SynthesisSoulstealerBolt
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
299.2~555.6 번개 피해
스킬 범위 75% 감소
기본 지속시간 0.26초
active skill area of effect radius +% final [-35]
is area damage [1]
spell maximum action distance +% [-50]
스킬 범위 75% 감소
기본 지속시간 0.26초
active skill area of effect radius +% final [-35]
is area damage [1]
spell maximum action distance +% [-50]
GeometryTriggerSynthesisSoulstealer3
Triggerable, Spell
시전 속도: 2.3 초
재사용 대기시간: 12 초
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink" StateMachine { define_shared_state = " beaming; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink" StateMachine { on_state_beaming_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao, R_Weapon ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao, loop ); " create_state_beaming_1 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao, loop );" on_state_beaming_0 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao );" } Life { on_spawned_alive = "AddAttached( Metadata/Monsters/LeagueSynthesis/BossAttachments/SoulstealerWings1Lightning.ao, aux_back_attachment );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk );" on_death = " Delay( 1.3, { DetachAllOfType( Metadata/Monsters/LeagueSynthesis/BossAttachments/SoulstealerWings1Lightning.ao ); } ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk, aux_back_attachment ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealer3Spawned"] = { name = "Scinteel Synthete", life = 5, energyShield = 2, fireResist = 0, coldResist = 0, lightningResist = 85, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.305, attackRange = 8, accuracy = 1, skillList = { "SynthesisSoulstealerProjectileLightning", "EmptyActionSynthesisSoulstealerArc", "SynthesisSoulstealerBolt", "SynthesisSoulstealerLaser", "GeometryTriggerSynthesisSoulstealer3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SynthesisSoulstealerProjectileLightning"] = { name = "SynthesisSoulstealerProjectileLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.5, 1.5, 103, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSynthesisSoulstealerArc"] = { name = "EmptyActionSynthesisSoulstealerArc", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisSoulstealerBolt"] = { name = "SynthesisSoulstealerBolt", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "skill_range_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -50, 260, -75, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisSoulstealerLaser"] = { name = "SynthesisSoulstealerLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerSynthesisSoulstealer3"] = { name = "GeometryTriggerSynthesisSoulstealer3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
불꽃 결합자
구조물
dropped items are fractured per item chance % [20]
Scinteel Synthete
Spectre | Y |
---|---|
Tags | 시전, construct, fast_movement, humanoid, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Packs |
생명력
500%
Energy Shield From Life
200%
방어도
+50%
Ailment Threshold
500%
저항
0 0 85 0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 8
Attack Time
1.305 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
SynthesisSoulstealer3
Metadata
SynthesisSoulstealer3Necropolis
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
32,167
방어도
43,185
회피
4,739
에너지 보호막
12,254
Damage
560
주문 피해
560
정확도
290
Attack Time
1.305
경험치
20,510
Ailment Threshold
32,167
Chill
102
Shock
102
Brittle
575
Scorch
102
Sap
281
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisSoulstealerProjectileLightning
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.33 초
508.4~1525 번개 피해
base is projectile [1]
monster projectile variation [103]
projectile uses contact position [1]
base is projectile [1]
monster projectile variation [103]
projectile uses contact position [1]
EmptyActionSynthesisSoulstealerArc
Spell
시전 속도: 2.5 초
재사용 대기시간: 8 초
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
SynthesisSoulstealerLaser
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
263.6~790.7 번개 피해
플레이어가 명중 시 적을 기절시킬 수 없음
is area damage [1]
플레이어가 명중 시 적을 기절시킬 수 없음
is area damage [1]
SynthesisSoulstealerBolt
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
194.3~360.9 번개 피해
스킬 범위 75% 감소
기본 지속시간 0.26초
active skill area of effect radius +% final [-35]
is area damage [1]
spell maximum action distance +% [-50]
스킬 범위 75% 감소
기본 지속시간 0.26초
active skill area of effect radius +% final [-35]
is area damage [1]
spell maximum action distance +% [-50]
GeometryTriggerSynthesisSoulstealer3
Triggerable, Spell
시전 속도: 2.3 초
재사용 대기시간: 12 초
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase" StateMachine { define_shared_state = " beaming; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase" StateMachine { on_state_beaming_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao, R_Weapon ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao, loop ); " create_state_beaming_1 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao, loop );" on_state_beaming_0 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao );" } Life { on_spawned_alive = "AddAttached( Metadata/Monsters/LeagueSynthesis/BossAttachments/SoulstealerWings1Lightning.ao, aux_back_attachment );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk );" on_death = " Delay( 1.3, { DetachAllOfType( Metadata/Monsters/LeagueSynthesis/BossAttachments/SoulstealerWings1Lightning.ao ); } ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk, aux_back_attachment ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/guardian_deathfx/lightning_death.ao" } Animated { on_event_DeathEffect01_for_death_unarmed_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk );" on_event_DeathEffect02_for_death_unarmed_02 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueNecropolis/SynthesisSoulstealer3Necropolis"] = { name = "Scinteel Synthete", life = 5, energyShield = 2, fireResist = 0, coldResist = 0, lightningResist = 85, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.305, attackRange = 8, accuracy = 1, skillList = { "SynthesisSoulstealerProjectileLightning", "EmptyActionSynthesisSoulstealerArc", "SynthesisSoulstealerBolt", "SynthesisSoulstealerLaser", "GeometryTriggerSynthesisSoulstealer3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SynthesisSoulstealerProjectileLightning"] = { name = "SynthesisSoulstealerProjectileLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.5, 1.5, 103, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSynthesisSoulstealerArc"] = { name = "EmptyActionSynthesisSoulstealerArc", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisSoulstealerBolt"] = { name = "SynthesisSoulstealerBolt", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "skill_range_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -50, 260, -75, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisSoulstealerLaser"] = { name = "SynthesisSoulstealerLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerSynthesisSoulstealer3"] = { name = "GeometryTriggerSynthesisSoulstealer3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
dropped items are fractured per item chance % [20]
Id | NecropolisConvertToFracturedChance2 |
---|---|
Family | ConvertToFracturedChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |