Szintieler Synthet
Konstrukt
Gebiet: Erinnerungsfragment, Zersplitterte Erinnerung, Zerbrochenes Laboratorium, Entfernte Erinnerung, Cortex, Verdorbene entfernte Erinnerung
Scinteel Synthete
Leben
500%
Energy Shield From Life
200%
Rüstung
+50%
Ailment Threshold
500%
Widerstand
0 0 85 0
Damage
150%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 8
Attack Time
1.305 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
SynthesisSoulstealer3
Metadata
SynthesisSoulstealer3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
83
Leben
160,084
Rüstung
138,716
Ausweichen
7,860
Energieschild
30,638
Damage
1,351
Zauberschaden
1,351
Genauigkeit
518
Attack Time
1.305
Erfahrung
26,264
Ailment Threshold
160,084
Chill
506
Shock
506
Brittle
2,864
Scorch
506
Sap
1,398
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisSoulstealerProjectileLightning
Spell, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.33 Sek.
Verursacht 889.5 bis 2669 Blitzschaden
base is projectile [1]
monster projectile variation [103]
projectile uses contact position [1]
base is projectile [1]
monster projectile variation [103]
projectile uses contact position [1]
EmptyActionSynthesisSoulstealerArc
Spell
Zauberzeit: 2.5 Sek.
Abklingzeit: 8 Sek.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
SynthesisSoulstealerLaser
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 547.9 bis 1644 Blitzschaden
Eure Treffer können Gegner nicht betäuben
is area damage [1]
Eure Treffer können Gegner nicht betäuben
is area damage [1]
SynthesisSoulstealerBolt
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 350 bis 650 Blitzschaden
75% verkürzte Fertigkeitenreichweite
Basisdauer beträgt 0.26 Sekunden
active skill area of effect radius +% final [-35]
is area damage [1]
spell maximum action distance +% [-50]
75% verkürzte Fertigkeitenreichweite
Basisdauer beträgt 0.26 Sekunden
active skill area of effect radius +% final [-35]
is area damage [1]
spell maximum action distance +% [-50]
GeometryTriggerSynthesisSoulstealer3
Triggerable, Spell
Zauberzeit: 2.3 Sek.
Abklingzeit: 12 Sek.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase" StateMachine { define_shared_state = " beaming; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase" StateMachine { on_state_beaming_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao, R_Weapon ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao, loop ); " create_state_beaming_1 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao, loop );" on_state_beaming_0 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao );" } Life { on_spawned_alive = "AddAttached( Metadata/Monsters/LeagueSynthesis/BossAttachments/SoulstealerWings1Lightning.ao, aux_back_attachment );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk );" on_death = " Delay( 1.3, { DetachAllOfType( Metadata/Monsters/LeagueSynthesis/BossAttachments/SoulstealerWings1Lightning.ao ); } ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk, aux_back_attachment ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/guardian_deathfx/lightning_death.ao" } Animated { on_event_DeathEffect01_for_death_unarmed_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk );" on_event_DeathEffect02_for_death_unarmed_02 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealer3"] = { name = "Scinteel Synthete", life = 5, energyShield = 2, fireResist = 0, coldResist = 0, lightningResist = 85, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.305, attackRange = 8, accuracy = 1, skillList = { "SynthesisSoulstealerProjectileLightning", "EmptyActionSynthesisSoulstealerArc", "SynthesisSoulstealerBolt", "SynthesisSoulstealerLaser", "GeometryTriggerSynthesisSoulstealer3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SynthesisSoulstealerProjectileLightning"] = { name = "SynthesisSoulstealerProjectileLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.5, 1.5, 103, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSynthesisSoulstealerArc"] = { name = "EmptyActionSynthesisSoulstealerArc", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisSoulstealerBolt"] = { name = "SynthesisSoulstealerBolt", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "skill_range_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -50, 260, -75, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisSoulstealerLaser"] = { name = "SynthesisSoulstealerLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerSynthesisSoulstealer3"] = { name = "GeometryTriggerSynthesisSoulstealer3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
Szintieler Synthet
Konstrukt
Scinteel Synthete
Spectre | Y |
---|---|
Tags | Zauberer, construct, fast_movement, humanoid, is_unarmed, lightning_affinity, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Leben
360%
Energy Shield From Life
200%
Rüstung
+50%
Ailment Threshold
360%
Widerstand
0 0 85 0
Damage
150%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 8
Attack Time
1.305 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
SynthesisSoulstealer3Spectre
Metadata
SynthesisSoulstealer3Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
23,160
Rüstung
43,185
Ausweichen
4,739
Energieschild
12,254
Damage
560
Zauberschaden
560
Genauigkeit
290
Attack Time
1.305
Erfahrung
20,510
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisSoulstealerProjectileLightning
Spell, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.33 Sek.
Verursacht 508.4 bis 1525 Blitzschaden
base is projectile [1]
monster projectile variation [103]
projectile uses contact position [1]
base is projectile [1]
monster projectile variation [103]
projectile uses contact position [1]
EmptyActionSynthesisSoulstealerArc
Spell
Zauberzeit: 2.5 Sek.
Abklingzeit: 8 Sek.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
SynthesisSoulstealerLaser
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 263.6 bis 790.7 Blitzschaden
Eure Treffer können Gegner nicht betäuben
is area damage [1]
Eure Treffer können Gegner nicht betäuben
is area damage [1]
SynthesisSoulstealerBolt
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 194.3 bis 360.9 Blitzschaden
75% verkürzte Fertigkeitenreichweite
Basisdauer beträgt 0.26 Sekunden
active skill area of effect radius +% final [-35]
is area damage [1]
spell maximum action distance +% [-50]
75% verkürzte Fertigkeitenreichweite
Basisdauer beträgt 0.26 Sekunden
active skill area of effect radius +% final [-35]
is area damage [1]
spell maximum action distance +% [-50]
GeometryTriggerSynthesisSoulstealer3
Triggerable, Spell
Zauberzeit: 2.3 Sek.
Abklingzeit: 12 Sek.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre" StateMachine { define_shared_state = " beaming; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre" StateMachine { on_state_beaming_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao, R_Weapon ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao, loop ); " create_state_beaming_1 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao, loop );" on_state_beaming_0 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealer3Spectre"] = { name = "Scinteel Synthete", life = 3.6, energyShield = 2, fireResist = 0, coldResist = 0, lightningResist = 85, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.305, attackRange = 8, accuracy = 1, skillList = { "SynthesisSoulstealerProjectileLightning", "EmptyActionSynthesisSoulstealerArc", "SynthesisSoulstealerBolt", "SynthesisSoulstealerLaser", "GeometryTriggerSynthesisSoulstealer3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SynthesisSoulstealerProjectileLightning"] = { name = "SynthesisSoulstealerProjectileLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.5, 1.5, 103, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSynthesisSoulstealerArc"] = { name = "EmptyActionSynthesisSoulstealerArc", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisSoulstealerBolt"] = { name = "SynthesisSoulstealerBolt", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "skill_range_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -50, 260, -75, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisSoulstealerLaser"] = { name = "SynthesisSoulstealerLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerSynthesisSoulstealer3"] = { name = "GeometryTriggerSynthesisSoulstealer3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
Szintieler Synthet
Konstrukt
Scinteel Synthete
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealer3Spectre |
Area | Zerbrochenes Laboratorium, Entfernte Erinnerung, Cortex, Verdorbene entfernte Erinnerung |
Tags | Zauberer, construct, fast_movement, humanoid, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Leben
500%
Energy Shield From Life
200%
Rüstung
+50%
Ailment Threshold
500%
Widerstand
0 0 85 0
Damage
150%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 8
Attack Time
1.305 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
SynthesisSoulstealer3
Metadata
SynthesisSoulstealer3Spawned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
79
Leben
101,102
Rüstung
101,985
Ausweichen
6,892
Energieschild
24,072
Damage
1,073
Zauberschaden
1,073
Genauigkeit
444
Attack Time
1.305
Erfahrung
25,098
Ailment Threshold
101,102
Chill
320
Shock
320
Brittle
1,809
Scorch
320
Sap
883
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisSoulstealerProjectileLightning
Spell, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.33 Sek.
Verursacht 766.3 bis 2299 Blitzschaden
base is projectile [1]
monster projectile variation [103]
projectile uses contact position [1]
base is projectile [1]
monster projectile variation [103]
projectile uses contact position [1]
EmptyActionSynthesisSoulstealerArc
Spell
Zauberzeit: 2.5 Sek.
Abklingzeit: 8 Sek.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
SynthesisSoulstealerLaser
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 450.8 bis 1352 Blitzschaden
Eure Treffer können Gegner nicht betäuben
is area damage [1]
Eure Treffer können Gegner nicht betäuben
is area damage [1]
SynthesisSoulstealerBolt
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 299.2 bis 555.6 Blitzschaden
75% verkürzte Fertigkeitenreichweite
Basisdauer beträgt 0.26 Sekunden
active skill area of effect radius +% final [-35]
is area damage [1]
spell maximum action distance +% [-50]
75% verkürzte Fertigkeitenreichweite
Basisdauer beträgt 0.26 Sekunden
active skill area of effect radius +% final [-35]
is area damage [1]
spell maximum action distance +% [-50]
GeometryTriggerSynthesisSoulstealer3
Triggerable, Spell
Zauberzeit: 2.3 Sek.
Abklingzeit: 12 Sek.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink" StateMachine { define_shared_state = " beaming; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink" StateMachine { on_state_beaming_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao, R_Weapon ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao, loop ); " create_state_beaming_1 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao, loop );" on_state_beaming_0 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao );" } Life { on_spawned_alive = "AddAttached( Metadata/Monsters/LeagueSynthesis/BossAttachments/SoulstealerWings1Lightning.ao, aux_back_attachment );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk );" on_death = " Delay( 1.3, { DetachAllOfType( Metadata/Monsters/LeagueSynthesis/BossAttachments/SoulstealerWings1Lightning.ao ); } ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk, aux_back_attachment ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealer3Spawned"] = { name = "Scinteel Synthete", life = 5, energyShield = 2, fireResist = 0, coldResist = 0, lightningResist = 85, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.305, attackRange = 8, accuracy = 1, skillList = { "SynthesisSoulstealerProjectileLightning", "EmptyActionSynthesisSoulstealerArc", "SynthesisSoulstealerBolt", "SynthesisSoulstealerLaser", "GeometryTriggerSynthesisSoulstealer3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SynthesisSoulstealerProjectileLightning"] = { name = "SynthesisSoulstealerProjectileLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.5, 1.5, 103, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSynthesisSoulstealerArc"] = { name = "EmptyActionSynthesisSoulstealerArc", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisSoulstealerBolt"] = { name = "SynthesisSoulstealerBolt", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "skill_range_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -50, 260, -75, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisSoulstealerLaser"] = { name = "SynthesisSoulstealerLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerSynthesisSoulstealer3"] = { name = "GeometryTriggerSynthesisSoulstealer3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
Szintieler Synthet
Konstrukt
dropped items are fractured per item chance % [20]
Scinteel Synthete
Spectre | Y |
---|---|
Tags | Zauberer, construct, fast_movement, humanoid, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, ranged, stone_armour, synthesised_monster |
Packs |
Leben
500%
Energy Shield From Life
200%
Rüstung
+50%
Ailment Threshold
500%
Widerstand
0 0 85 0
Damage
150%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 8
Attack Time
1.305 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
SynthesisSoulstealer3
Metadata
SynthesisSoulstealer3Necropolis
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
32,167
Rüstung
43,185
Ausweichen
4,739
Energieschild
12,254
Damage
560
Zauberschaden
560
Genauigkeit
290
Attack Time
1.305
Erfahrung
20,510
Ailment Threshold
32,167
Chill
102
Shock
102
Brittle
575
Scorch
102
Sap
281
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisSoulstealerProjectileLightning
Spell, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.33 Sek.
Verursacht 508.4 bis 1525 Blitzschaden
base is projectile [1]
monster projectile variation [103]
projectile uses contact position [1]
base is projectile [1]
monster projectile variation [103]
projectile uses contact position [1]
EmptyActionSynthesisSoulstealerArc
Spell
Zauberzeit: 2.5 Sek.
Abklingzeit: 8 Sek.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
SynthesisSoulstealerLaser
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 263.6 bis 790.7 Blitzschaden
Eure Treffer können Gegner nicht betäuben
is area damage [1]
Eure Treffer können Gegner nicht betäuben
is area damage [1]
SynthesisSoulstealerBolt
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 194.3 bis 360.9 Blitzschaden
75% verkürzte Fertigkeitenreichweite
Basisdauer beträgt 0.26 Sekunden
active skill area of effect radius +% final [-35]
is area damage [1]
spell maximum action distance +% [-50]
75% verkürzte Fertigkeitenreichweite
Basisdauer beträgt 0.26 Sekunden
active skill area of effect radius +% final [-35]
is area damage [1]
spell maximum action distance +% [-50]
GeometryTriggerSynthesisSoulstealer3
Triggerable, Spell
Zauberzeit: 2.3 Sek.
Abklingzeit: 12 Sek.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase" StateMachine { define_shared_state = " beaming; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase" StateMachine { on_state_beaming_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao, R_Weapon ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao, loop ); " create_state_beaming_1 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao, loop );" on_state_beaming_0 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/lightning/beam_blade.ao );" } Life { on_spawned_alive = "AddAttached( Metadata/Monsters/LeagueSynthesis/BossAttachments/SoulstealerWings1Lightning.ao, aux_back_attachment );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk );" on_death = " Delay( 1.3, { DetachAllOfType( Metadata/Monsters/LeagueSynthesis/BossAttachments/SoulstealerWings1Lightning.ao ); } ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk, aux_back_attachment ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/guardian_deathfx/lightning_death.ao" } Animated { on_event_DeathEffect01_for_death_unarmed_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk );" on_event_DeathEffect02_for_death_unarmed_02 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueNecropolis/SynthesisSoulstealer3Necropolis"] = { name = "Scinteel Synthete", life = 5, energyShield = 2, fireResist = 0, coldResist = 0, lightningResist = 85, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.305, attackRange = 8, accuracy = 1, skillList = { "SynthesisSoulstealerProjectileLightning", "EmptyActionSynthesisSoulstealerArc", "SynthesisSoulstealerBolt", "SynthesisSoulstealerLaser", "GeometryTriggerSynthesisSoulstealer3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SynthesisSoulstealerProjectileLightning"] = { name = "SynthesisSoulstealerProjectileLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.5, 1.5, 103, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSynthesisSoulstealerArc"] = { name = "EmptyActionSynthesisSoulstealerArc", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisSoulstealerBolt"] = { name = "SynthesisSoulstealerBolt", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "base_skill_effect_duration", "skill_range_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -50, 260, -75, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisSoulstealerLaser"] = { name = "SynthesisSoulstealerLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerSynthesisSoulstealer3"] = { name = "GeometryTriggerSynthesisSoulstealer3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
dropped items are fractured per item chance % [20]
Id | NecropolisConvertToFracturedChance2 |
---|---|
Family | ConvertToFracturedChance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.