불충한 토템
구조물
사망 시 변환
corpse cannot be destroyed [1]
corpse cannot be destroyed [1]
Traitorous Totem
Spectre | N |
---|---|
Tags | 시전, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
Packs |
생명력
150%
방어도
+100%
Ailment Threshold
150%
저항
0 0 0 0
Damage
120%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
2.25 Second
Damage Spread
±20%
경험치
60%
Model Size
130%
Type
MonsterTotemHeiTiki
Metadata
HeiTikiSextant
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
9,650
방어도
57,580
회피
4,739
에너지 보호막
0
Damage
448
주문 피해
448
정확도
290
Attack Time
2.25
경험치
6,153
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterProjectileSpellHeiTiki
Spell, Projectile, ProjectilesFromUser, Triggerable
시전 속도: 1 초
390.2~613.2 번개 피해
시전 속도 33% 감폭
base is projectile [1]
시전 속도 33% 감폭
base is projectile [1]
HeiTikiTotemWait
기본 지속시간 0.1초
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Life { corpse_usable = true } Stats { set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HeiTikiSextant"] = { name = "Traitorous Totem", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 2.25, attackRange = 6, accuracy = 1, skillList = { "MonsterProjectileSpellHeiTiki", "HeiTikiTotemWait", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterProjectileSpellHeiTiki"] = { name = "MonsterProjectileSpellHeiTiki", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_cast_speed_+%_final", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.1000000238419, -33, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.98000001907349, 1.539999961853, -33, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeiTikiTotemWait"] = { name = "HeiTikiTotemWait", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
사망 시 변환
Id | MonsterConvertsOnDeath_ |
---|---|
Family | MonsterConvertsOnDeath |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
corpse cannot be destroyed [1]
Id | MonsterCorpseCannotBeDestroyed |
---|---|
Family | CorpseCannotBeDestroyed |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |