Totem Traidor
Construto
Convertido ao Morrer
corpse cannot be destroyed [1]
Traitorous Totem
SpectreN
TagsConjurador, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour
Packs
  • Totem Versátil, Totem Versátil, Totem Versátil, Totem Traidor
  • Vida
    150%
    Armadura
    +100%
    Ailment Threshold
    150%
    Resistência
    0 0 0 0
    Damage
    120%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Experiência
    60%
    Model Size
    130%
    Type
    MonsterTotemHeiTiki
    Metadata
    HeiTikiSextant
    Nível
    68
    Vida
    9,650
    Armadura
    57,580
    Evasão
    4,739
    Escudo de Energia
    0
    Damage
    448
    Dano Mágico
    448
    Precisão
    290
    Attack Time
    2.25
    Experiência
    6,153
    Ailment Threshold
    9,650
    Chill
    31
    Shock
    31
    Brittle
    173
    Scorch
    31
    Sap
    84
    MonsterProjectileSpellHeiTiki
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Tempo de Conjuração: 1 seg
    Causa 390.2 a 613.2 de Dano de Raio
    33% menos Velocidade de Conjuração
    base is projectile [1]
    HeiTikiTotemWait
    Duração base é de 0.1 segundos

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotem"
    
    Life
    {
    	corpse_usable = true
    }
    
    Stats
    {
    	set_immune_to_curses = 0
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotem"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/HeiTikiSextant"] = {
        name = "Traitorous Totem",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MonsterProjectileSpellHeiTiki",
            "HeiTikiTotemWait",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterProjectileSpellHeiTiki"] = {
        name = "MonsterProjectileSpellHeiTiki",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_cast_speed_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.69999998807907, 1.1000000238419, -33, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.98000001907349, 1.539999961853, -33, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeiTikiTotemWait"] = {
        name = "HeiTikiTotemWait",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {100, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Convertido ao Morrer
    IdMonsterConvertsOnDeath_
    FamilyMonsterConvertsOnDeath
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster converts on death Min: 1 Max: 1 Global
  • corpse cannot be destroyed [1]
    IdMonsterCorpseCannotBeDestroyed
    FamilyCorpseCannotBeDestroyed
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • corpse cannot be destroyed Min: 1 Max: 1 Global
  • Edit

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