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Minerador Infestado
Morto-vivo
IconEnemyResistanceCold
Resistênte a Torres Físicas
Não Pode ser Empurrado
immune to petrification [1]
unaffected by temporal tower [1]
Não Pode ser Atordoado
Blighted Miner
Spectre
Tagsblight_monster, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
Vida
500%
Ailment Threshold
500%
Resistência
IconEnemyResistanceFire0% IconEnemyResistanceCold40% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
140%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
0.93 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
BlightPhysicalMinerSlow
Metadata
MinerHammerSlow
Nível
68
Vida
32,167
Armadura
28,790
Evasão
4,739
Damage
523
Dano Mágico
523
Precisão
580
Attack Time
0.93
Experiência
10,255
Minion Life
6,977
Minion Damage
418
Ailment Threshold
32,167
Chill
102
Shock
102
Brittle
575
Scorch
102
Sap
281
Phys Convert Ele
240%
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 418628
Chance de Crítico: 5%
Attack Time: 0.93 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance3"
	basic_action = "ChangeToStance1"
	basic_action = "Emerge"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Physical/MinerHammerSlow"] = {
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    name = "Blighted Miner",
    life = 5,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 0.93,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Resistênte a Torres Físicas
FamilyBlightMonsterType
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • is blight physical monster 1 1 Global — Valor não escalável
  • Não Pode ser Empurrado
    FamilyCannotBeKnockedBack
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Valor não escalável
  • immune to petrification [1]
    FamilyImmuneToPetrification
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • immune to petrification 1 1 Global — Valor não escalável
  • unaffected by temporal tower [1]
    FamilyBlightUnaffectedByTower
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • unaffected by temporal tower 1 1 Global — Valor não escalável
  • Não Pode ser Atordoado
    Name{Inabalável}{Inabalável}{Inabalável}{Inabaláveis}{Inabaláveis}{Inabaláveis}
    FamilyMonsterCannotBeStunned
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • base cannot be stunned 1 1 Global — Valor não escalável
  • Spawn Tagsnot_str: 0 default: 1000
    Minerador Infestado
    Morto-vivo
    IconEnemyResistanceCold
    Resistênte a Torres Físicas
    Não Pode ser Empurrado
    immune to petrification [1]
    unaffected by temporal tower [1]
    Não Pode ser Atordoado
    Blighted Miner
    Spectre
    Tagsblight_monster, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
    Vida
    500%
    Ailment Threshold
    500%
    Resistência
    IconEnemyResistanceFire0% IconEnemyResistanceCold40% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    140%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    0.93 Second
    Damage Spread
    ±20%
    Experiência
    100%
    Model Size
    100%
    Type
    BlightPhysicalMinerSlow
    Metadata
    MinerPickaxeSlow
    Nível
    68
    Vida
    32,167
    Armadura
    28,790
    Evasão
    4,739
    Damage
    523
    Dano Mágico
    523
    Precisão
    580
    Attack Time
    0.93
    Experiência
    10,255
    Minion Life
    6,977
    Minion Damage
    418
    Ailment Threshold
    32,167
    Chill
    102
    Shock
    102
    Brittle
    575
    Scorch
    102
    Sap
    281
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 418628
    Chance de Crítico: 5%
    Attack Time: 0.93 seg
    Abate seus inimigos com um golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance3"
    	basic_action = "ChangeToStance1"
    	basic_action = "Emerge"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Physical/MinerPickaxeSlow"] = {
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        name = "Blighted Miner",
        life = 5,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 0.93,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Resistênte a Torres Físicas
    FamilyBlightMonsterType
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • is blight physical monster 1 1 Global — Valor não escalável
  • Não Pode ser Empurrado
    FamilyCannotBeKnockedBack
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Valor não escalável
  • immune to petrification [1]
    FamilyImmuneToPetrification
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • immune to petrification 1 1 Global — Valor não escalável
  • unaffected by temporal tower [1]
    FamilyBlightUnaffectedByTower
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • unaffected by temporal tower 1 1 Global — Valor não escalável
  • Não Pode ser Atordoado
    Name{Inabalável}{Inabalável}{Inabalável}{Inabaláveis}{Inabaláveis}{Inabaláveis}
    FamilyMonsterCannotBeStunned
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • base cannot be stunned 1 1 Global — Valor não escalável
  • Spawn Tagsnot_str: 0 default: 1000
    Minerador Infestado
    Morto-vivo
    IconEnemyResistanceCold
    Resistênte a Torres Físicas
    Não Pode ser Empurrado
    immune to petrification [1]
    unaffected by temporal tower [1]
    Não Pode ser Atordoado
    Blighted Miner
    Spectre
    Tagsblight_monster, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
    Vida
    500%
    Ailment Threshold
    500%
    Resistência
    IconEnemyResistanceFire0% IconEnemyResistanceCold40% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    152%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Experiência
    100%
    Model Size
    100%
    Type
    BlightPhysicalMiner
    Metadata
    MinerHammer
    Nível
    68
    Vida
    32,167
    Armadura
    28,790
    Evasão
    4,739
    Damage
    568
    Dano Mágico
    568
    Precisão
    580
    Attack Time
    1.005
    Experiência
    10,255
    Minion Life
    6,977
    Minion Damage
    453
    Ailment Threshold
    32,167
    Chill
    102
    Shock
    102
    Brittle
    575
    Scorch
    102
    Sap
    281
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 454681
    Chance de Crítico: 5%
    Attack Time: 1.005 seg
    Abate seus inimigos com um golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance3"
    	basic_action = "ChangeToStance1"
    	basic_action = "Emerge"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Physical/MinerHammer"] = {
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        name = "Blighted Miner",
        life = 5,
        damage = 1.52,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Resistênte a Torres Físicas
    FamilyBlightMonsterType
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • is blight physical monster 1 1 Global — Valor não escalável
  • Não Pode ser Empurrado
    FamilyCannotBeKnockedBack
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Valor não escalável
  • immune to petrification [1]
    FamilyImmuneToPetrification
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • immune to petrification 1 1 Global — Valor não escalável
  • unaffected by temporal tower [1]
    FamilyBlightUnaffectedByTower
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • unaffected by temporal tower 1 1 Global — Valor não escalável
  • Não Pode ser Atordoado
    Name{Inabalável}{Inabalável}{Inabalável}{Inabaláveis}{Inabaláveis}{Inabaláveis}
    FamilyMonsterCannotBeStunned
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • base cannot be stunned 1 1 Global — Valor não escalável
  • Spawn Tagsnot_str: 0 default: 1000
    Minerador Infestado
    Morto-vivo
    IconEnemyResistanceCold
    Resistênte a Torres Físicas
    Não Pode ser Empurrado
    immune to petrification [1]
    unaffected by temporal tower [1]
    Não Pode ser Atordoado
    Blighted Miner
    Spectre
    Tagsblight_monster, cleaving_weapon, has_one_hand_axe, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, stone_armour, undead, very_slow_movement
    Vida
    500%
    Ailment Threshold
    500%
    Resistência
    IconEnemyResistanceFire0% IconEnemyResistanceCold40% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    152%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Experiência
    100%
    Model Size
    100%
    Type
    BlightPhysicalMiner
    Metadata
    MinerPickaxe
    Nível
    68
    Vida
    32,167
    Armadura
    28,790
    Evasão
    4,739
    Damage
    568
    Dano Mágico
    568
    Precisão
    580
    Attack Time
    1.005
    Experiência
    10,255
    Minion Life
    6,977
    Minion Damage
    453
    Ailment Threshold
    32,167
    Chill
    102
    Shock
    102
    Brittle
    575
    Scorch
    102
    Sap
    281
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 454681
    Chance de Crítico: 5%
    Attack Time: 1.005 seg
    Abate seus inimigos com um golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance3"
    	basic_action = "ChangeToStance1"
    	basic_action = "Emerge"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Physical/MinerPickaxe"] = {
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        name = "Blighted Miner",
        life = 5,
        damage = 1.52,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Resistênte a Torres Físicas
    FamilyBlightMonsterType
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • is blight physical monster 1 1 Global — Valor não escalável
  • Não Pode ser Empurrado
    FamilyCannotBeKnockedBack
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Valor não escalável
  • immune to petrification [1]
    FamilyImmuneToPetrification
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • immune to petrification 1 1 Global — Valor não escalável
  • unaffected by temporal tower [1]
    FamilyBlightUnaffectedByTower
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • unaffected by temporal tower 1 1 Global — Valor não escalável
  • Não Pode ser Atordoado
    Name{Inabalável}{Inabalável}{Inabalável}{Inabaláveis}{Inabaláveis}{Inabaláveis}
    FamilyMonsterCannotBeStunned
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • base cannot be stunned 1 1 Global — Valor não escalável
  • Spawn Tagsnot_str: 0 default: 1000
    Edit

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