Daresso, Príncipe das Espadas
Demoníaco
Área: Grande Arena
Monstros concedem Experiência aumentada em 250%
Raridade dos Itens Derrubados aumentada em 5500%
cannot be taunted when taunted ms [0]
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Raridade dos Itens Derrubados aumentada em 5500%
cannot be taunted when taunted ms [0]
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Daresso, King of Swords
Spectre | N |
---|---|
Area | Grande Arena |
Tags | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_story, large_height, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Vida
1120%
Armadura
+75%
Evasão
+50%
Ailment Threshold
1120%
Resistência
40 40 40 25
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.305 Second
Damage Spread
±30%
Experiência
200%
Model Size
90%
Type
DaressoBoss
Metadata
DaressoBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
38
Vida
9,442
Armadura
4,114
Evasão
2,190
Escudo de Energia
0
Damage
150
Dano Mágico
150
Precisão
84
Attack Time
1.305
Experiência
6,090
Ailment Threshold
9,442
Chill
30
Shock
30
Brittle
169
Scorch
30
Sap
82
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DaressoAttackCombo
Attack, Melee, MeleeSingleTarget
Base Damage: 105–195
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 4 seg
Causa 40% menos Dano Físico
60% menos Velocidade de Ataque
daresso attack combo physical damage % to add as cold [200]
60% menos Velocidade de Ataque
daresso attack combo physical damage % to add as cold [200]
DaressoSummonClones
Attack, Projectile, Triggerable
Base Damage: 105–195
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 7.5 seg
base is projectile [1]
minion dies when parent dies [1]
minion dies when parent dies [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 105–195
Chance de Crítico: 5%
Attack Time: 1.305 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DaressoReave
Attack
Base Damage: 105–195
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 3 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
DaressoCharge
Attack, Movement
Base Damage: 105–195
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 5.5 seg
Causa 20% menos Dano
DaressoDodgeBack
Recarga: 2.5 seg
monster dodge direction [3]
monster dodge distance [39]
monster dodge distance [39]
DaressoEnrage
Duração base é de 6 segundos
Velocidade de Ataque aumentada em 60%
Velocidade de Ataque aumentada em 60%
DaressoDodgeRight
Recarga: 2.5 seg
monster dodge direction [1]
monster dodge distance [25]
monster dodge distance [25]
DaressoDodgeLeft
Recarga: 2.5 seg
monster dodge distance [25]
EmptyActionAttackDaressoReave
Attack
Base Damage: 105–195
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 3 seg
+2.5 metros ao Alcance de Golpes Corpo a Corpo
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DaressoReaveGeometryAttack1
Triggerable, Attack
Base Damage: 105–195
Chance de Crítico: 5%
Attack Time: 1.305 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
DaressoReaveGeometryAttack2
Triggerable, Attack
Base Damage: 105–195
Chance de Crítico: 5%
Attack Time: 1.305 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
DaressoReaveGeometryAttack3
Triggerable, Attack
Base Damage: 105–195
Chance de Crítico: 5%
Attack Time: 1.305 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
DaressoReaveGeometryAttack4
Triggerable, Attack
Base Damage: 105–195
Chance de Crítico: 5%
Attack Time: 1.305 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Sword" off_hand_unarmed_type = "Shield" } Animated { preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part2.ao" preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part3.ao" } Stats { set_mana_regeneration_rate_per_minute_% = 1500 set_base_maximum_mana = 600 } MinimapIcon { icon = 3 } NPC { marker_enabled = false } Transitionable { } StateMachine { define_shared_state = "reave = 1;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 } Life { on_death = "FadeOutMusic( 500 ); PlayGlobalAudio( Audio/Music/Act4_Arena/Daresso_Resolution.ogg ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );" } Transitionable { on_transition = "PlayAnimation( intro_speech ); PlayTextAudio( Daresso3Intro , Metadata/NPC/Act4/Daresso, 4.0);" create_untransitioned = "PlayAnimation(intro_idle);" } Animated { on_end_intro_speech = "HideMinimapIcon();" } Monster { preload_object_type = "DaressoCloneIcePrison" preload_object_type = "DaressoClone1Frozen" preload_object_type = "DaressoClone2Frozen" preload_object_type = "DaressoClone3Frozen" preload_object_type = "DaressoClone4Frozen" } Actor { on_start_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );" } StateMachine { on_state_reave_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daresso/DaressoBoss"] = { name = "Daresso, King of Swords", life = 11.2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.3, attackTime = 1.305, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "DaressoDodgeLeft", "DaressoDodgeRight", "DaressoDodgeBack", "DaressoSummonClones", "DaressoEnrage", "DaressoAttackCombo", "DaressoReave", "EmptyActionAttackDaressoReave", "DaressoReaveGeometryAttack1", "DaressoReaveGeometryAttack2", "DaressoReaveGeometryAttack3", "DaressoReaveGeometryAttack4", "DaressoCharge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeLeft"] = { name = "DaressoDodgeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", }, levels = { [1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeRight"] = { name = "DaressoDodgeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {1, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeBack"] = { name = "DaressoDodgeBack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {3, 39, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoSummonClones"] = { name = "DaressoSummonClones", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "minion_dies_when_parent_dies", "base_is_projectile", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoEnrage"] = { name = "DaressoEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.77, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "base_skill_effect_duration", }, levels = { [1] = {60, 6000, levelRequirement = 0, statInterpolation = {1}, cost = { }, }, [2] = {75, 6000, levelRequirement = 55, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoAttackCombo"] = { name = "DaressoAttackCombo", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "daresso_attack_combo_physical_damage_%_to_add_as_cold", "active_skill_physical_damage_+%_final", }, levels = { [1] = {-60, 200, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReave"] = { name = "DaressoReave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackDaressoReave"] = { name = "EmptyActionAttackDaressoReave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack1"] = { name = "DaressoReaveGeometryAttack1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack2"] = { name = "DaressoReaveGeometryAttack2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack3"] = { name = "DaressoReaveGeometryAttack3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack4"] = { name = "DaressoReaveGeometryAttack4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoCharge"] = { name = "DaressoCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", }, levels = { [1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Monstros concedem Experiência aumentada em 250%
Raridade dos Itens Derrubados aumentada em 5500%
Id | MonsterQuestBossAct4__ |
---|---|
Family | MonsterActBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be taunted when taunted ms [0]
Id | TauntImmunityDurationActBoss |
---|---|
Family | TauntImmunityDuration |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Id | DaressoSwordTrapDaemon |
---|---|
Family | Daemon |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
Raio: 120
heal aura owner % max life on death [0]
Daresso, Príncipe das Espadas
Demoníaco
Monstros concedem Experiência aumentada em 250%
Raridade dos Itens Derrubados aumentada em 5500%
cannot be taunted when taunted ms [0]
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Raridade dos Itens Derrubados aumentada em 5500%
cannot be taunted when taunted ms [0]
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Daresso, King of Swords
Spectre | N |
---|---|
Tags | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Vida
1120%
Armadura
+75%
Evasão
+50%
Ailment Threshold
1120%
Resistência
40 40 40 25
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.305 Second
Damage Spread
±30%
Experiência
200%
Model Size
90%
Type
DaressoBoss
Metadata
DaressoBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
72,054
Armadura
50,383
Evasão
7,109
Escudo de Energia
0
Damage
747
Dano Mágico
747
Precisão
290
Attack Time
1.305
Experiência
20,510
Ailment Threshold
72,054
Chill
228
Shock
228
Brittle
1,289
Scorch
228
Sap
629
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DaressoAttackCombo
Attack, Melee, MeleeSingleTarget
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 4 seg
Causa 40% menos Dano Físico
60% menos Velocidade de Ataque
daresso attack combo physical damage % to add as cold [200]
60% menos Velocidade de Ataque
daresso attack combo physical damage % to add as cold [200]
DaressoSummonClones
Attack, Projectile, Triggerable
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 7.5 seg
base is projectile [1]
minion dies when parent dies [1]
minion dies when parent dies [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DaressoReave
Attack
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 3 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
DaressoCharge
Attack, Movement
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 5.5 seg
Causa 20% menos Dano
DaressoDodgeBack
Recarga: 2.5 seg
monster dodge direction [3]
monster dodge distance [39]
monster dodge distance [39]
DaressoEnrage
Duração base é de 6 segundos
Velocidade de Ataque aumentada em 75%
Velocidade de Ataque aumentada em 75%
DaressoDodgeRight
Recarga: 2.5 seg
monster dodge direction [1]
monster dodge distance [25]
monster dodge distance [25]
DaressoDodgeLeft
Recarga: 2.5 seg
monster dodge distance [25]
EmptyActionAttackDaressoReave
Attack
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 3 seg
+2.5 metros ao Alcance de Golpes Corpo a Corpo
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DaressoReaveGeometryAttack1
Triggerable, Attack
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
DaressoReaveGeometryAttack2
Triggerable, Attack
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
DaressoReaveGeometryAttack3
Triggerable, Attack
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
DaressoReaveGeometryAttack4
Triggerable, Attack
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Actor { main_hand_unarmed_type = "One_Hand_Sword" off_hand_unarmed_type = "Shield" } Stats { set_mana_regeneration_rate_per_minute_% = 1500 set_base_maximum_mana = 600 } StateMachine { define_shared_state = "reave = 1;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Monster { preload_object_type = "DaressoCloneIcePrison" preload_object_type = "DaressoClone1Frozen" preload_object_type = "DaressoClone2Frozen" preload_object_type = "DaressoClone3Frozen" preload_object_type = "DaressoClone4Frozen" } Actor { on_start_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );" } StateMachine { on_state_reave_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daresso/DaressoBossStandalone"] = { name = "Daresso, King of Swords", life = 11.2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.3, attackTime = 1.305, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "DaressoDodgeLeft", "DaressoDodgeRight", "DaressoDodgeBack", "DaressoSummonClones", "DaressoEnrage", "DaressoAttackCombo", "DaressoReave", "EmptyActionAttackDaressoReave", "DaressoReaveGeometryAttack1", "DaressoReaveGeometryAttack2", "DaressoReaveGeometryAttack3", "DaressoReaveGeometryAttack4", "DaressoCharge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeLeft"] = { name = "DaressoDodgeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", }, levels = { [1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeRight"] = { name = "DaressoDodgeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {1, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeBack"] = { name = "DaressoDodgeBack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {3, 39, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoSummonClones"] = { name = "DaressoSummonClones", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "minion_dies_when_parent_dies", "base_is_projectile", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoEnrage"] = { name = "DaressoEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.77, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "base_skill_effect_duration", }, levels = { [1] = {60, 6000, levelRequirement = 0, statInterpolation = {1}, cost = { }, }, [2] = {75, 6000, levelRequirement = 55, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoAttackCombo"] = { name = "DaressoAttackCombo", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "daresso_attack_combo_physical_damage_%_to_add_as_cold", "active_skill_physical_damage_+%_final", }, levels = { [1] = {-60, 200, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReave"] = { name = "DaressoReave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackDaressoReave"] = { name = "EmptyActionAttackDaressoReave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack1"] = { name = "DaressoReaveGeometryAttack1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack2"] = { name = "DaressoReaveGeometryAttack2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack3"] = { name = "DaressoReaveGeometryAttack3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack4"] = { name = "DaressoReaveGeometryAttack4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoCharge"] = { name = "DaressoCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", }, levels = { [1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Monstros concedem Experiência aumentada em 250%
Raridade dos Itens Derrubados aumentada em 5500%
Id | MonsterQuestBossAct4__ |
---|---|
Family | MonsterActBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be taunted when taunted ms [0]
Id | TauntImmunityDurationActBoss |
---|---|
Family | TauntImmunityDuration |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Id | DaressoSwordTrapDaemon |
---|---|
Family | Daemon |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Daresso, Rei das Espadas.
Demoníaco
Monstros concedem Experiência aumentada em 250%
Raridade dos Itens Derrubados aumentada em 5500%
cannot be taunted when taunted ms [0]
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Raridade dos Itens Derrubados aumentada em 5500%
cannot be taunted when taunted ms [0]
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Daresso, King of Swords
Spectre | N |
---|---|
Tags | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_story, large_height, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Vida
1350%
Armadura
+75%
Evasão
+50%
Ailment Threshold
1350%
Resistência
40 40 40 25
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.305 Second
Damage Spread
±30%
Experiência
200%
Model Size
90%
Type
DaressoBossMerciless
Metadata
DaressoBossMerciless
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
86,850
Armadura
50,383
Evasão
7,109
Escudo de Energia
0
Damage
747
Dano Mágico
747
Precisão
290
Attack Time
1.305
Experiência
20,510
Ailment Threshold
86,850
Chill
275
Shock
275
Brittle
1,554
Scorch
275
Sap
759
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DaressoAttackCombo
Attack, Melee, MeleeSingleTarget
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 4 seg
Causa 40% menos Dano Físico
60% menos Velocidade de Ataque
daresso attack combo physical damage % to add as cold [200]
60% menos Velocidade de Ataque
daresso attack combo physical damage % to add as cold [200]
DaressoSummonClones
Attack, Projectile, Triggerable
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 7.5 seg
base is projectile [1]
minion dies when parent dies [1]
minion dies when parent dies [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DaressoReave
Attack
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 3 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
DaressoCharge
Attack, Movement
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 5.5 seg
Causa 20% menos Dano
DaressoDodgeBack
Recarga: 2.5 seg
monster dodge direction [3]
monster dodge distance [39]
monster dodge distance [39]
DaressoEnrage
Duração base é de 6 segundos
Velocidade de Ataque aumentada em 75%
Velocidade de Ataque aumentada em 75%
DaressoDodgeRight
Recarga: 2.5 seg
monster dodge direction [1]
monster dodge distance [25]
monster dodge distance [25]
DaressoDodgeLeft
Recarga: 2.5 seg
monster dodge distance [25]
EmptyActionAttackDaressoReave
Attack
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 3 seg
+2.5 metros ao Alcance de Golpes Corpo a Corpo
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DaressoReaveGeometryAttack1
Triggerable, Attack
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
DaressoReaveGeometryAttack2
Triggerable, Attack
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
DaressoReaveGeometryAttack3
Triggerable, Attack
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
DaressoReaveGeometryAttack4
Triggerable, Attack
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Sword" off_hand_unarmed_type = "Shield" } Animated { preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part2.ao" preload_animated_object = "Metadata/Monsters/Daresso/Daresso_Part3.ao" } Stats { set_mana_regeneration_rate_per_minute_% = 1500 set_base_maximum_mana = 600 } MinimapIcon { icon = 3 } NPC { marker_enabled = false } Transitionable { } StateMachine { define_shared_state = "reave = 1;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 } Life { on_death = "FadeOutMusic( 500 ); PlayGlobalAudio( Audio/Music/Act4_Arena/Daresso_Resolution.ogg ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );" } Transitionable { on_transition = "PlayAnimation( intro_speech ); PlayTextAudio( Daresso3Intro , Metadata/NPC/Act4/Daresso, 4.0);" create_untransitioned = "PlayAnimation(intro_idle);" } Animated { on_end_intro_speech = "HideMinimapIcon();" } Monster { preload_object_type = "DaressoCloneIcePrison" preload_object_type = "DaressoClone1Frozen" preload_object_type = "DaressoClone2Frozen" preload_object_type = "DaressoClone3Frozen" preload_object_type = "DaressoClone4Frozen" } Actor { on_start_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );" } StateMachine { on_state_reave_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act4/daresso/darresso/sword_reave_epk.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daresso/DaressoBossMerciless"] = { name = "Daresso, King of Swords", life = 13.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.3, attackTime = 1.305, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "DaressoDodgeLeft", "DaressoDodgeRight", "DaressoDodgeBack", "DaressoSummonClones", "DaressoEnrage", "DaressoAttackCombo", "DaressoReave", "EmptyActionAttackDaressoReave", "DaressoReaveGeometryAttack1", "DaressoReaveGeometryAttack2", "DaressoReaveGeometryAttack3", "DaressoReaveGeometryAttack4", "DaressoCharge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeLeft"] = { name = "DaressoDodgeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", }, levels = { [1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeRight"] = { name = "DaressoDodgeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {1, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeBack"] = { name = "DaressoDodgeBack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {3, 39, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoSummonClones"] = { name = "DaressoSummonClones", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "minion_dies_when_parent_dies", "base_is_projectile", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoEnrage"] = { name = "DaressoEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.77, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "base_skill_effect_duration", }, levels = { [1] = {60, 6000, levelRequirement = 0, statInterpolation = {1}, cost = { }, }, [2] = {75, 6000, levelRequirement = 55, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoAttackCombo"] = { name = "DaressoAttackCombo", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "daresso_attack_combo_physical_damage_%_to_add_as_cold", "active_skill_physical_damage_+%_final", }, levels = { [1] = {-60, 200, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReave"] = { name = "DaressoReave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackDaressoReave"] = { name = "EmptyActionAttackDaressoReave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack1"] = { name = "DaressoReaveGeometryAttack1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack2"] = { name = "DaressoReaveGeometryAttack2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack3"] = { name = "DaressoReaveGeometryAttack3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack4"] = { name = "DaressoReaveGeometryAttack4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoCharge"] = { name = "DaressoCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", }, levels = { [1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Monstros concedem Experiência aumentada em 250%
Raridade dos Itens Derrubados aumentada em 5500%
Id | MonsterQuestBossAct4__ |
---|---|
Family | MonsterActBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be taunted when taunted ms [0]
Id | TauntImmunityDurationActBoss |
---|---|
Family | TauntImmunityDuration |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Id | DaressoSwordTrapDaemon |
---|---|
Family | Daemon |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Daresso, Príncipe das Espadas
Humanóide
monster base type attack cast speed +% and damage -% final [33]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Daresso, King of Swords
Spectre | N |
---|---|
Tags | fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Vida
600%
Armadura
+50%
Evasão
+50%
Ailment Threshold
600%
Resistência
40 40 40 25
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
3 Second
Damage Spread
±20%
Experiência
200%
Model Size
90%
Type
DaressoClone
Metadata
DaressoClone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
38,600
Armadura
43,185
Evasão
7,109
Escudo de Energia
0
Damage
747
Dano Mágico
747
Precisão
290
Attack Time
3
Experiência
20,510
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DaressoCloneCharge
Attack, Melee, Movement
Base Damage: 598–897
Chance de Crítico: 5%
Attack Time: 3 seg
Causa 20% menos Dano
base skill show average damage instead of dps [1]
cast time overrides attack duration [1]
ignores proximity shield [1]
base skill show average damage instead of dps [1]
cast time overrides attack duration [1]
ignores proximity shield [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Sword" off_hand_unarmed_type = "Shield" } DiesAfterTime { } Stats { set_monster_no_drops_or_experience = 1 set_cannot_be_dominated = 0 untargetable_by_monster_ai = 1 set_cannot_be_afflicted = 1 } Life { corpse_usable = false } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daresso/DaressoClone"] = { name = "Daresso, King of Swords", life = 6, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 3, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "DaressoCloneCharge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DaressoCloneCharge"] = { name = "DaressoCloneCharge", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "ignores_proximity_shield", "base_skill_show_average_damage_instead_of_dps", "cast_time_overrides_attack_duration", }, levels = { [1] = {-20, levelRequirement = 4, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
cannot be taunted when taunted ms [0]
Id | TauntImmunityDurationActBoss |
---|---|
Family | TauntImmunityDuration |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Daresso, King of Swords
Demoníaco
Monstros concedem Experiência aumentada em 250%
Raridade dos Itens Derrubados aumentada em 5500%
cannot be taunted when taunted ms [0]
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Raridade dos Itens Derrubados aumentada em 5500%
cannot be taunted when taunted ms [0]
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Spectre | N |
---|---|
Tags | cold_affinity, demon, fast_movement, gladiator, has_one_hand_sword, has_one_handed_melee, humanoid, king_boss_story, large_height, large_model, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Vida
1120%
Armadura
+75%
Evasão
+50%
Ailment Threshold
1120%
Resistência
40 40 40 25
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.305 Second
Damage Spread
±30%
Experiência
200%
Model Size
90%
Type
DaressoBoss
Metadata
DaressoBossGauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
72,054
Armadura
50,383
Evasão
7,109
Escudo de Energia
0
Damage
747
Dano Mágico
747
Precisão
290
Attack Time
1.305
Experiência
20,510
Ailment Threshold
72,054
Chill
228
Shock
228
Brittle
1,289
Scorch
228
Sap
629
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DaressoAttackCombo
Attack, Melee, MeleeSingleTarget
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 4 seg
Causa 40% menos Dano Físico
60% menos Velocidade de Ataque
daresso attack combo physical damage % to add as cold [200]
60% menos Velocidade de Ataque
daresso attack combo physical damage % to add as cold [200]
DaressoSummonClonesNoCooldown
Attack, Projectile, Triggerable
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
base is projectile [1]
minion dies when parent dies [1]
minion dies when parent dies [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DaressoReave
Attack
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 3 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
DaressoCharge
Attack, Movement
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 5.5 seg
Causa 20% menos Dano
DaressoDodgeBack
Recarga: 2.5 seg
monster dodge direction [3]
monster dodge distance [39]
monster dodge distance [39]
DaressoEnrage
Duração base é de 6 segundos
Velocidade de Ataque aumentada em 75%
Velocidade de Ataque aumentada em 75%
DaressoDodgeRight
Recarga: 2.5 seg
monster dodge direction [1]
monster dodge distance [25]
monster dodge distance [25]
DaressoDodgeLeft
Recarga: 2.5 seg
monster dodge distance [25]
EmptyActionAttackDaressoReave
Attack
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Recarga: 3 seg
+2.5 metros ao Alcance de Golpes Corpo a Corpo
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DaressoReaveGeometryAttack1
Triggerable, Attack
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
DaressoReaveGeometryAttack2
Triggerable, Attack
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
DaressoReaveGeometryAttack3
Triggerable, Attack
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
DaressoReaveGeometryAttack4
Triggerable, Attack
Base Damage: 523–971
Chance de Crítico: 5%
Attack Time: 1.305 seg
Causa 20% mais Dano
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
100% do Dano Físico Convertido para Dano de Gelo
67% menos Velocidade de Ataque
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daresso/DaressoBossGauntlet"] = { name = "Daresso, King of Swords", life = 11.2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.3, attackTime = 1.305, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "DaressoDodgeLeft", "DaressoDodgeRight", "DaressoDodgeBack", "DaressoSummonClonesNoCooldown", "DaressoEnrage", "DaressoAttackCombo", "DaressoReave", "EmptyActionAttackDaressoReave", "DaressoReaveGeometryAttack1", "DaressoReaveGeometryAttack2", "DaressoReaveGeometryAttack3", "DaressoReaveGeometryAttack4", "DaressoCharge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeLeft"] = { name = "DaressoDodgeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", }, levels = { [1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeRight"] = { name = "DaressoDodgeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {1, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoDodgeBack"] = { name = "DaressoDodgeBack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {3, 39, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoSummonClonesNoCooldown"] = { name = "DaressoSummonClonesNoCooldown", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "minion_dies_when_parent_dies", "base_is_projectile", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoEnrage"] = { name = "DaressoEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.77, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "base_skill_effect_duration", }, levels = { [1] = {60, 6000, levelRequirement = 0, statInterpolation = {1}, cost = { }, }, [2] = {75, 6000, levelRequirement = 55, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoAttackCombo"] = { name = "DaressoAttackCombo", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "daresso_attack_combo_physical_damage_%_to_add_as_cold", "active_skill_physical_damage_+%_final", }, levels = { [1] = {-60, 200, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReave"] = { name = "DaressoReave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackDaressoReave"] = { name = "EmptyActionAttackDaressoReave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack1"] = { name = "DaressoReaveGeometryAttack1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack2"] = { name = "DaressoReaveGeometryAttack2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack3"] = { name = "DaressoReaveGeometryAttack3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoReaveGeometryAttack4"] = { name = "DaressoReaveGeometryAttack4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, 100, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DaressoCharge"] = { name = "DaressoCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", }, levels = { [1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Monstros concedem Experiência aumentada em 250%
Raridade dos Itens Derrubados aumentada em 5500%
Id | MonsterQuestBossAct4__ |
---|---|
Family | MonsterActBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be taunted when taunted ms [0]
Id | TauntImmunityDurationActBoss |
---|---|
Family | TauntImmunityDuration |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Id | DaressoSwordTrapDaemon |
---|---|
Family | Daemon |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
Raio: 120
heal aura owner % max life on death [0]