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Mente Febril

Mente Febril
Joia Cobalto
Joias
Limitado a: 1
Raio: Pequeno (800)
+(5—10) de Inteligência
Habilidades Passivas Notáveis no Raio são Transformadas para
concederem: Custo de Mana das Habilidades aumentado em 10% e Dano Mágico aumentado em 20%
Corrompido
Na doença, o insano se torna são.
Coloque-a em um Encaixe de Joias alocado na Árvore de Habilidades Passivas. Clique com o botão direito para removê-la do Encaixe.
Fevered Mind
Mente Febril Attr /4
NomeExibir Descrições Completas
O MercadoO Mercado
IconArt/2DItems/Jewels/BlueCorrupt4
Release VersionWarbands and Tempest
BaseTypeJoia Cobalto
+(5—10) de Inteligência
FamilyIntelligence
DomainsItem (1)
GenerationTypeÚnicos (3)
Req. level1
Stats
  • additional intelligence 5 — 10 Global
  • Craft TagsAtributo
    Habilidades Passivas Notáveis no Raio são Transformadas para
    concederem: Custo de Mana das Habilidades aumentado em 10% e Dano Mágico aumentado em 20%
    local jewel effect base radius [800]
    FamilyNotablesGrantDifferentBonus
    DomainsItem (1)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • local jewel effect base radius 800 — 800 Local
  • local unique jewel notable passives in radius instead grant mana cost +% 10 — 10 Local
  • local unique jewel notable passives in radius instead grant spell damage +% 20 — 20 Local
  • Craft Tagscaster_damage resource Mana Dano Conjurador

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    Fevered Mind

    Version history

    VersionChanges
    3.11.0
  • No longer increases the Mana cost of skills by 50%. No longer grants 30-40% increased Spell Damage. Now causes Notable Passive Skills in radius to be transformed to instead grant 10% increased Mana cost of skills and 20% increased Spell Damage. Now has a Small radius. Existing versions of this item are not affected by these changes. It is now also limited to 1, which does affect existing versions of the item.
  • (Not in patch note) New version has a mod +(5-10) to Intelligence
  • 3.10.0
  • Fevered Mind now increases the mana cost of skills by 50% (from 100%), and grants 30 to 40% increased Spell Damage (from 20 to 30%). This would affect existing items, except since they're all corrupted, you can't reroll them. Blame Atziri.
  • 2.0.0
  • Introduced to the game.

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