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Esprit enfiévré

Esprit enfiévré
Joyau cobalt
Joyaux
Maximum de: 1
Rayon: Petite (800)
— Nécessite Niveau 20
+(5—10) d'Intelligence
Les Talents éminents dans le Rayon octroient désormais à la place 10% d'Augmentation du Coût en Mana des Aptitudes et 20% d'Augmentation des Dégâts des Sorts
Corrompu
Dans la maladie, le fou devient sage.
Insérez ce Joyau dans une Châsse attribuée dans l'Arbre des Talents passifs. Retirez-le à l'aide d'un clic droit.
Fevered Mind
Esprit enfiévré Attr /4
NomDescriptions détaillées
Le MarchéLe Marché
IconArt/2DItems/Jewels/BlueCorrupt4
Release VersionWarbands and Tempest
BaseTypeJoyau cobalt
+(5—10) d'Intelligence
FamilyIntelligence
DomainsObjet (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • additional intelligence 5 — 10 Global
  • Craft TagsAttribut
    Les Talents éminents dans le Rayon octroient désormais à la place 10% d'Augmentation du Coût en Mana des Aptitudes et 20% d'Augmentation des Dégâts des Sorts
    local jewel effect base radius [800]
    FamilyNotablesGrantDifferentBonus
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local jewel effect base radius 800 — 800 Local
  • local unique jewel notable passives in radius instead grant mana cost +% 10 — 10 Local
  • local unique jewel notable passives in radius instead grant spell damage +% 20 — 20 Local
  • Craft Tagscaster_damage resource Mana Dégâts Lanceur de sorts

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    Fevered Mind

    Version history

    VersionChanges
    3.11.0
  • No longer increases the Mana cost of skills by 50%. No longer grants 30-40% increased Spell Damage. Now causes Notable Passive Skills in radius to be transformed to instead grant 10% increased Mana cost of skills and 20% increased Spell Damage. Now has a Small radius. Existing versions of this item are not affected by these changes. It is now also limited to 1, which does affect existing versions of the item.
  • (Not in patch note) New version has a mod +(5-10) to Intelligence
  • 3.10.0
  • Fevered Mind now increases the mana cost of skills by 50% (from 100%), and grants 30 to 40% increased Spell Damage (from 20 to 30%). This would affect existing items, except since they're all corrupted, you can't reroll them. Blame Atziri.
  • 2.0.0
  • Introduced to the game.

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