Fiebriger Geist

Fiebriger Geist
Kobaltblaues Juwel
Juwel
Begrenzt auf: 1
Radius: Klein (800)
+(5–10) zu Intelligenz
Bedeutende Passive im Radius werden umgewandelt und gewähren
stattdessen: 10% erhöhte Manakosten von Fertigkeiten und 20% erhöhter Zauberschaden
Verderbt
In Krankheit wird der Wahnsinnige gesund.
Platziere das Juwel in einer zugewiesenen Fassung im Fertigkeitenbaum. Mit Rechtsklick kannst du es aus seiner Fassung entfernen.
Fevered Mind
Fiebriger Geist Attr /7
NameVollständige Beschreibung zeigen
Der MarktDer Markt
AcronymVerderbt
IconArt/2DItems/Jewels/BlueCorrupt4
Icon
Release VersionWarbands and Tempest
BaseTypeKobaltblaues Juwel
Referencepoe.ninja, Community Wiki
+(5–10) zu Intelligenz
FamilyIntelligence
DomainsGegenstand (1)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • additional intelligence Min: 5 Max: 10 Global
  • Craft Tagsattribute
    Bedeutende Passive im Radius werden umgewandelt und gewähren
    stattdessen: 10% erhöhte Manakosten von Fertigkeiten und 20% erhöhter Zauberschaden
    local jewel effect base radius [800]
    FamilyNotablesGrantDifferentBonus
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • local jewel effect base radius Min: 800 Max: 800 Lokal
  • local unique jewel notable passives in radius instead grant mana cost +% Min: 10 Max: 10 Lokal
  • local unique jewel notable passives in radius instead grant spell damage +% Min: 20 Max: 20 Lokal
  • Craft Tagscaster_damage resource mana damage caster
    { "w": 1, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvSmV3ZWxzL0JsdWVDb3JydXB0NCIsInciOjEsImgiOjEsInNjYWxlIjoxfV0/ad8d514185/BlueCorrupt4.png", "league": "Affliction", "name": "Fevered Mind", "typeLine": "Cobalt Jewel", "baseType": "Cobalt Jewel", "rarity": "Unique", "ilvl": 75, "corrupted": true, "properties": [ { "name": "Limited to", "values": [ [ "1", 0 ] ], "displayMode": 0 }, { "name": "Radius", "values": [ [ "Small", 0 ] ], "displayMode": 0, "type": 24 } ], "explicitMods": [ "+8 to Intelligence", "Notable Passive Skills in Radius are Transformed to\ninstead grant: 10% increased Mana Cost of Skills and 20% increased Spell Damage" ], "descrText": "Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.", "flavourText": [ "In sickness, the insane becomes sane." ], "frameType": 3, "extended": { "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_328541901", "min": 5, "max": 10 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3430460307", "min": 10, "max": 10 }, { "hash": "explicit.stat_3430460307", "min": 20, "max": 20 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_328541901", [ 0 ] ], [ "explicit.stat_3430460307", [ 1 ] ] ] }, "text": "Item Class: Jewels
    Rarity: Unique
    Fevered Mind
    Cobalt Jewel
    --------
    Limited to: 1
    Radius: Small
    --------
    Item Level: 75
    --------
    +8 to Intelligence
    Notable Passive Skills in Radius are Transformed to\ninstead grant: 10% increased Mana Cost of Skills and 20% increased Spell Damage
    --------
    In sickness, the insane becomes sane.
    --------
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    --------
    Corrupted
    " } }

    Community Wiki

    Edit

    Fevered Mind

    Version history

    VersionChanges
    3.11.0
  • No longer increases the Mana cost of skills by 50%. No longer grants 30-40% increased Spell Damage. Now causes Notable Passive Skills in radius to be transformed to instead grant 10% increased Mana cost of skills and 20% increased Spell Damage. Now has a Small radius. Existing versions of this item are not affected by these changes. It is now also limited to 1, which does affect existing versions of the item.
  • (Not in patch note) New version has a mod +(5-10) to Intelligence
  • 3.10.0
  • Fevered Mind now increases the mana cost of skills by 50% (from 100%), and grants 30 to 40% increased Spell Damage (from 20 to 30%). This would affect existing items, except since they're all corrupted, you can't reroll them. Blame Atziri.
  • 2.0.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.