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Fionn, Xamã do Círculo Rompido
Humanóide
{{Rúnico}}
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Remove todo Escudo Mágico
monster gain base ward equal to total maximum life % [30]
Fionn, Broken Circle Shaman
Spectre
Tagsbone_armour, Conjurador, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, slow_movement, ward_armour
Packs
  • Fionn, Xamã do Círculo Rompido
  • Vida
    360%
    Ward From Life
    30%
    Ailment Threshold
    360%
    Resistência
    IconEnemyResistanceFire% IconEnemyResistanceCold% IconEnemyResistanceLightning% IconEnemyResistanceChaos%
    Damage
    203%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    115%
    Type
    ExpeditionBoneCultistLieutenant
    Metadata
    ExpeditionBoneCultistLieutenant
    Nível
    68
    Vida
    23,160
    Armadura
    28,790
    Evasão
    4,739
    Damage
    758
    Dano Mágico
    758
    Precisão
    580
    Attack Time
    1.32
    Experiência
    15,383
    Minion Life
    5,024
    Minion Damage
    606
    Ailment Threshold
    23,160
    Chill
    73
    Shock
    73
    Brittle
    414
    Scorch
    73
    Sap
    202
    Phys Convert Ele
    240%
    GSExpeditionBoneCultistOrbExplosionLieutenant
    Spell, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 359.9 a 539.9 de Dano Físico
    20% do Dano Físico Convertido para Dano de Caos
    is area damage [1]
    GPSBoneCultistOrbLieutenant
    Spell, Triggerable
    Tempo de Conjuração: 3 seg
    Recarga: 15 seg
    Causa 204.1 a 306.1 de Dano Físico
    20% do Dano Físico Convertido para Dano de Caos
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-58]
    use scaled contact offset [1]
    SpawnObjectExpeditionBoneCultistEggLieutenant
    Triggerable, Spell
    Tempo de Conjuração: 2 seg
    spell maximum action distance +% [-60]
    GSExpeditionBoneCultistEggExplosionLieutenant
    Spell, Triggerable
    Tempo de Conjuração: 1 seg
    Causa 833 a 1250 de Dano Físico
    35% do Dano Físico Convertido para Dano de Caos
    is area damage [1]
    MPSExpeditionBoneCultistProjectilesLieutenant
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Tempo de Conjuração: 1.333 seg
    Causa 447.9 a 671.8 de Dano Físico
    Dispara 3 projéteis
    60% do Dano Físico Convertido para Dano de Caos
    base is projectile [1]
    monster projectile variation [307]
    projectile uses contact position [1]
    spell maximum action distance +% [-58]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/BoneCultist/ExpeditionBoneCultistLieutenant"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Fionn, Broken Circle Shaman",
        life = 3.6,
        damage = 2.03,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GSExpeditionBoneCultistOrbExplosionLieutenant",
            "GPSBoneCultistOrbLieutenant",
            "SpawnObjectExpeditionBoneCultistEggLieutenant",
            "GSExpeditionBoneCultistEggExplosionLieutenant",
            "MPSExpeditionBoneCultistProjectilesLieutenant",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistOrbExplosionLieutenant"] = {
        name = "GSExpeditionBoneCultistOrbExplosionLieutenant",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSBoneCultistOrbLieutenant"] = {
        name = "GPSBoneCultistOrbLieutenant",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, -58, 20, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpawnObjectExpeditionBoneCultistEggLieutenant"] = {
        name = "SpawnObjectExpeditionBoneCultistEggLieutenant",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistEggExplosionLieutenant"] = {
        name = "GSExpeditionBoneCultistEggExplosionLieutenant",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionBoneCultistProjectilesLieutenant"] = {
        name = "MPSExpeditionBoneCultistProjectilesLieutenant",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_number_of_projectiles",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 307, -58, 60, 3, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    FamilyMonsterTag
    Domainsmonstro (3)
    GenerationTypeÚnicos (3)
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    FamilyBeyondPortalChance
    Domainsmonstro (3)
    GenerationTypeÚnicos (3)
    Stats
  • monster hellscape charge +% -35 — -35 Global
  • monster beyond portal chance +% final -35 — -35 Global
  • Remove todo Escudo Mágico
    monster gain base ward equal to total maximum life % [30]
    FamilyMonsterGainLifeAsWard
    Domainsmonstro (3)
    GenerationTypeÚnicos (3)
    Stats
  • no energy shield 1 — 1 Global
  • monster gain base ward equal to total maximum life % 30 — 30 Global
  • Edit

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