ExpeditionDetonatorUltimatumAltarRitualRuneBlightCoreLegionInitiatorBetrayalSymbolCatarinaIncursionCraftingBenchBestiaryRareMonsterAbyssBreach
AuguryEffigyDeepwaterCursedTreasureMirageMercenaryEncounterVillageShippingSanctumArchnemesisHeistSumgglersCacheHarvestPortalAfflictionInitiatorDelveMineralVeinEssenceStrongboxShrine
Fionn, Broken Circle Shaman
Humanoid
{{Runic}}
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Removes all Energy Shield
monster gain base ward equal to total maximum life % [30]
Spectre
Tagsbone_armour, Caster, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, slow_movement, ward_armour
Packs
  • Fionn, Broken Circle Shaman
  • Life
    360%
    Ward From Life
    30%
    Ailment Threshold
    360%
    Resistance
    IconEnemyResistanceFire% IconEnemyResistanceCold% IconEnemyResistanceLightning% IconEnemyResistanceChaos%
    Damage
    203%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Experience
    150%
    Model Size
    115%
    Type
    ExpeditionBoneCultistLieutenant
    Metadata
    ExpeditionBoneCultistLieutenant
    Level
    68
    Life
    23,160
    Armour
    28,790
    Evasion Rating
    4,739
    Damage
    758
    Spell Damage
    758
    Accuracy
    580
    Attack Time
    1.32
    Experience
    15,383
    Minion Life
    5,024
    Minion Damage
    606
    Ailment Threshold
    23,160
    Chill
    73
    Shock
    73
    Brittle
    414
    Scorch
    73
    Sap
    202
    Phys Convert Ele
    240%
    GSExpeditionBoneCultistOrbExplosionLieutenant
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 359.9 to 539.9 Physical Damage
    20% of Physical Damage Converted to Chaos Damage
    is area damage [1]
    GPSBoneCultistOrbLieutenant
    Spell, Triggerable
    Cast Time: 3 sec
    Cooldown Time: 15 sec
    Deals 204.1 to 306.1 Physical Damage
    20% of Physical Damage Converted to Chaos Damage
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-58]
    use scaled contact offset [1]
    SpawnObjectExpeditionBoneCultistEggLieutenant
    Triggerable, Spell
    Cast Time: 2 sec
    spell maximum action distance +% [-60]
    GSExpeditionBoneCultistEggExplosionLieutenant
    Spell, Triggerable
    Cast Time: 1 sec
    Deals 833 to 1250 Physical Damage
    35% of Physical Damage Converted to Chaos Damage
    is area damage [1]
    MPSExpeditionBoneCultistProjectilesLieutenant
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Cast Time: 1.333 sec
    Deals 447.9 to 671.8 Physical Damage
    Fires 3 Projectiles
    60% of Physical Damage Converted to Chaos Damage
    base is projectile [1]
    monster projectile variation [307]
    projectile uses contact position [1]
    spell maximum action distance +% [-58]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/BoneCultist/ExpeditionBoneCultistLieutenant"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Fionn, Broken Circle Shaman",
        life = 3.6,
        damage = 2.03,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GSExpeditionBoneCultistOrbExplosionLieutenant",
            "GPSBoneCultistOrbLieutenant",
            "SpawnObjectExpeditionBoneCultistEggLieutenant",
            "GSExpeditionBoneCultistEggExplosionLieutenant",
            "MPSExpeditionBoneCultistProjectilesLieutenant",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistOrbExplosionLieutenant"] = {
        name = "GSExpeditionBoneCultistOrbExplosionLieutenant",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSBoneCultistOrbLieutenant"] = {
        name = "GPSBoneCultistOrbLieutenant",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, -58, 20, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpawnObjectExpeditionBoneCultistEggLieutenant"] = {
        name = "SpawnObjectExpeditionBoneCultistEggLieutenant",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistEggExplosionLieutenant"] = {
        name = "GSExpeditionBoneCultistEggExplosionLieutenant",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionBoneCultistProjectilesLieutenant"] = {
        name = "MPSExpeditionBoneCultistProjectilesLieutenant",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_number_of_projectiles",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 307, -58, 60, 3, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    FamilyMonsterTag
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Stats
  • monster hellscape charge +% -35 — -35 Global
  • monster beyond portal chance +% final -35 — -35 Global
  • Removes all Energy Shield
    monster gain base ward equal to total maximum life % [30]
    FamilyMonsterGainLifeAsWard
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Stats
  • no energy shield 1 — 1 Global
  • monster gain base ward equal to total maximum life % 30 — 30 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.