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Fionn, Broken Circle Shaman
人形
{{符文}}
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
移除所有能量护盾
monster gain base ward equal to total maximum life % [30]
幽魂
标签bone_armour, 施法, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, slow_movement, ward_armour
Packs
  • Fionn, Broken Circle Shaman
  • 生命
    360%
    生命转为保护
    30%
    异常状态临界值
    360%
    抗性
    IconEnemyResistanceFire% IconEnemyResistanceCold% IconEnemyResistanceLightning% IconEnemyResistanceChaos%
    伤害
    203%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 10
    攻击间隔
    1.32 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    115%
    类型
    ExpeditionBoneCultistLieutenant
    Metadata
    ExpeditionBoneCultistLieutenant
    等级
    68
    生命
    23,160
    护甲
    28,790
    闪避值
    4,739
    伤害
    758
    法术伤害
    758
    命中
    580
    攻击间隔
    1.32
    经验值
    15,383
    召唤物生命
    5,024
    召唤物伤害
    606
    异常状态临界值
    23,160
    冰缓
    73
    Shock
    73
    Brittle
    414
    Scorch
    73
    Sap
    202
    Phys Convert Ele
    240%
    GSExpeditionBoneCultistOrbExplosionLieutenant
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1 秒
    造成 359.9 - 539.9 物理伤害
    将物理伤害的 20% 转化为混沌伤害
    is area damage [1]
    GPSBoneCultistOrbLieutenant
    法术, 可触发
    施放间隔: 3 秒
    冷却时间: 15 秒
    造成 204.1 - 306.1 物理伤害
    将物理伤害的 20% 转化为混沌伤害
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-58]
    use scaled contact offset [1]
    SpawnObjectExpeditionBoneCultistEggLieutenant
    可触发, 法术
    施放间隔: 2 秒
    spell maximum action distance +% [-60]
    GSExpeditionBoneCultistEggExplosionLieutenant
    法术, 可触发
    施放间隔: 1 秒
    造成 833 - 1250 物理伤害
    将物理伤害的 35% 转化为混沌伤害
    is area damage [1]
    MPSExpeditionBoneCultistProjectilesLieutenant
    法术, 投射物, 玩家投射物, 可触发
    施放间隔: 1.333 秒
    造成 447.9 - 671.8 物理伤害
    发射 3 个投射物
    将物理伤害的 60% 转化为混沌伤害
    base is projectile [1]
    monster projectile variation [307]
    projectile uses contact position [1]
    spell maximum action distance +% [-58]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/BoneCultist/ExpeditionBoneCultistLieutenant"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Fionn, Broken Circle Shaman",
        life = 3.6,
        damage = 2.03,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GSExpeditionBoneCultistOrbExplosionLieutenant",
            "GPSBoneCultistOrbLieutenant",
            "SpawnObjectExpeditionBoneCultistEggLieutenant",
            "GSExpeditionBoneCultistEggExplosionLieutenant",
            "MPSExpeditionBoneCultistProjectilesLieutenant",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistOrbExplosionLieutenant"] = {
        name = "GSExpeditionBoneCultistOrbExplosionLieutenant",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSBoneCultistOrbLieutenant"] = {
        name = "GPSBoneCultistOrbLieutenant",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, -58, 20, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpawnObjectExpeditionBoneCultistEggLieutenant"] = {
        name = "SpawnObjectExpeditionBoneCultistEggLieutenant",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistEggExplosionLieutenant"] = {
        name = "GSExpeditionBoneCultistEggExplosionLieutenant",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionBoneCultistProjectilesLieutenant"] = {
        name = "MPSExpeditionBoneCultistProjectilesLieutenant",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_number_of_projectiles",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 307, -58, 60, 3, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    FamilyMonsterTag
    Domains怪物 (3)
    GenerationType传奇 (3)
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Stats
  • monster hellscape charge +% -35 — -35 全域
  • monster beyond portal chance +% final -35 — -35 全域
  • 移除所有能量护盾
    monster gain base ward equal to total maximum life % [30]
    FamilyMonsterGainLifeAsWard
    Domains怪物 (3)
    GenerationType传奇 (3)
    Stats
  • no energy shield 1 — 1 全域
  • monster gain base ward equal to total maximum life % 30 — 30 全域
  • Edit

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