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Fionn, Chamán del Círculo roto
Humanoide
{{Rúnico}}
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Elimina todo el escudo de energía
monster gain base ward equal to total maximum life % [30]
Fionn, Broken Circle Shaman
Spectre
Tagsbone_armour, Lanzador de hechizos, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, slow_movement, ward_armour
Packs
  • Fionn, Chamán del Círculo roto
  • Vida
    360%
    Ward From Life
    30%
    Ailment Threshold
    360%
    Resistencia
    IconEnemyResistanceFire% IconEnemyResistanceCold% IconEnemyResistanceLightning% IconEnemyResistanceChaos%
    Damage
    203%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Experiencia
    150%
    Model Size
    115%
    Type
    ExpeditionBoneCultistLieutenant
    Metadata
    ExpeditionBoneCultistLieutenant
    Nivel
    68
    Vida
    23,160
    Armadura
    28,790
    Evasión
    4,739
    Damage
    758
    Daño de hechizos
    758
    Precisión
    580
    Attack Time
    1.32
    Experiencia
    15,383
    Minion Life
    5,024
    Minion Damage
    606
    Ailment Threshold
    23,160
    Chill
    73
    Shock
    73
    Brittle
    414
    Scorch
    73
    Sap
    202
    Phys Convert Ele
    240%
    GSExpeditionBoneCultistOrbExplosionLieutenant
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 359.9 a 539.9 de daño físico
    El 20% del daño físico se convierte en daño de caos
    is area damage [1]
    GPSBoneCultistOrbLieutenant
    Spell, Triggerable
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 15 seg
    Inflige de 204.1 a 306.1 de daño físico
    El 20% del daño físico se convierte en daño de caos
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-58]
    use scaled contact offset [1]
    SpawnObjectExpeditionBoneCultistEggLieutenant
    Triggerable, Spell
    Tiempo de lanzamiento: 2 seg
    spell maximum action distance +% [-60]
    GSExpeditionBoneCultistEggExplosionLieutenant
    Spell, Triggerable
    Tiempo de lanzamiento: 1 seg
    Inflige de 833 a 1250 de daño físico
    El 35% del daño físico se convierte en daño de caos
    is area damage [1]
    MPSExpeditionBoneCultistProjectilesLieutenant
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Tiempo de lanzamiento: 1.333 seg
    Inflige de 447.9 a 671.8 de daño físico
    Dispara 3 proyectiles
    El 60% del daño físico se convierte en daño de caos
    base is projectile [1]
    monster projectile variation [307]
    projectile uses contact position [1]
    spell maximum action distance +% [-58]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/BoneCultist/ExpeditionBoneCultistLieutenant"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Fionn, Broken Circle Shaman",
        life = 3.6,
        damage = 2.03,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GSExpeditionBoneCultistOrbExplosionLieutenant",
            "GPSBoneCultistOrbLieutenant",
            "SpawnObjectExpeditionBoneCultistEggLieutenant",
            "GSExpeditionBoneCultistEggExplosionLieutenant",
            "MPSExpeditionBoneCultistProjectilesLieutenant",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistOrbExplosionLieutenant"] = {
        name = "GSExpeditionBoneCultistOrbExplosionLieutenant",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSBoneCultistOrbLieutenant"] = {
        name = "GPSBoneCultistOrbLieutenant",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, -58, 20, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpawnObjectExpeditionBoneCultistEggLieutenant"] = {
        name = "SpawnObjectExpeditionBoneCultistEggLieutenant",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistEggExplosionLieutenant"] = {
        name = "GSExpeditionBoneCultistEggExplosionLieutenant",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionBoneCultistProjectilesLieutenant"] = {
        name = "MPSExpeditionBoneCultistProjectilesLieutenant",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_number_of_projectiles",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 307, -58, 60, 3, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    FamilyMonsterTag
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    FamilyBeyondPortalChance
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Stats
  • monster hellscape charge +% -35 — -35 Global
  • monster beyond portal chance +% final -35 — -35 Global
  • Elimina todo el escudo de energía
    monster gain base ward equal to total maximum life % [30]
    FamilyMonsterGainLifeAsWard
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Stats
  • no energy shield 1 — 1 Global
  • monster gain base ward equal to total maximum life % 30 — 30 Global
  • Edit

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