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Fionn, Chaman du Cercle brisé
Humanoïde
{{Runique}}
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Retire tout le Bouclier d'énergie
monster gain base ward equal to total maximum life % [30]
Fionn, Broken Circle Shaman
Spectre
Tagsbone_armour, Lanceur de sorts, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, slow_movement, ward_armour
Packs
  • Fionn, Chaman du Cercle brisé
  • Vie
    360%
    Ward From Life
    30%
    Ailment Threshold
    360%
    Résistance
    IconEnemyResistanceFire% IconEnemyResistanceCold% IconEnemyResistanceLightning% IconEnemyResistanceChaos%
    Damage
    203%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    115%
    Type
    ExpeditionBoneCultistLieutenant
    Metadata
    ExpeditionBoneCultistLieutenant
    Niveau
    68
    Vie
    23,160
    Armure
    28,790
    Score d'Évasion
    4,739
    Damage
    758
    Dégâts des sorts
    758
    Précision
    580
    Attack Time
    1.32
    Expérience
    15,383
    Minion Life
    5,024
    Minion Damage
    606
    Ailment Threshold
    23,160
    Chill
    73
    Shock
    73
    Brittle
    414
    Scorch
    73
    Sap
    202
    Phys Convert Ele
    240%
    GSExpeditionBoneCultistOrbExplosionLieutenant
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 359.9 à 539.9 Dégâts physiques
    20% des Dégâts physiques sont Convertis en Dégâts de chaos
    is area damage [1]
    GPSBoneCultistOrbLieutenant
    Spell, Triggerable
    Temps d'incantation: 3 sec.
    Temps de recharge: 15 sec.
    Inflige 204.1 à 306.1 Dégâts physiques
    20% des Dégâts physiques sont Convertis en Dégâts de chaos
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-58]
    use scaled contact offset [1]
    SpawnObjectExpeditionBoneCultistEggLieutenant
    Triggerable, Spell
    Temps d'incantation: 2 sec.
    spell maximum action distance +% [-60]
    GSExpeditionBoneCultistEggExplosionLieutenant
    Spell, Triggerable
    Temps d'incantation: 1 sec.
    Inflige 833 à 1250 Dégâts physiques
    35% des Dégâts physiques sont Convertis en Dégâts de chaos
    is area damage [1]
    MPSExpeditionBoneCultistProjectilesLieutenant
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Temps d'incantation: 1.333 sec.
    Inflige 447.9 à 671.8 Dégâts physiques
    Tire 3 Projectiles
    60% des Dégâts physiques sont Convertis en Dégâts de chaos
    base is projectile [1]
    monster projectile variation [307]
    projectile uses contact position [1]
    spell maximum action distance +% [-58]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/BoneCultist/ExpeditionBoneCultistLieutenant"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Fionn, Broken Circle Shaman",
        life = 3.6,
        damage = 2.03,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "GSExpeditionBoneCultistOrbExplosionLieutenant",
            "GPSBoneCultistOrbLieutenant",
            "SpawnObjectExpeditionBoneCultistEggLieutenant",
            "GSExpeditionBoneCultistEggExplosionLieutenant",
            "MPSExpeditionBoneCultistProjectilesLieutenant",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistOrbExplosionLieutenant"] = {
        name = "GSExpeditionBoneCultistOrbExplosionLieutenant",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSBoneCultistOrbLieutenant"] = {
        name = "GPSBoneCultistOrbLieutenant",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, -58, 20, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpawnObjectExpeditionBoneCultistEggLieutenant"] = {
        name = "SpawnObjectExpeditionBoneCultistEggLieutenant",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionBoneCultistEggExplosionLieutenant"] = {
        name = "GSExpeditionBoneCultistEggExplosionLieutenant",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionBoneCultistProjectilesLieutenant"] = {
        name = "MPSExpeditionBoneCultistProjectilesLieutenant",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_chaos",
            "base_number_of_projectiles",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 307, -58, 60, 3, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    FamilyMonsterTag
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Adds Tagsexpedition_monster
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    FamilyBeyondPortalChance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Stats
  • monster hellscape charge +% -35 — -35 Global
  • monster beyond portal chance +% final -35 — -35 Global
  • Retire tout le Bouclier d'énergie
    monster gain base ward equal to total maximum life % [30]
    FamilyMonsterGainLifeAsWard
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Stats
  • no energy shield 1 — 1 Global
  • monster gain base ward equal to total maximum life % 30 — 30 Global
  • Edit

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