Mente do Conselho
+(15–20) de Escudo de Energia máximo
Mana máxima aumentada em (20–30)%
10% de chance de Eletrizar
+20% de chance de ser Eletrizado
30% do Dano de Raio é sofrido na Mana antes da Vida
Habilidades de Ataque têm Dano de Raio Adicional igual a 6% da Mana máxima
Perca 3% da Mana ao usar uma Habilidade de Ataque
(Eletrização aumenta o Dano sofrido em até 50%, dependendo da quantidade de Dano de Raio no acerto, por 2 segundos)
(Eletrização aumenta o Dano sofrido em 15% por 2 segundos)
Sabemos tudo que você pensa.
Mente do Conselho Attr /8
Nome | Exibir Descrições Completas |
---|---|
Limit | 「Profecia」League Specific |
O Mercado | O Mercado |
Acronym | Mana before Life, Evasão, Damage taken, Shock |
Icon | Art/2DItems/Armours/Helmets/ThunderingWhispers |
Icon | |
Release Version | Profecia |
BaseType | Máscara do Arlequim |
Reference | poe.ninja, Community Wiki |
Evasão e Escudo de Energia aumentados em (230–260)%
Family | DefencesPercent |
---|---|
Domains | Item (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences evasion energy_shield |
Mana máxima aumentada em (20–30)%
Family | MaximumManaIncreasePercent |
---|---|
Domains | Item (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource mana |
10% de chance de Eletrizar
Family | ChanceToShock |
---|---|
Domains | Item (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental lightning ailment |
+20% de chance de ser Eletrizado
Family | ChanceToBeShocked |
---|---|
Domains | Item (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental lightning ailment |
30% do Dano de Raio é sofrido na Mana antes da Vida
Family | PercentLightningDamageTakenFromManaBeforeLife |
---|---|
Domains | Item (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life mana elemental lightning |
Habilidades de Ataque têm Dano de Raio Adicional igual a 6% da Mana máxima
Family | AttackLightningDamageMaximumMana |
---|---|
Domains | Item (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental_damage damage elemental lightning attack |
Perca 3% da Mana ao usar uma Habilidade de Ataque
Family | LoseManaOnAttackSkill |
---|---|
Domains | Item (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource mana attack |
+(15–20) de Escudo de Energia máximo
Family | BaseLocalDefences |
---|---|
Domains | Item (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
Rarity: Unique
Mind of the Council
Harlequin Mask
--------
Quality: +18% (augmented)
Evasion Rating: 666 (augmented)
Energy Shield: 203 (augmented)
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Requirements:
Level: 57
Dex: 64
Int: 64
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Sockets: G
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Item Level: 71
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258% increased Evasion and Energy Shield
+18 to maximum Energy Shield
20% increased maximum Mana
10% chance to Shock
+20% chance to be Shocked
30% of Lightning Damage is taken from Mana before Life
Attack Skills have Added Lightning Damage equal to 6% of maximum Mana
Lose 3% of Mana when you use an Attack Skill
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You think we do not know.
We know all that you think.
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Item
Community Wiki
Mind of the Council
Mechanics and interactions
Mind Over Matter modifiers stack additively with the 30% of Lightning Damage is taken from Mana before Life modifier, but only for lightning hits. This modifier can be used to mitigate reflected lightning damage, but could also leave a character without mana when taking heavy lightning hit damage. Converting damage taken to lightning can be used to shift damage to mana with this modifier.
Although the +20% chance to be Shocked modifier may seem hazardous, its effect is reduced by the fact that shock is calculated based on the amount of lightning damage dealt to life and the fact that 30% of lightning damage is taken from mana before life when hit when equipping this item. Note that the help text of the item states being Shock increases Damage taken by 15% for 2 seconds, which may be not correct.
Legacy item only
Shocks inflicted on enemies trigger the Recover 3% of Maximum Mana when you Shock an Enemy modifier. This is applied once for each enemy shocked, not per cast or attack. The you specifier means that the player must inflict the shock themself.
Version history
Version | Changes |
---|---|
3.17.0 |
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3.10.0 |
|
3.0.0 |
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2.4.0 |
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2.3.2 |
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2.3.0 |
|
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