Espírito Furioso
Construto100% do Dano Físico Convertido em Dano de Fogo
Adiciona 4 a 5 de Dano Físico em Ataques
cannot have affliction mods [1]
Adiciona 4 a 5 de Dano Físico em Ataques
cannot have affliction mods [1]
40% mais Velocidade de Ataque
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Raging Spirit
| Spectre | |
|---|---|
| Tags | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Vida
216%
Ailment Threshold
216%
Resistência
Damage
102%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.57 Second
Damage Spread
±20%
Experiência
120%
Model Size
100%
Type
SummonedSkull
Metadata
SummonedSkull
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
13,896
Armadura
28,790
Evasão
4,739
Damage
381
Dano Mágico
381
Precisão
1,276
Attack Time
0.57
Experiência
12,306
Minion Life
3,014
Minion Damage
304
Ailment Threshold
13,896
Chill
44
Shock
44
Brittle
249
Scorch
44
Sap
121
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SumonRagingSpiritMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 305—457
Chance de Crítico: 5%
Attack Time: 0.57 seg
Abate seus inimigos com um golpe poderoso.
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
collision_hull_type = "projectile"
}
Stats
{
set_item_drop_slots = 0
untargetable_by_monster_ai = 1
}
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/SummonedSkull/SummonedSkull.ao"
}
DiesAfterTime
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedSkull/SummonedSkull"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Raging Spirit",
life = 2.16,
damage = 1.02,
damageSpread = 0.2,
attackTime = 0.57,
attackRange = 8,
accuracy = 3.4,
skillList = {
"SumonRagingSpiritMelee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SumonRagingSpiritMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
100% do Dano Físico Convertido em Dano de Fogo
| Family | FireDamageAsPortionOfDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | physical_damage elemental_damage Dano Físico Elemental Fogo |
Adiciona 4 a 5 de Dano Físico em Ataques
| Family | PhysicalDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | physical_damage Dano Físico Ataque |
cannot have affliction mods [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
40% mais Velocidade de Ataque
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | Ataque Velocidade |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
Stats.item_drop_slots
0
Stats.energy_shield_recharge_rate_per_minute_%
2000
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
Stats.untargetable_by_monster_ai
1
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true
Positioned.team
0
Positioned.serialise_collidable
true
Positioned.collision_hull_type
projectile
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge
Actor.slow_animations_go_to_idle
true
Life.corpse_usable
false
Animated.animated_object
Metadata/Monsters/SummonedSkull/SummonedSkull.ao
Espírito Furioso
Construto100% do Dano Físico Convertido em Dano de Fogo
Adiciona 4 a 5 de Dano Físico em Ataques
cannot have affliction mods [1]
Adiciona 4 a 5 de Dano Físico em Ataques
cannot have affliction mods [1]
40% mais Velocidade de Ataque
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Raging Spirit
| Spectre | |
|---|---|
| Tags | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Vida
216%
Ailment Threshold
216%
Resistência
Damage
102%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.57 Second
Damage Spread
±20%
Experiência
120%
Model Size
100%
Type
SummonedSkull
Metadata
SummonedSkullGhostly
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
13,896
Armadura
28,790
Evasão
4,739
Damage
381
Dano Mágico
381
Precisão
1,276
Attack Time
0.57
Experiência
12,306
Minion Life
3,014
Minion Damage
304
Ailment Threshold
13,896
Chill
44
Shock
44
Brittle
249
Scorch
44
Sap
121
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SumonRagingSpiritMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 305—457
Chance de Crítico: 5%
Attack Time: 0.57 seg
Abate seus inimigos com um golpe poderoso.
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
collision_hull_type = "projectile"
}
Stats
{
set_item_drop_slots = 0
untargetable_by_monster_ai = 1
}
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/SummonedSkull/SummonedSkull.ao"
}
DiesAfterTime
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedSkull/SummonedSkullGhostly"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Raging Spirit",
life = 2.16,
damage = 1.02,
damageSpread = 0.2,
attackTime = 0.57,
attackRange = 8,
accuracy = 3.4,
skillList = {
"SumonRagingSpiritMelee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SumonRagingSpiritMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
100% do Dano Físico Convertido em Dano de Fogo
| Family | FireDamageAsPortionOfDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | physical_damage elemental_damage Dano Físico Elemental Fogo |
Adiciona 4 a 5 de Dano Físico em Ataques
| Family | PhysicalDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | physical_damage Dano Físico Ataque |
cannot have affliction mods [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
40% mais Velocidade de Ataque
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | Ataque Velocidade |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
Espírito Furioso
Construto100% do Dano Físico Convertido em Dano de Fogo
Adiciona 4 a 5 de Dano Físico em Ataques
cannot have affliction mods [1]
Adiciona 4 a 5 de Dano Físico em Ataques
cannot have affliction mods [1]
40% mais Velocidade de Ataque
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Raging Spirit
| Spectre | |
|---|---|
| Tags | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Vida
216%
Ailment Threshold
216%
Resistência
Damage
102%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.57 Second
Damage Spread
±20%
Experiência
120%
Model Size
100%
Type
SummonedSkull
Metadata
SummonedRaven
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
13,896
Armadura
28,790
Evasão
4,739
Damage
381
Dano Mágico
381
Precisão
1,276
Attack Time
0.57
Experiência
12,306
Minion Life
3,014
Minion Damage
304
Ailment Threshold
13,896
Chill
44
Shock
44
Brittle
249
Scorch
44
Sap
121
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SumonRagingSpiritMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 305—457
Chance de Crítico: 5%
Attack Time: 0.57 seg
Abate seus inimigos com um golpe poderoso.
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
collision_hull_type = "projectile"
}
Stats
{
set_item_drop_slots = 0
untargetable_by_monster_ai = 1
}
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/SummonedSkull/SummonedRaven.ao"
}
DiesAfterTime
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedSkull/SummonedRaven"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Raging Spirit",
life = 2.16,
damage = 1.02,
damageSpread = 0.2,
attackTime = 0.57,
attackRange = 8,
accuracy = 3.4,
skillList = {
"SumonRagingSpiritMelee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SumonRagingSpiritMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
100% do Dano Físico Convertido em Dano de Fogo
| Family | FireDamageAsPortionOfDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | physical_damage elemental_damage Dano Físico Elemental Fogo |
Adiciona 4 a 5 de Dano Físico em Ataques
| Family | PhysicalDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | physical_damage Dano Físico Ataque |
cannot have affliction mods [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
40% mais Velocidade de Ataque
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | Ataque Velocidade |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
Stats.item_drop_slots
0
Stats.energy_shield_recharge_rate_per_minute_%
2000
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
Stats.untargetable_by_monster_ai
1
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true
Positioned.team
0
Positioned.serialise_collidable
true
Positioned.collision_hull_type
projectile
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge
Actor.slow_animations_go_to_idle
true
Life.corpse_usable
false
Animated.animated_object
Metadata/Monsters/SummonedSkull/SummonedRaven.ao
Espírito Furioso
Construto100% do Dano Físico Convertido em Dano de Fogo
Adiciona 4 a 5 de Dano Físico em Ataques
cannot have affliction mods [1]
Adiciona 4 a 5 de Dano Físico em Ataques
cannot have affliction mods [1]
40% mais Velocidade de Ataque
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Raging Spirit
| Spectre | |
|---|---|
| Tags | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Vida
216%
Ailment Threshold
216%
Resistência
Damage
102%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.57 Second
Damage Spread
±20%
Experiência
120%
Model Size
100%
Type
SummonedSkull
Metadata
SummonedBloodRaven
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
13,896
Armadura
28,790
Evasão
4,739
Damage
381
Dano Mágico
381
Precisão
1,276
Attack Time
0.57
Experiência
12,306
Minion Life
3,014
Minion Damage
304
Ailment Threshold
13,896
Chill
44
Shock
44
Brittle
249
Scorch
44
Sap
121
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SumonRagingSpiritMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 305—457
Chance de Crítico: 5%
Attack Time: 0.57 seg
Abate seus inimigos com um golpe poderoso.
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
collision_hull_type = "projectile"
}
Stats
{
set_item_drop_slots = 0
untargetable_by_monster_ai = 1
}
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/SummonedSkull/SummonedRaven.ao"
}
DiesAfterTime
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedSkull/SummonedBloodRaven"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Raging Spirit",
life = 2.16,
damage = 1.02,
damageSpread = 0.2,
attackTime = 0.57,
attackRange = 8,
accuracy = 3.4,
skillList = {
"SumonRagingSpiritMelee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SumonRagingSpiritMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
100% do Dano Físico Convertido em Dano de Fogo
| Family | FireDamageAsPortionOfDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | physical_damage elemental_damage Dano Físico Elemental Fogo |
Adiciona 4 a 5 de Dano Físico em Ataques
| Family | PhysicalDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | physical_damage Dano Físico Ataque |
cannot have affliction mods [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
40% mais Velocidade de Ataque
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | Ataque Velocidade |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
Espírito Furioso
Construto100% do Dano Físico Convertido em Dano de Fogo
Adiciona 4 a 5 de Dano Físico em Ataques
cannot have affliction mods [1]
Adiciona 4 a 5 de Dano Físico em Ataques
cannot have affliction mods [1]
40% mais Velocidade de Ataque
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Raging Spirit
| Spectre | |
|---|---|
| Tags | bone_armour, construct, fast_movement, is_unarmed, medium_height, melee, physical_affinity, skeleton, undead |
Vida
216%
Ailment Threshold
216%
Resistência
Damage
102%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.57 Second
Damage Spread
±20%
Experiência
120%
Model Size
130%
Type
SummonedSkull
Metadata
SummonedBees
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
13,896
Armadura
28,790
Evasão
4,739
Damage
381
Dano Mágico
381
Precisão
1,276
Attack Time
0.57
Experiência
12,306
Minion Life
3,014
Minion Damage
304
Ailment Threshold
13,896
Chill
44
Shock
44
Brittle
249
Scorch
44
Sap
121
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SumonRagingSpiritMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 305—457
Chance de Crítico: 5%
Attack Time: 0.57 seg
Abate seus inimigos com um golpe poderoso.
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
collision_hull_type = "projectile"
}
Stats
{
set_item_drop_slots = 0
untargetable_by_monster_ai = 1
}
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/SummonedSkull/SummonedBees.ao"
}
DiesAfterTime
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedSkull/SummonedBees"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Raging Spirit",
life = 2.16,
damage = 1.02,
damageSpread = 0.2,
attackTime = 0.57,
attackRange = 8,
accuracy = 3.4,
skillList = {
"SumonRagingSpiritMelee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SumonRagingSpiritMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
100% do Dano Físico Convertido em Dano de Fogo
| Family | FireDamageAsPortionOfDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | physical_damage elemental_damage Dano Físico Elemental Fogo |
Adiciona 4 a 5 de Dano Físico em Ataques
| Family | PhysicalDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | physical_damage Dano Físico Ataque |
cannot have affliction mods [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
40% mais Velocidade de Ataque
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | Ataque Velocidade |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
Stats.item_drop_slots
0
Stats.energy_shield_recharge_rate_per_minute_%
2000
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
Stats.untargetable_by_monster_ai
1
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true
Positioned.team
0
Positioned.serialise_collidable
true
Positioned.collision_hull_type
projectile
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge
Actor.slow_animations_go_to_idle
true
Life.corpse_usable
false
Animated.animated_object
Metadata/Monsters/SummonedSkull/SummonedBees.ao
Espírito Furioso
Construto100% do Dano Físico Convertido em Dano de Fogo
Adiciona 4 a 5 de Dano Físico em Ataques
cannot have affliction mods [1]
Adiciona 4 a 5 de Dano Físico em Ataques
cannot have affliction mods [1]
40% mais Velocidade de Ataque
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Raging Spirit
| Spectre | |
|---|---|
| Tags | bone_armour, construct, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Vida
216%
Ailment Threshold
216%
Resistência
Damage
102%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.57 Second
Damage Spread
±20%
Experiência
120%
Model Size
100%
Type
SummonedSkull
Metadata
SummonedEye
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
13,896
Armadura
28,790
Evasão
4,739
Damage
381
Dano Mágico
381
Precisão
1,276
Attack Time
0.57
Experiência
12,306
Minion Life
3,014
Minion Damage
304
Ailment Threshold
13,896
Chill
44
Shock
44
Brittle
249
Scorch
44
Sap
121
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SumonRagingSpiritMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 305—457
Chance de Crítico: 5%
Attack Time: 0.57 seg
Abate seus inimigos com um golpe poderoso.
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
collision_hull_type = "projectile"
}
Stats
{
set_item_drop_slots = 0
untargetable_by_monster_ai = 1
}
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/SummonedSkull/SummonedSkull.ao"
}
DiesAfterTime
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedSkull/SummonedEye"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Raging Spirit",
life = 2.16,
damage = 1.02,
damageSpread = 0.2,
attackTime = 0.57,
attackRange = 8,
accuracy = 3.4,
skillList = {
"SumonRagingSpiritMelee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SumonRagingSpiritMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
100% do Dano Físico Convertido em Dano de Fogo
| Family | FireDamageAsPortionOfDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | physical_damage elemental_damage Dano Físico Elemental Fogo |
Adiciona 4 a 5 de Dano Físico em Ataques
| Family | PhysicalDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | physical_damage Dano Físico Ataque |
cannot have affliction mods [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
40% mais Velocidade de Ataque
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | Ataque Velocidade |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
Espírito Furioso
Construto50% do Dano Físico Convertido em Dano de Fogo
cannot have affliction mods [1]
cannot have affliction mods [1]
40% mais Velocidade de Ataque
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Raging Spirit
| Spectre | |
|---|---|
| Tags | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Vida
180%
Ailment Threshold
180%
Resistência
Damage
96%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.855 Second
Damage Spread
±20%
Experiência
120%
Model Size
100%
Type
MonsterSummonedSkull
Metadata
MonsterSummonedSkull
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
11,580
Armadura
28,790
Evasão
4,739
Damage
359
Dano Mágico
359
Precisão
580
Attack Time
0.855
Experiência
12,306
Minion Life
2,512
Minion Damage
286
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 287—430
Chance de Crítico: 5%
Attack Time: 0.855 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
collision_hull_type = "projectile"
}
Stats
{
set_item_drop_slots = 0
untargetable_by_monster_ai = 1
}
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/SummonedSkull/SummonedSkull.ao"
}
DiesAfterTime
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MonsterSummonedSkull/MonsterSummonedSkull"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Raging Spirit",
life = 1.8,
damage = 0.96,
damageSpread = 0.2,
attackTime = 0.855,
attackRange = 8,
accuracy = 1,
skillList = {
"Melee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
50% do Dano Físico Convertido em Dano de Fogo
| Family | FireDamageAsPortionOfDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | physical_damage elemental_damage Dano Físico Elemental Fogo |
cannot have affliction mods [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
40% mais Velocidade de Ataque
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | Ataque Velocidade |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
Espírito Furioso
Construto50% do Dano Físico Convertido em Dano de Fogo
cannot have affliction mods [1]
cannot have affliction mods [1]
40% mais Velocidade de Ataque
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Raging Spirit
| Spectre | |
|---|---|
| Tags | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Vida
180%
Ailment Threshold
180%
Resistência
Damage
96%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.855 Second
Damage Spread
±20%
Experiência
120%
Model Size
100%
Type
MonsterSummonedSkull
Metadata
MonsterSummonedSkullGhostly
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
11,580
Armadura
28,790
Evasão
4,739
Damage
359
Dano Mágico
359
Precisão
580
Attack Time
0.855
Experiência
12,306
Minion Life
2,512
Minion Damage
286
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 287—430
Chance de Crítico: 5%
Attack Time: 0.855 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
collision_hull_type = "projectile"
}
Stats
{
set_item_drop_slots = 0
untargetable_by_monster_ai = 1
}
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/SummonedSkull/SummonedSkull.ao"
}
DiesAfterTime
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MonsterSummonedSkull/MonsterSummonedSkullGhostly"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Raging Spirit",
life = 1.8,
damage = 0.96,
damageSpread = 0.2,
attackTime = 0.855,
attackRange = 8,
accuracy = 1,
skillList = {
"Melee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
50% do Dano Físico Convertido em Dano de Fogo
| Family | FireDamageAsPortionOfDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | physical_damage elemental_damage Dano Físico Elemental Fogo |
cannot have affliction mods [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
40% mais Velocidade de Ataque
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | Ataque Velocidade |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
Espírito Furioso
Construto50% do Dano Físico Convertido em Dano de Fogo
cannot have affliction mods [1]
cannot have affliction mods [1]
40% mais Velocidade de Ataque
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Raging Spirit
| Spectre | |
|---|---|
| Tags | bone_armour, construct, delve_monster, extra_extra_small_height, fast_movement, is_unarmed, melee, no_pantheon_mod, physical_affinity, skeleton, undead |
Vida
300%
Ailment Threshold
300%
Resistência
Damage
96%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.855 Second
Damage Spread
±20%
Experiência
120%
Model Size
100%
Type
MonsterSummonedSkullDelve
Metadata
MonsterSummonedSkullGhostlyDelve
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
19,300
Armadura
28,790
Evasão
4,739
Damage
359
Dano Mágico
359
Precisão
580
Attack Time
0.855
Experiência
12,306
Minion Life
4,186
Minion Damage
286
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 287—430
Chance de Crítico: 5%
Attack Time: 0.855 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
collision_hull_type = "projectile"
}
Stats
{
set_item_drop_slots = 0
untargetable_by_monster_ai = 1
}
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/SummonedSkull/SummonedSkull.ao"
}
DiesAfterTime
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MonsterSummonedSkull/MonsterSummonedSkullGhostlyDelve"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Raging Spirit",
life = 3,
damage = 0.96,
damageSpread = 0.2,
attackTime = 0.855,
attackRange = 8,
accuracy = 1,
skillList = {
"Melee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
50% do Dano Físico Convertido em Dano de Fogo
| Family | FireDamageAsPortionOfDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | physical_damage elemental_damage Dano Físico Elemental Fogo |
cannot have affliction mods [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
40% mais Velocidade de Ataque
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | Ataque Velocidade |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
Espírito Furioso
Construto50% do Dano Físico Convertido em Dano de Fogo
cannot have affliction mods [1]
cannot have affliction mods [1]
40% mais Velocidade de Ataque
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Raging Spirit
| Spectre | |
|---|---|
| Tags | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Vida
180%
Ailment Threshold
180%
Resistência
Damage
96%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.855 Second
Damage Spread
±20%
Experiência
120%
Model Size
100%
Type
MonsterSummonedSkull
Metadata
MonsterSummonedRaven
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
11,580
Armadura
28,790
Evasão
4,739
Damage
359
Dano Mágico
359
Precisão
580
Attack Time
0.855
Experiência
12,306
Minion Life
2,512
Minion Damage
286
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 287—430
Chance de Crítico: 5%
Attack Time: 0.855 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
collision_hull_type = "projectile"
}
Stats
{
set_item_drop_slots = 0
untargetable_by_monster_ai = 1
}
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/SummonedSkull/SummonedRaven.ao"
}
DiesAfterTime
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MonsterSummonedSkull/MonsterSummonedRaven"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Raging Spirit",
life = 1.8,
damage = 0.96,
damageSpread = 0.2,
attackTime = 0.855,
attackRange = 8,
accuracy = 1,
skillList = {
"Melee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
50% do Dano Físico Convertido em Dano de Fogo
| Family | FireDamageAsPortionOfDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | physical_damage elemental_damage Dano Físico Elemental Fogo |
cannot have affliction mods [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
40% mais Velocidade de Ataque
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | Ataque Velocidade |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
Espírito Furioso
Construto50% do Dano Físico Convertido em Dano de Fogo
cannot have affliction mods [1]
cannot have affliction mods [1]
40% mais Velocidade de Ataque
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Raging Spirit
| Spectre | |
|---|---|
| Tags | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Vida
180%
Ailment Threshold
180%
Resistência
Damage
96%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.855 Second
Damage Spread
±20%
Experiência
120%
Model Size
100%
Type
MonsterSummonedSkull
Metadata
MonsterSummonedBloodRaven
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
11,580
Armadura
28,790
Evasão
4,739
Damage
359
Dano Mágico
359
Precisão
580
Attack Time
0.855
Experiência
12,306
Minion Life
2,512
Minion Damage
286
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 287—430
Chance de Crítico: 5%
Attack Time: 0.855 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
collision_hull_type = "projectile"
}
Stats
{
set_item_drop_slots = 0
untargetable_by_monster_ai = 1
}
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/SummonedSkull/SummonedRaven.ao"
}
DiesAfterTime
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MonsterSummonedSkull/MonsterSummonedBloodRaven"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Raging Spirit",
life = 1.8,
damage = 0.96,
damageSpread = 0.2,
attackTime = 0.855,
attackRange = 8,
accuracy = 1,
skillList = {
"Melee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
50% do Dano Físico Convertido em Dano de Fogo
| Family | FireDamageAsPortionOfDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | physical_damage elemental_damage Dano Físico Elemental Fogo |
cannot have affliction mods [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
40% mais Velocidade de Ataque
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | Ataque Velocidade |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
Espírito Furioso
Construto50% do Dano Físico Convertido em Dano de Fogo
cannot have affliction mods [1]
cannot have affliction mods [1]
40% mais Velocidade de Ataque
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Raging Spirit
| Spectre | |
|---|---|
| Tags | bone_armour, construct, fast_movement, is_unarmed, medium_height, melee, physical_affinity, skeleton, undead |
Vida
180%
Ailment Threshold
180%
Resistência
Damage
96%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.855 Second
Damage Spread
±20%
Experiência
120%
Model Size
130%
Type
MonsterSummonedSkull
Metadata
MonsterSummonedBees
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
11,580
Armadura
28,790
Evasão
4,739
Damage
359
Dano Mágico
359
Precisão
580
Attack Time
0.855
Experiência
12,306
Minion Life
2,512
Minion Damage
286
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 287—430
Chance de Crítico: 5%
Attack Time: 0.855 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
collision_hull_type = "projectile"
}
Stats
{
set_item_drop_slots = 0
untargetable_by_monster_ai = 1
}
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/SummonedSkull/SummonedBees.ao"
}
DiesAfterTime
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MonsterSummonedSkull/MonsterSummonedBees"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Raging Spirit",
life = 1.8,
damage = 0.96,
damageSpread = 0.2,
attackTime = 0.855,
attackRange = 8,
accuracy = 1,
skillList = {
"Melee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
50% do Dano Físico Convertido em Dano de Fogo
| Family | FireDamageAsPortionOfDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | physical_damage elemental_damage Dano Físico Elemental Fogo |
cannot have affliction mods [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
40% mais Velocidade de Ataque
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | Ataque Velocidade |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
Espírito Enfurecido
Construto50% do Dano Físico Convertido em Dano de Fogo
Adiciona 4 a 5 de Dano Físico em Ataques
Adiciona 4 a 5 de Dano Físico em Ataques
40% mais Velocidade de Ataque
Raging Spirit
| Spectre | |
|---|---|
| Tags | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Vida
180%
Ailment Threshold
180%
Resistência
Damage
96%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.855 Second
Damage Spread
±20%
Experiência
120%
Model Size
100%
Type
MonsterSummonedSkull
Metadata
GhostflameRagingSpiritCowardsTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
11,580
Armadura
28,790
Evasão
4,739
Damage
359
Dano Mágico
359
Precisão
580
Attack Time
0.855
Experiência
12,306
Minion Life
2,512
Minion Damage
286
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SumonRagingSpiritMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 287—430
Chance de Crítico: 5%
Attack Time: 0.855 seg
Abate seus inimigos com um golpe poderoso.
Object Type
version 2
extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase"
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}
DiesAfterTime
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/CowardsTrial/GhostflameRagingSpiritCowardsTrial"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Raging Spirit",
life = 1.8,
damage = 0.96,
damageSpread = 0.2,
attackTime = 0.855,
attackRange = 8,
accuracy = 1,
skillList = {
"SumonRagingSpiritMelee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SumonRagingSpiritMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
50% do Dano Físico Convertido em Dano de Fogo
| Family | FireDamageAsPortionOfDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | physical_damage elemental_damage Dano Físico Elemental Fogo |
Adiciona 4 a 5 de Dano Físico em Ataques
| Family | PhysicalDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | physical_damage Dano Físico Ataque |
40% mais Velocidade de Ataque
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | Ataque Velocidade |
Stats.item_drop_slots
1
Stats.energy_shield_recharge_rate_per_minute_%
2000
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true
Positioned.team
0
Positioned.serialise_collidable
true
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge
Actor.slow_animations_go_to_idle
true
Life.corpse_usable
false
Espírito Furioso
Construto100% do Dano Físico Convertido em Dano de Fogo
Adiciona 4 a 5 de Dano Físico em Ataques
cannot have affliction mods [1]
Adiciona 4 a 5 de Dano Físico em Ataques
cannot have affliction mods [1]
40% mais Velocidade de Ataque
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Raging Spirit
| Spectre | |
|---|---|
| Tags | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Vida
216%
Ailment Threshold
216%
Resistência
Damage
102%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.57 Second
Damage Spread
±20%
Experiência
120%
Model Size
100%
Type
SummonedSkull
Metadata
SummonedSkullCelestial_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
13,896
Armadura
28,790
Evasão
4,739
Damage
381
Dano Mágico
381
Precisão
1,276
Attack Time
0.57
Experiência
12,306
Minion Life
3,014
Minion Damage
304
Ailment Threshold
13,896
Chill
44
Shock
44
Brittle
249
Scorch
44
Sap
121
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SumonRagingSpiritMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 305—457
Chance de Crítico: 5%
Attack Time: 0.57 seg
Abate seus inimigos com um golpe poderoso.
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
collision_hull_type = "projectile"
}
Stats
{
set_item_drop_slots = 0
untargetable_by_monster_ai = 1
}
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/SummonedSkull/SummonedSkull.ao"
}
DiesAfterTime
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedSkull/SummonedSkullCelestial_"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Raging Spirit",
life = 2.16,
damage = 1.02,
damageSpread = 0.2,
attackTime = 0.57,
attackRange = 8,
accuracy = 3.4,
skillList = {
"SumonRagingSpiritMelee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SumonRagingSpiritMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
100% do Dano Físico Convertido em Dano de Fogo
| Family | FireDamageAsPortionOfDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | physical_damage elemental_damage Dano Físico Elemental Fogo |
Adiciona 4 a 5 de Dano Físico em Ataques
| Family | PhysicalDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | physical_damage Dano Físico Ataque |
cannot have affliction mods [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
40% mais Velocidade de Ataque
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | Ataque Velocidade |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
Espírito Furioso
Construto100% do Dano Físico Convertido em Dano de Fogo
Adiciona 4 a 5 de Dano Físico em Ataques
cannot have affliction mods [1]
Adiciona 4 a 5 de Dano Físico em Ataques
cannot have affliction mods [1]
40% mais Velocidade de Ataque
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Raging Spirit
| Spectre | |
|---|---|
| Tags | bone_armour, construct, fast_movement, is_unarmed, melee, physical_affinity, skeleton, undead |
Vida
216%
Ailment Threshold
216%
Resistência
Damage
102%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.57 Second
Damage Spread
±20%
Experiência
120%
Model Size
100%
Type
SummonedSkull
Metadata
SummonedArcaneEye
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
13,896
Armadura
28,790
Evasão
4,739
Damage
381
Dano Mágico
381
Precisão
1,276
Attack Time
0.57
Experiência
12,306
Minion Life
3,014
Minion Damage
304
Ailment Threshold
13,896
Chill
44
Shock
44
Brittle
249
Scorch
44
Sap
121
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SumonRagingSpiritMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 305—457
Chance de Crítico: 5%
Attack Time: 0.57 seg
Abate seus inimigos com um golpe poderoso.
Object Type
version 2
extends "Metadata/Monsters/SummonedSkull/SummonedSkull"
Stats
{
set_damage_hit_effect_index = 24
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedSkull/SummonedArcaneEye"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Raging Spirit",
life = 2.16,
damage = 1.02,
damageSpread = 0.2,
attackTime = 0.57,
attackRange = 8,
accuracy = 3.4,
skillList = {
"SumonRagingSpiritMelee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SumonRagingSpiritMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
100% do Dano Físico Convertido em Dano de Fogo
| Family | FireDamageAsPortionOfDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | physical_damage elemental_damage Dano Físico Elemental Fogo |
Adiciona 4 a 5 de Dano Físico em Ataques
| Family | PhysicalDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | physical_damage Dano Físico Ataque |
cannot have affliction mods [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
40% mais Velocidade de Ataque
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats | |
| Craft Tags | Ataque Velocidade |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Stats |
Stats.item_drop_slots
0
Stats.energy_shield_recharge_rate_per_minute_%
2000
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
Stats.untargetable_by_monster_ai
1
Stats.damage_hit_effect_index
24
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true
Positioned.team
0
Positioned.serialise_collidable
true
Positioned.collision_hull_type
projectile
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge
Actor.slow_animations_go_to_idle
true
Life.corpse_usable
false
Animated.animated_object
Metadata/Monsters/SummonedSkull/SummonedSkull.ao
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























