Espírito de Cobra Saqawine
Bestial
Área: Puleiro de Saqawal
30% do Dano Físico Convertido em Dano de Caos
Armadura aumentada em 1000%
stance movement speed +% final [100]
Armadura aumentada em 1000%
stance movement speed +% final [100]
Saqawine Cobra Spirit
Spectre | N |
---|---|
Area | Puleiro de Saqawal |
Tags | beast, Conjurador, extra_extra_small_height, fire_affinity, has_dagger, has_one_handed_melee, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Vida
1200%
Evasão
+15%
Ailment Threshold
1200%
Resistência
40 40 40 25
Damage
150%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.095 Second
Damage Spread
±20%
Experiência
300%
Model Size
130%
Type
SnakeBestiarySpiritBoss
Metadata
SnakeBestiarySpiritSubBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
70
Vida
94,066
Armadura
33,714
Evasão
5,843
Escudo de Energia
0
Damage
632
Dano Mágico
632
Precisão
314
Attack Time
1.095
Experiência
32,160
Ailment Threshold
94,066
Chill
297
Shock
297
Brittle
1,683
Scorch
297
Sap
822
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 506–758
Chance de Crítico: 5%
Attack Time: 1.095 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BestiarySnake1MortarProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 1148 a 1721 de Dano de Fogo
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
BestiarySnake1MortarProjectileEpic
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 2.83 seg
Recarga: 10 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Seus Acertos não podem Atordoar Inimigos
Causa 497.3 a 745.9 de Dano de Fogo
Dispara un Projétil adicional
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile spread radius per additional projectile [5]
projectile uses contact position [1]
Causa 497.3 a 745.9 de Dano de Fogo
Dispara un Projétil adicional
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile spread radius per additional projectile [5]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/SnakeBestiarySpiritSubBoss"] = { name = "Saqawine Cobra Spirit", life = 12, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.2, attackTime = 1.095, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BestiarySnake1MortarProjectile", "BestiarySnake1MortarProjectileEpic", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySnake1MortarProjectile"] = { name = "BestiarySnake1MortarProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySnake1MortarProjectileEpic"] = { name = "BestiarySnake1MortarProjectileEpic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.83, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "number_of_additional_projectiles", "projectile_spread_radius_per_additional_projectile", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, 1, 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
30% do Dano Físico Convertido em Dano de Caos
Id | MonsterSnakeChaos |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Id | BestiaryModSnakeBossFire1 |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Armadura aumentada em 1000%
stance movement speed +% final [100]
Id | StanceSnakeSlither |
---|---|
Family | Stance |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences armour speed |
Espírito de Cobra Saqawine
Bestial
Saqawine Cobra Spirit
Spectre | N |
---|---|
Tags | beast, Conjurador, extra_extra_small_height, fire_affinity, is_unarmed, light_armour, medium_movement, not_int, not_str, red_blood, reptile_beast |
Vida
1200%
Evasão
+15%
Ailment Threshold
1200%
Resistência
40 40 40 25
Damage
150%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.095 Second
Damage Spread
±20%
Experiência
300%
Model Size
108%
Type
SnakeBestiarySpiritBossClone
Metadata
SnakeBestiarySpiritSubBossClone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
77,200
Armadura
28,790
Evasão
5,450
Escudo de Energia
0
Damage
560
Dano Mágico
560
Precisão
290
Attack Time
1.095
Experiência
30,765
Ailment Threshold
77,200
Chill
244
Shock
244
Brittle
1,381
Scorch
244
Sap
674
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BestiarySnakeBossCloneBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 0.5 seg
Causa 2781.1 de Dano de Fogo Base por segundo
Duração base é de 5 segundos
active skill area of effect radius +% final [-50]
Duração base é de 5 segundos
active skill area of effect radius +% final [-50]
BestiaryFireModNova
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Bola de Fogo
Chance de Crítico: 6%
Tempo de Conjuração: 0.85 seg
Libera uma bola de fogo explosiva na direção do alvo, causando dano aos inimigos próximos.
Causa 1182 a 1773 de Dano de Fogo
Dispara 4 Projéteis adicionais
Dispara Projéteis em um círculo
Velocidade de Projéteis reduzida em 80%
O raio Base é de 0.9 metros
base is projectile [1]
Dispara 4 Projéteis adicionais
Dispara Projéteis em um círculo
Velocidade de Projéteis reduzida em 80%
O raio Base é de 0.9 metros
base is projectile [1]
BestiaryFireModNova2
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Bola de Fogo
Chance de Crítico: 6%
Tempo de Conjuração: 0.85 seg
Libera uma bola de fogo explosiva na direção do alvo, causando dano aos inimigos próximos.
Causa 1182 a 1773 de Dano de Fogo
Dispara 5 Projéteis adicionais
Dispara Projéteis em um círculo
Velocidade de Projéteis reduzida em 80%
O raio Base é de 0.9 metros
base is projectile [1]
Dispara 5 Projéteis adicionais
Dispara Projéteis em um círculo
Velocidade de Projéteis reduzida em 80%
O raio Base é de 0.9 metros
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "projectile" blocking = false } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 } Life { corpse_usable = false } DiesAfterTime { } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false } BaseEvents { on_construction_complete = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/League_Bestiary/ghostly_fire_epk/fadein.epk);" } Life { on_death = "RemoveEffectPack(Metadata/Effects/Spells/monsters_effects/League_Bestiary/ghostly_fire_epk/fadein.epk); AddEffectPack(Metadata/Effects/Spells/monsters_effects/League_Bestiary/ghostly_fire_epk/fadeout.epk);" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/SnakeBestiarySpiritSubBossClone"] = { name = "Saqawine Cobra Spirit", life = 12, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.2, attackTime = 1.095, attackRange = 9, accuracy = 1, skillList = { "BestiaryFireModNova", "BestiaryFireModNova2", "BestiarySnakeBossCloneBurningGround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BestiaryFireModNova"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_additional_projectiles", "base_projectile_speed_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, -80, 9, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryFireModNova2"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_additional_projectiles", "base_projectile_speed_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, -80, 9, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySnakeBossCloneBurningGround"] = { name = "BestiarySnakeBossCloneBurningGround", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {3.5, 5000, -50, levelRequirement = 70, statInterpolation = {3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |