Obra-prima Sintetizada
Construtomonster dropped item rarity +% [15000]
monster slain experience +% [100]
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster gauntlet ruin enabled [1]
monster slain experience +% [100]
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster gauntlet ruin enabled [1]
Não Pode ser Empurrado
Synthete Masterpiece
| Spectre | |
|---|---|
| Tags | allow_maven, Conjurador, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
Vida
810%
Energy Shield From Life
500%
Armadura
+50%
Ailment Threshold
810%
Resistência
Damage
201%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 16
Attack Time
1.305 Second
Damage Spread
±20%
Experiência
300%
Model Size
125%
Type
SynthesisSoulstealerBoss
Metadata
SynthesisSoulstealerBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
1,128,706
Armadura
43,185
Evasão
4,739
Escudo de Energia
248,144
Damage
855
Dano Mágico
1,276
Precisão
580
Attack Time
0.87435
Experiência
169,208
Minion Life
244,826
Minion Energy Shield
53,825
Minion Damage
683
Ailment Threshold
711,084
Chill
2,248
Shock
2,248
Brittle
12,721
Scorch
2,248
Sap
6,212
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisFinalBossIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Lança Gélida
Chance de Crítico: 5%
Tempo de Conjuração: 1.83 seg
Lança fragmentos de gelo rapidamente e sucessivamente. Após viajar uma curta distância ela se modifica para uma segunda forma, que se move muiot mais rápido e atravessa os inimigos.
A Segunda forma possui 1200% mais Velocidade de Projétil
base is projectile [1]
projectile uses contact position [1]
spell maximum base cold damage [962.8]
spell minimum base cold damage [641.9]
use scaled contact offset [1]
VolatileWormholeSlam
Spell
Tempo de Conjuração: 2.5 seg
Recarga: 30 seg
Causa 200% mais Dano
Não pode ser Evadido
is area damage [1]
number of monsters to summon [10]
CameraLensExpandingDonut
Spell, DamageOverTime
Chance de Crítico: 5%
Tempo de Conjuração: 4.17 seg
Recarga: 14 seg
Duração Base Secundária é de 0.25 segundos
Causa 2971.8 do Dano de Gelo Base por segundo
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
spell maximum base cold damage [5135]
spell minimum base cold damage [3423]
RectangleMortarWithRotatingOrbs
Spell, Projectile, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 2.17 seg
50% do Dano Físico Convertido em Dano de Raio
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
spell maximum base physical damage [581.9]
spell minimum base physical damage [387.9]
SynthesisFinalBossTriggerBeam
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 2.17 seg
Recarga: 4 seg
50% do Dano Físico Convertido em Dano de Raio
generic skill trigger skills with id [1]
spell maximum base physical damage [854.5]
spell minimum base physical damage [569.7]
MassBeamBarrage
Spell, Damage
Tempo de Conjuração: 2.5 seg
Recarga: 10 seg
spell maximum base lightning damage [1738]
spell minimum base lightning damage [936.1]
ConcentratedBeam
Spell, Damage
Tempo de Conjuração: 2.5 seg
Recarga: 10 seg
apply gauntlet ruin on hit [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
spell maximum base cold damage [4860]
spell minimum base cold damage [3240]
TeleportSynthesisFinalBoss
Spell
Tempo de Conjuração: 1 seg
Recarga: 5 seg
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerBossBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerBoss"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "Synthete Masterpiece",
life = 8.1,
energyShield = 5,
damage = 2.01,
damageSpread = 0.2,
attackTime = 1.305,
attackRange = 16,
accuracy = 1,
skillList = {
"SynthesisFinalBossIceSpear",
"TeleportSynthesisFinalBoss",
"SynthesisFinalBossTriggerBeam",
"VolatileWormholeSlam",
"RectangleMortarWithRotatingOrbs",
"CameraLensExpandingDonut",
"MassBeamBarrage",
"ConcentratedBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SynthesisFinalBossIceSpear"] = {
name = "Ice Spear",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.83,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"ice_spear_second_form_projectile_speed_+%_final",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1200, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TeleportSynthesisFinalBoss"] = {
name = "TeleportSynthesisFinalBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SynthesisFinalBossTriggerBeam"] = {
name = "SynthesisFinalBossTriggerBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.17,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_skills_with_id",
"skill_physical_damage_%_to_convert_to_lightning",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VolatileWormholeSlam"] = {
name = "VolatileWormholeSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"active_skill_damage_+%_final",
"is_area_damage",
"global_always_hit",
},
levels = {
[1] = {10, 200, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RectangleMortarWithRotatingOrbs"] = {
name = "RectangleMortarWithRotatingOrbs",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.17,
baseFlags = {
spell = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_id",
"generic_skill_trigger_%",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 100, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CameraLensExpandingDonut"] = {
name = "CameraLensExpandingDonut",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.17,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_cold_damage_to_deal_per_minute",
"base_secondary_skill_effect_duration",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {1.6000000238419, 2.4000000953674, 5, 250, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MassBeamBarrage"] = {
name = "MassBeamBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
},
levels = {
[1] = {0.69999998807907, 1.2999999523163, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ConcentratedBeam"] = {
name = "ConcentratedBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | MonsterTag |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Adds Tags | synthesised_monster |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidade |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
monster gauntlet ruin enabled [1]
| Family | MonsterGauntletRuinEnabled |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Não Pode ser Empurrado
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
| Stats.emerge_speed_+% | -25 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, Emerge2 |
| Actor.slow_animations_go_to_idle | true, false |
| StateMachine.define_shared_state = | , |
| StateMachine." | , , , |
| StateMachine.no_effect_pack; | |
| StateMachine.no_death_effect; | |
| StateMachine.appear; | |
| StateMachine.late_decon; | |
| StateMachine.define_shared_state | teleporting; |
Obra-prima Sintetizada
Construtomonster dropped item rarity +% [15000]
monster slain experience +% [100]
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster gauntlet ruin enabled [1]
monster slain experience +% [100]
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster gauntlet ruin enabled [1]
Não Pode ser Empurrado
Synthete Masterpiece
| Spectre | |
|---|---|
| Tags | allow_maven, Conjurador, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
Vida
810%
Energy Shield From Life
500%
Armadura
+50%
Ailment Threshold
810%
Resistência
Damage
201%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 16
Attack Time
1.305 Second
Damage Spread
±20%
Experiência
300%
Model Size
125%
Type
SynthesisSoulstealerBoss
Metadata
SynthesisSoulstealerBossGauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
1,128,706
Armadura
43,185
Evasão
4,739
Escudo de Energia
248,144
Damage
855
Dano Mágico
1,276
Precisão
580
Attack Time
0.87435
Experiência
169,208
Minion Life
244,826
Minion Energy Shield
53,825
Minion Damage
683
Ailment Threshold
711,084
Chill
2,248
Shock
2,248
Brittle
12,721
Scorch
2,248
Sap
6,212
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisFinalBossIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Lança Gélida
Chance de Crítico: 5%
Tempo de Conjuração: 1.83 seg
Lança fragmentos de gelo rapidamente e sucessivamente. Após viajar uma curta distância ela se modifica para uma segunda forma, que se move muiot mais rápido e atravessa os inimigos.
A Segunda forma possui 1200% mais Velocidade de Projétil
base is projectile [1]
projectile uses contact position [1]
spell maximum base cold damage [962.8]
spell minimum base cold damage [641.9]
use scaled contact offset [1]
VolatileWormholeSlam
Spell
Tempo de Conjuração: 2.5 seg
Recarga: 30 seg
Causa 200% mais Dano
Não pode ser Evadido
is area damage [1]
number of monsters to summon [10]
CameraLensExpandingDonut
Spell, DamageOverTime
Chance de Crítico: 5%
Tempo de Conjuração: 4.17 seg
Recarga: 14 seg
Duração Base Secundária é de 0.25 segundos
Causa 2971.8 do Dano de Gelo Base por segundo
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
spell maximum base cold damage [5135]
spell minimum base cold damage [3423]
RectangleMortarWithRotatingOrbs
Spell, Projectile, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 2.17 seg
50% do Dano Físico Convertido em Dano de Raio
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
spell maximum base physical damage [581.9]
spell minimum base physical damage [387.9]
SynthesisFinalBossTriggerBeam
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 2.17 seg
Recarga: 4 seg
50% do Dano Físico Convertido em Dano de Raio
generic skill trigger skills with id [1]
spell maximum base physical damage [854.5]
spell minimum base physical damage [569.7]
MassBeamBarrage
Spell, Damage
Tempo de Conjuração: 2.5 seg
Recarga: 10 seg
spell maximum base lightning damage [1738]
spell minimum base lightning damage [936.1]
ConcentratedBeam
Spell, Damage
Tempo de Conjuração: 2.5 seg
Recarga: 10 seg
apply gauntlet ruin on hit [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
spell maximum base cold damage [4860]
spell minimum base cold damage [3240]
TeleportSynthesisFinalBoss
Spell
Tempo de Conjuração: 1 seg
Recarga: 5 seg
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerBossGauntlet"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "Synthete Masterpiece",
life = 8.1,
energyShield = 5,
damage = 2.01,
damageSpread = 0.2,
attackTime = 1.305,
attackRange = 16,
accuracy = 1,
skillList = {
"SynthesisFinalBossIceSpear",
"TeleportSynthesisFinalBoss",
"SynthesisFinalBossTriggerBeam",
"VolatileWormholeSlam",
"RectangleMortarWithRotatingOrbs",
"CameraLensExpandingDonut",
"MassBeamBarrage",
"ConcentratedBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SynthesisFinalBossIceSpear"] = {
name = "Ice Spear",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.83,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"ice_spear_second_form_projectile_speed_+%_final",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1200, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TeleportSynthesisFinalBoss"] = {
name = "TeleportSynthesisFinalBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SynthesisFinalBossTriggerBeam"] = {
name = "SynthesisFinalBossTriggerBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.17,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_skills_with_id",
"skill_physical_damage_%_to_convert_to_lightning",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VolatileWormholeSlam"] = {
name = "VolatileWormholeSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"active_skill_damage_+%_final",
"is_area_damage",
"global_always_hit",
},
levels = {
[1] = {10, 200, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RectangleMortarWithRotatingOrbs"] = {
name = "RectangleMortarWithRotatingOrbs",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.17,
baseFlags = {
spell = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_id",
"generic_skill_trigger_%",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 100, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CameraLensExpandingDonut"] = {
name = "CameraLensExpandingDonut",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.17,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_cold_damage_to_deal_per_minute",
"base_secondary_skill_effect_duration",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {1.6000000238419, 2.4000000953674, 5, 250, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MassBeamBarrage"] = {
name = "MassBeamBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
},
levels = {
[1] = {0.69999998807907, 1.2999999523163, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ConcentratedBeam"] = {
name = "ConcentratedBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | MonsterTag |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Adds Tags | synthesised_monster |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidade |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
monster gauntlet ruin enabled [1]
| Family | MonsterGauntletRuinEnabled |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Não Pode ser Empurrado
| Family | ImmuneToKnockback |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















