シンセーテ・マスターピース
コンストラクト
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
ノックバックを受けることがない
Synthete Masterpiece
Spectre | N |
---|---|
Tags | allow_maven, キャスター, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
ライフ
810%
Energy Shield From Life
500%
アーマー
+50%
Ailment Threshold
810%
耐性
50 50 50 30
Damage
201%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 16
Attack Time
1.305 Second
Damage Spread
±20%
経験値
300%
Model Size
125%
Type
SynthesisSoulstealerBoss
Metadata
SynthesisSoulstealerBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
1,128,706
アーマー
43,185
回避力
4,739
エナジーシールド
30,635
Damage
855
スペルダメージ
1,276
命中
290
Attack Time
0.87435
経験値
169,208
Ailment Threshold
711,084
Chill
2,248
Shock
2,248
Brittle
12,721
Scorch
2,248
Sap
6,212
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisFinalBossIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
アイススピアー
クリティカル率: 5%
キャストタイム: 1.83 秒
氷の破片を連続して発射する。短い距離を移動後、これらの氷の破片は第二形態に変化し、投射物の速度が早くなり、全ての敵を貫通するようになる。
641.9から962.8の冷気ダメージを与える
第二形態は投射物スピードが1200%上昇する
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
第二形態は投射物スピードが1200%上昇する
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
VolatileWormholeSlam
Spell
キャストタイム: 2.5 秒
クールダウン時間: 30 秒
ダメージが200%上昇する
回避されない
is area damage [1]
number of monsters to summon [10]
回避されない
is area damage [1]
number of monsters to summon [10]
CameraLensExpandingDonut
Spell, DamageOverTime
クリティカル率: 5%
キャストタイム: 4.17 秒
クールダウン時間: 14 秒
3423から5135の冷気ダメージを与える
サブの基礎持続時間は0.25秒
毎秒2971.8の基礎冷気ダメージを与える
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
サブの基礎持続時間は0.25秒
毎秒2971.8の基礎冷気ダメージを与える
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
RectangleMortarWithRotatingOrbs
Spell, Projectile, Triggerable
クリティカル率: 5%
キャストタイム: 2.17 秒
620.7から931の物理ダメージを与える
物理ダメージの50%を雷ダメージに変換する
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
物理ダメージの50%を雷ダメージに変換する
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
SynthesisFinalBossTriggerBeam
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 2.17 秒
クールダウン時間: 4 秒
911.2から1367の物理ダメージを与える
物理ダメージの50%を雷ダメージに変換する
generic skill trigger skills with id [1]
物理ダメージの50%を雷ダメージに変換する
generic skill trigger skills with id [1]
MassBeamBarrage
Spell, Damage
キャストタイム: 2.5 秒
クールダウン時間: 10 秒
936.1から1738の雷ダメージを与える
ConcentratedBeam
Spell, Damage
キャストタイム: 2.5 秒
クールダウン時間: 10 秒
3240から4860の冷気ダメージを与える
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
TeleportSynthesisFinalBoss
Spell
キャストタイム: 1 秒
クールダウン時間: 5 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerBossBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerBossBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerBoss"] = { name = "Synthete Masterpiece", life = 8.1, energyShield = 5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2.01, damageSpread = 0.2, attackTime = 1.305, attackRange = 16, accuracy = 1, skillList = { "SynthesisFinalBossIceSpear", "TeleportSynthesisFinalBoss", "SynthesisFinalBossTriggerBeam", "VolatileWormholeSlam", "RectangleMortarWithRotatingOrbs", "CameraLensExpandingDonut", "MassBeamBarrage", "ConcentratedBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SynthesisFinalBossIceSpear"] = { name = "Ice Spear", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "ice_spear_second_form_projectile_speed_+%_final", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1200, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportSynthesisFinalBoss"] = { name = "TeleportSynthesisFinalBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisFinalBossTriggerBeam"] = { name = "SynthesisFinalBossTriggerBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_skills_with_id", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VolatileWormholeSlam"] = { name = "VolatileWormholeSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "active_skill_damage_+%_final", "is_area_damage", "global_always_hit", }, levels = { [1] = {10, 200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RectangleMortarWithRotatingOrbs"] = { name = "RectangleMortarWithRotatingOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_id", "generic_skill_trigger_%", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 100, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CameraLensExpandingDonut"] = { name = "CameraLensExpandingDonut", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.DamageOverTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.17, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_cold_damage_to_deal_per_minute", "base_secondary_skill_effect_duration", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {1.6000000238419, 2.4000000953674, 5, 250, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MassBeamBarrage"] = { name = "MassBeamBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ConcentratedBeam"] = { name = "ConcentratedBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アクションスピードは基礎値の50%よりも低く修正されることがない
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ノックバックを受けることがない
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Synthete Masterpiece
コンストラクト
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
ノックバックを受けることがない
Spectre | N |
---|---|
Tags | allow_maven, キャスター, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
ライフ
810%
Energy Shield From Life
500%
アーマー
+50%
Ailment Threshold
810%
耐性
50 50 50 30
Damage
201%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 16
Attack Time
1.305 Second
Damage Spread
±20%
経験値
300%
Model Size
125%
Type
SynthesisSoulstealerBoss
Metadata
SynthesisSoulstealerBossGauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
1,128,706
アーマー
43,185
回避力
4,739
エナジーシールド
30,635
Damage
855
スペルダメージ
1,276
命中
290
Attack Time
0.87435
経験値
169,208
Ailment Threshold
711,084
Chill
2,248
Shock
2,248
Brittle
12,721
Scorch
2,248
Sap
6,212
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisFinalBossIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
アイススピアー
クリティカル率: 5%
キャストタイム: 1.83 秒
氷の破片を連続して発射する。短い距離を移動後、これらの氷の破片は第二形態に変化し、投射物の速度が早くなり、全ての敵を貫通するようになる。
641.9から962.8の冷気ダメージを与える
第二形態は投射物スピードが1200%上昇する
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
第二形態は投射物スピードが1200%上昇する
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
VolatileWormholeSlam
Spell
キャストタイム: 2.5 秒
クールダウン時間: 30 秒
ダメージが200%上昇する
回避されない
is area damage [1]
number of monsters to summon [10]
回避されない
is area damage [1]
number of monsters to summon [10]
CameraLensExpandingDonut
Spell, DamageOverTime
クリティカル率: 5%
キャストタイム: 4.17 秒
クールダウン時間: 14 秒
3423から5135の冷気ダメージを与える
サブの基礎持続時間は0.25秒
毎秒2971.8の基礎冷気ダメージを与える
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
サブの基礎持続時間は0.25秒
毎秒2971.8の基礎冷気ダメージを与える
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
RectangleMortarWithRotatingOrbs
Spell, Projectile, Triggerable
クリティカル率: 5%
キャストタイム: 2.17 秒
620.7から931の物理ダメージを与える
物理ダメージの50%を雷ダメージに変換する
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
物理ダメージの50%を雷ダメージに変換する
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
SynthesisFinalBossTriggerBeam
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 2.17 秒
クールダウン時間: 4 秒
911.2から1367の物理ダメージを与える
物理ダメージの50%を雷ダメージに変換する
generic skill trigger skills with id [1]
物理ダメージの50%を雷ダメージに変換する
generic skill trigger skills with id [1]
MassBeamBarrage
Spell, Damage
キャストタイム: 2.5 秒
クールダウン時間: 10 秒
936.1から1738の雷ダメージを与える
ConcentratedBeam
Spell, Damage
キャストタイム: 2.5 秒
クールダウン時間: 10 秒
3240から4860の冷気ダメージを与える
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
TeleportSynthesisFinalBoss
Spell
キャストタイム: 1 秒
クールダウン時間: 5 秒
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerBossGauntlet"] = { name = "Synthete Masterpiece", life = 8.1, energyShield = 5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2.01, damageSpread = 0.2, attackTime = 1.305, attackRange = 16, accuracy = 1, skillList = { "SynthesisFinalBossIceSpear", "TeleportSynthesisFinalBoss", "SynthesisFinalBossTriggerBeam", "VolatileWormholeSlam", "RectangleMortarWithRotatingOrbs", "CameraLensExpandingDonut", "MassBeamBarrage", "ConcentratedBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SynthesisFinalBossIceSpear"] = { name = "Ice Spear", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "ice_spear_second_form_projectile_speed_+%_final", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1200, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportSynthesisFinalBoss"] = { name = "TeleportSynthesisFinalBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisFinalBossTriggerBeam"] = { name = "SynthesisFinalBossTriggerBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_skills_with_id", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VolatileWormholeSlam"] = { name = "VolatileWormholeSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "active_skill_damage_+%_final", "is_area_damage", "global_always_hit", }, levels = { [1] = {10, 200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RectangleMortarWithRotatingOrbs"] = { name = "RectangleMortarWithRotatingOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_id", "generic_skill_trigger_%", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 100, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CameraLensExpandingDonut"] = { name = "CameraLensExpandingDonut", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.DamageOverTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.17, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_cold_damage_to_deal_per_minute", "base_secondary_skill_effect_duration", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {1.6000000238419, 2.4000000953674, 5, 250, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MassBeamBarrage"] = { name = "MassBeamBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ConcentratedBeam"] = { name = "ConcentratedBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アクションスピードは基礎値の50%よりも低く修正されることがない
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ノックバックを受けることがない
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.