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Obra Maestra Sintética
Synthete Masterpiece

Obra Maestra Sintética(Synthete Masterpiece)

SpectreN
Area
Modmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-66]
No puede ser completamente Ralentizado
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [4000]
Tagssynthesised_monster, allow_maven, mud_blood, humanoid, construct, not_str, not_dex
Immunecannot be knocked back [1]
Inquebrantable
Damage201%
Vida810%
Energy Shield From Life500%
Ailment Threshold810%
Daño de golpe crítico5%
TypeSynthesisSoulstealerBoss
Attack Distance6 ~ 16
Attack Time1.305 Second
Damage Spread20%
Precisión+100%

SynthesisFinalBossIceSpear
IceSpear
Lanza de hielo
Lanza esquirlas de hielo en rápida sucesión. Después de viajar una corta distancia, cambian a una segunda forma, que se mueve mucho más rápido y perfora a los enemigos.
Inflige 1565 a 2348 de Daño de Hielo
La segunda forma tiene 1200% más Velocidad de Proyectil
projectile random angle based on distance to target location % [0]
skill visual scale +% [0]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill CanRapidFire
Tiempo de lanzamiento: 1.83 Second

VolatileWormholeSlam
number of monsters to summon [10]
active skill damage +% final [200]

is_area_damage global_always_hit Spell
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 30 Second

CameraLensExpandingDonut
Inflige 8348 a 12521 de Daño de Hielo
base cold damage to deal per minute [434773]
base secondary skill effect duration [250]

is_area_damage Spell DamageOverTime
Tiempo de lanzamiento: 4.17 Second
Tiempo de recarga: 14 Second

RectangleMortarWithRotatingOrbs
Inflige 1402 a 2102 de Daño Físico
generic skill trigger id [1]
generic skill trigger % [100]
skill physical damage % to convert to lightning [50]

is_area_damage Spell Projectile Triggerable
Tiempo de lanzamiento: 2.17 Second

SynthesisFinalBossTriggerBeam
Inflige 2138 a 3207 de Daño Físico
generic skill trigger skills with id [1]
skill physical damage % to convert to lightning [50]

Spell Triggerable
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

MassBeamBarrage
Spell HitTiempo de lanzamiento: 2.5 Second

ConcentratedBeam
Spell HitTiempo de lanzamiento: 2.5 Second

TeleportSynthesisFinalBoss
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Obra Maestra Sintética862582500.31.3056171316265854830856550505030

SynthesisFinalBossIceSpear
IceSpear
Lanza de hielo
Lanza esquirlas de hielo en rápida sucesión. Después de viajar una corta distancia, cambian a una segunda forma, que se mueve mucho más rápido y perfora a los enemigos.
Inflige 1403 a 2104 de Daño de Hielo
La segunda forma tiene 1200% más Velocidad de Proyectil
projectile random angle based on distance to target location % [0]
skill visual scale +% [0]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill CanRapidFire
Tiempo de lanzamiento: 1.83 Second

VolatileWormholeSlam
number of monsters to summon [10]
active skill damage +% final [200]

is_area_damage global_always_hit Spell
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 30 Second

CameraLensExpandingDonut
Inflige 7481 a 11222 de Daño de Hielo
base cold damage to deal per minute [389645]
base secondary skill effect duration [250]

is_area_damage Spell DamageOverTime
Tiempo de lanzamiento: 4.17 Second
Tiempo de recarga: 14 Second

RectangleMortarWithRotatingOrbs
Inflige 1268 a 1902 de Daño Físico
generic skill trigger id [1]
generic skill trigger % [100]
skill physical damage % to convert to lightning [50]

is_area_damage Spell Projectile Triggerable
Tiempo de lanzamiento: 2.17 Second

SynthesisFinalBossTriggerBeam
Inflige 1926 a 2888 de Daño Físico
generic skill trigger skills with id [1]
skill physical damage % to convert to lightning [50]

Spell Triggerable
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

MassBeamBarrage
Spell HitTiempo de lanzamiento: 2.5 Second

ConcentratedBeam
Spell HitTiempo de lanzamiento: 2.5 Second

TeleportSynthesisFinalBoss
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Obra Maestra Sintética772562230.41.3055130614425794525653050505030

SynthesisFinalBossIceSpear
IceSpear
Lanza de hielo
Lanza esquirlas de hielo en rápida sucesión. Después de viajar una corta distancia, cambian a una segunda forma, que se mueve mucho más rápido y perfora a los enemigos.
Inflige 1125 a 1688 de Daño de Hielo
La segunda forma tiene 1200% más Velocidad de Proyectil
projectile random angle based on distance to target location % [0]
skill visual scale +% [0]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill CanRapidFire
Tiempo de lanzamiento: 1.83 Second

VolatileWormholeSlam
number of monsters to summon [10]
active skill damage +% final [200]

is_area_damage global_always_hit Spell
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 30 Second

CameraLensExpandingDonut
Inflige 6000 a 9000 de Daño de Hielo
base cold damage to deal per minute [312501]
base secondary skill effect duration [250]

is_area_damage Spell DamageOverTime
Tiempo de lanzamiento: 4.17 Second
Tiempo de recarga: 14 Second

RectangleMortarWithRotatingOrbs
Inflige 1037 a 1555 de Daño Físico
generic skill trigger id [1]
generic skill trigger % [100]
skill physical damage % to convert to lightning [50]

is_area_damage Spell Projectile Triggerable
Tiempo de lanzamiento: 2.17 Second

SynthesisFinalBossTriggerBeam
Inflige 1559 a 2339 de Daño Físico
generic skill trigger skills with id [1]
skill physical damage % to convert to lightning [50]

Spell Triggerable
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

MassBeamBarrage
Spell HitTiempo de lanzamiento: 2.5 Second

ConcentratedBeam
Spell HitTiempo de lanzamiento: 2.5 Second

TeleportSynthesisFinalBoss
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Obra Maestra Sintética597811770.81.3053457211328685217286050505030

SynthesisFinalBossIceSpear
IceSpear
Lanza de hielo
Lanza esquirlas de hielo en rápida sucesión. Después de viajar una corta distancia, cambian a una segunda forma, que se mueve mucho más rápido y perfora a los enemigos.
Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill CanRapidFire
Tiempo de lanzamiento: 1.83 Second

VolatileWormholeSlam
number of monsters to summon [10]
active skill damage +% final [200]

is_area_damage global_always_hit Spell
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 30 Second

CameraLensExpandingDonut
Spell DamageOverTimeTiempo de lanzamiento: 4.17 Second

RectangleMortarWithRotatingOrbs
Inflige 803.7 a 1205 de Daño Físico
generic skill trigger id [1]
generic skill trigger % [100]
skill physical damage % to convert to lightning [50]

is_area_damage Spell Projectile Triggerable
Tiempo de lanzamiento: 2.17 Second

SynthesisFinalBossTriggerBeam
Inflige 1194 a 1791 de Daño Físico
generic skill trigger skills with id [1]
skill physical damage % to convert to lightning [50]

Spell Triggerable
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

MassBeamBarrage
Spell HitTiempo de lanzamiento: 2.5 Second

ConcentratedBeam
Spell HitTiempo de lanzamiento: 2.5 Second

TeleportSynthesisFinalBoss
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Obra Maestra Sintética4441313211.305219978348567610998550505030

SynthesisFinalBossIceSpear
IceSpear
Lanza de hielo
Lanza esquirlas de hielo en rápida sucesión. Después de viajar una corta distancia, cambian a una segunda forma, que se mueve mucho más rápido y perfora a los enemigos.
Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill CanRapidFire
Tiempo de lanzamiento: 1.83 Second

VolatileWormholeSlam
number of monsters to summon [10]
active skill damage +% final [200]

is_area_damage global_always_hit Spell
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 30 Second

CameraLensExpandingDonut
Spell DamageOverTimeTiempo de lanzamiento: 4.17 Second

RectangleMortarWithRotatingOrbs
Inflige 620.7 a 931 de Daño Físico
generic skill trigger id [1]
generic skill trigger % [100]
skill physical damage % to convert to lightning [50]

is_area_damage Spell Projectile Triggerable
Tiempo de lanzamiento: 2.17 Second

SynthesisFinalBossTriggerBeam
Inflige 911.2 a 1367 de Daño Físico
generic skill trigger skills with id [1]
skill physical damage % to convert to lightning [50]

Spell Triggerable
Tiempo de lanzamiento: 2.17 Second
Tiempo de recarga: 4 Second

MassBeamBarrage
Spell HitTiempo de lanzamiento: 2.5 Second

ConcentratedBeam
Spell HitTiempo de lanzamiento: 2.5 Second

TeleportSynthesisFinalBoss
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Obra Maestra Sintética32303979.81.30513948612746816974050505030
IceSpear60ForceTargetEnemy TargetIsPlayer OnlyLastTarget
IceSpear20ForceTargetEnemy OnlyLastTarget
IceSpear3ForceTargetEnemy
VolatileWormholeSlam 5000ForceTargetEnemy TargetIsPlayer OnlyLastTarget OnLessThanPercentLife=90 IHaveNotUsedSkill
VolatileWormholeSlam 200ForceTargetEnemy TargetIsPlayer OnlyLastTarget OnLessThanPercentLife=75
CameraLensExpandingDonut 200 ForceTargetEnemy TargetIsPlayer OnLessThanPercentLife=95
TriggerBeam300ForceTargetEnemy TargetIsPlayer OnLessThanPercentLife=90
MassBeamBarrage200ForceTargetEnemy TargetIsPlayer NotOnFullLife
ConcentratedBeam200ForceTargetEnemy TargetIsPlayer NotOnFullLife
EmptyActionSpell5-1ForceTargetBossTargetMarkerSerialized TargetNotMediumNear

Object Type

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerBossBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerBossBase"
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
50505030
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerBoss"] = {
    name = "Synthete Masterpiece",
    life = 8.1,
    energyShield = 5,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2.01,
    damageSpread = 0.2,
    attackTime = 1.305,
    attackRange = 16,
    accuracy = 1,
    skillList = {
        "SynthesisFinalBossIceSpear",
        "TeleportSynthesisFinalBoss",
        "SynthesisFinalBossTriggerBeam",
        "VolatileWormholeSlam",
        "RectangleMortarWithRotatingOrbs",
        "CameraLensExpandingDonut",
        "MassBeamBarrage",
        "ConcentratedBeam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisFinalBossIceSpear"] = {
    name = "Ice Spear",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.5,
    incrementalEffectiveness = 0.045,
    description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.ColdSkill] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.83,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "ice_spear_second_form_critical_strike_chance_+%",
        "ice_spear_second_form_projectile_speed_+%_final",
        "ice_spear_second_form_critical_strike_multiplier_+",
        "number_of_additional_projectiles",
        "projectile_random_angle_based_on_distance_to_target_location_%",
        "skill_visual_scale_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.8, 1.2, 0, 1200, 0, 0, 0, 0, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportSynthesisFinalBoss"] = {
    name = "TeleportSynthesisFinalBoss",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisFinalBossTriggerBeam"] = {
    name = "SynthesisFinalBossTriggerBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.0425,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.17,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "generic_skill_trigger_skills_with_id",
        "skill_physical_damage_%_to_convert_to_lightning",
    },
    levels = {
        [1] = {0.8, 1.2, 1, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["VolatileWormholeSlam"] = {
    name = "VolatileWormholeSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 3,
    incrementalEffectiveness = 0.045,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "active_skill_damage_+%_final",
        "is_area_damage",
        "global_always_hit",
    },
    levels = {
        [1] = {10, 200, levelRequirement = 0, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["RectangleMortarWithRotatingOrbs"] = {
    name = "RectangleMortarWithRotatingOrbs",
    hidden = true,
    color = 4,
    baseEffectiveness = 2,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "generic_skill_trigger_id",
        "generic_skill_trigger_%",
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 1, 100, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["CameraLensExpandingDonut"] = {
    name = "CameraLensExpandingDonut",
    hidden = true,
    color = 4,
    baseEffectiveness = 4,
    incrementalEffectiveness = 0.045,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.DamageOverTime] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 4.17,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_cold_damage_to_deal_per_minute",
        "base_secondary_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {1.6, 2.4, 5, 250, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MassBeamBarrage"] = {
    name = "MassBeamBarrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.045,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
    },
    levels = {
        [1] = {0.7, 1.3, levelRequirement = 90, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ConcentratedBeam"] = {
    name = "ConcentratedBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 4,
    incrementalEffectiveness = 0.055,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
    },
    levels = {
        [1] = {0.8, 1.2, levelRequirement = 90, statInterpolation = {3, 3},  },
    },
}