Turong
Vida
525%
Energy Shield From Life
50%
Ailment Threshold
525%
Resistência
75 0 0 0
Damage
131%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.335 Second
Damage Spread
±20%
Experiência
150%
Model Size
100%
Type
TaowuChampion
Metadata
TaowuChampion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
33,775
Armadura
28,790
Evasão
4,739
Escudo de Energia
3,064
Damage
489
Dano Mágico
489
Precisão
290
Attack Time
1.335
Experiência
15,383
Ailment Threshold
33,775
Chill
107
Shock
107
Brittle
604
Scorch
107
Sap
295
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveMeleeFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 391–587
Chance de Crítico: 5%
Attack Time: 1.335 seg
Abate seus inimigos com um golpe poderoso.
Receba 83.54% de seu Dano Físico como Dano de Fogo Extra
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EmptyActionAttackTaowuDash
Spell
Tempo de Conjuração: 3.67 seg
Recarga: 10 seg
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FireballTaowuDash
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Bola de Fogo
Chance de Crítico: 6%
Tempo de Conjuração: 1.2 seg
Libera uma bola de fogo explosiva na direção do alvo, causando dano aos inimigos próximos.
Seus Acertos empre Incendeiam
Causa 1924 a 2886 de Dano de Fogo
O raio Base é de 0.9 metros
150% mais Dano com Incêndio
active skill area of effect radius +% final [300]
base is projectile [1]
projectile uses contact position [1]
Causa 1924 a 2886 de Dano de Fogo
O raio Base é de 0.9 metros
150% mais Dano com Incêndio
active skill area of effect radius +% final [300]
base is projectile [1]
projectile uses contact position [1]
FireballTaowuCombo
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Bola de Fogo
Chance de Crítico: 6%
Tempo de Conjuração: 1.83 seg
Recarga: 6 seg
Libera uma bola de fogo explosiva na direção do alvo, causando dano aos inimigos próximos.
Causa 635.6 a 953.4 de Dano de Fogo
O raio Base é de 0.9 metros
base is projectile [1]
projectile uses contact position [1]
O raio Base é de 0.9 metros
base is projectile [1]
projectile uses contact position [1]
AddBuffToTargetDelveDarkZone
Buff, Duration, Spell
Tempo de Conjuração: 1.2 seg
Recarga: 15 seg
Duração base é de 5 segundos
DelveTaowuSlash
Triggerable, Attack
Base Damage: 391–587
Chance de Crítico: 5%
Dano de Ataque: 150%
Attack Time: 1.335 seg
Recarga: 6 seg
Causa 50% mais Dano de Ataque
Causa 122.1% mais Dano
75% do Dano Físico Convertido para Dano de Fogo
20% menos Velocidade de Ataque
is area damage [1]
Causa 122.1% mais Dano
75% do Dano Físico Convertido para Dano de Fogo
20% menos Velocidade de Ataque
is area damage [1]
EmptyActionAttackTaowuDashSwipe
Spell
Tempo de Conjuração: 1.83 seg
Recarga: 10 seg
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DelveTaowuDashAttack
Triggerable, Attack
Base Damage: 391–587
Chance de Crítico: 5%
Attack Time: 1.335 seg
75% do Dano Físico Convertido para Dano de Fogo
20% menos Velocidade de Ataque
is area damage [1]
20% menos Velocidade de Ataque
is area damage [1]
DelveTaowuBackwardsSlash
Triggerable, Attack
Base Damage: 391–587
Chance de Crítico: 5%
Dano de Ataque: 150%
Attack Time: 1.335 seg
Causa 50% mais Dano de Ataque
Causa 130.5% mais Dano
75% do Dano Físico Convertido para Dano de Fogo
20% menos Velocidade de Ataque
is area damage [1]
Causa 130.5% mais Dano
75% do Dano Físico Convertido para Dano de Fogo
20% menos Velocidade de Ataque
is area damage [1]
WalkEmergeDelveWetaUpForward
walk emerge distance [300]
walk emerge height offset [150]
walk emerge tilt [1]
walk emerge height offset [150]
walk emerge tilt [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive" Actor { slow_animations_go_to_idle = false basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive" Transitionable { create_untransitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/taowu/monsterfx/alluring_light.epk );" on_transition = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/taowu/monsterfx/alluring_light.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/taowu/monsterfx/alluring_light_fade.epk ); StartTimer(); " } Timer { time = 0.67 on_finish = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/taowu/monsterfx/alluring_light_fade.epk );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier01_taowu.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier01_taowu.epk );" } StateMachine { on_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier01_taowu.epk );" create_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier01_taowu.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/TaowuChampion"] = { name = "Turong", life = 5.25, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.31, damageSpread = 0.2, attackTime = 1.335, attackRange = 10, accuracy = 1, skillList = { "FireballTaowuDash", "FireballTaowuCombo", "DelveMeleeFire", "AddBuffToTargetDelveDarkZone", "EmptyActionAttackTaowuDash", "EmptyActionAttackTaowuDashSwipe", "WalkEmergeDelveWetaUpForward", "DelveTaowuSlash", "DelveTaowuBackwardsSlash", "DelveTaowuDashAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FireballTaowuDash"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectile_uses_contact_position", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 150, 300, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireballTaowuCombo"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveMeleeFire"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_fire", "action_attack_or_cast_time_uses_animation_length", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {100, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AddBuffToTargetDelveDarkZone"] = { name = "AddBuffToTargetDelveDarkZone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {5000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackTaowuDash"] = { name = "EmptyActionAttackTaowuDash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackTaowuDashSwipe"] = { name = "EmptyActionAttackTaowuDashSwipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeDelveWetaUpForward"] = { name = "WalkEmergeDelveWetaUpForward", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.45, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", "walk_emerge_height_offset", "walk_emerge_tilt", }, levels = { [1] = {300, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveTaowuSlash"] = { name = "DelveTaowuSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {40, 75, -20, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {40, 75, -20, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {40, 75, -20, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {150, 75, -20, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveTaowuBackwardsSlash"] = { name = "DelveTaowuBackwardsSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {-15, 75, -20, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {-15, 75, -20, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {-15, 75, -20, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {180, 75, -20, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveTaowuDashAttack"] = { name = "DelveTaowuDashAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {0, 75, -20, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, -20, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {0, 75, -20, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {0, 75, -20, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }
Turong
Bestial
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, cannot_be_monolith, Conjurador, delve_monster, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_dex, not_str, red_blood |
Vida
360%
Energy Shield From Life
50%
Ailment Threshold
360%
Resistência
75 0 0 0
Damage
131%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.335 Second
Damage Spread
±20%
Experiência
150%
Model Size
100%
Type
TaowuChampionSpectre
Metadata
TaowuChampionSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
23,160
Armadura
28,790
Evasão
4,739
Escudo de Energia
3,064
Damage
489
Dano Mágico
489
Precisão
290
Attack Time
1.335
Experiência
15,383
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveMeleeFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 391–587
Chance de Crítico: 5%
Attack Time: 1.335 seg
Abate seus inimigos com um golpe poderoso.
Receba 83.54% de seu Dano Físico como Dano de Fogo Extra
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EmptyActionAttackTaowuDash
Spell
Tempo de Conjuração: 3.67 seg
Recarga: 10 seg
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FireballTaowuDash
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Bola de Fogo
Chance de Crítico: 6%
Tempo de Conjuração: 1.2 seg
Libera uma bola de fogo explosiva na direção do alvo, causando dano aos inimigos próximos.
Seus Acertos empre Incendeiam
Causa 1924 a 2886 de Dano de Fogo
O raio Base é de 0.9 metros
150% mais Dano com Incêndio
active skill area of effect radius +% final [300]
base is projectile [1]
projectile uses contact position [1]
Causa 1924 a 2886 de Dano de Fogo
O raio Base é de 0.9 metros
150% mais Dano com Incêndio
active skill area of effect radius +% final [300]
base is projectile [1]
projectile uses contact position [1]
FireballTaowuCombo
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Bola de Fogo
Chance de Crítico: 6%
Tempo de Conjuração: 1.83 seg
Recarga: 6 seg
Libera uma bola de fogo explosiva na direção do alvo, causando dano aos inimigos próximos.
Causa 635.6 a 953.4 de Dano de Fogo
O raio Base é de 0.9 metros
base is projectile [1]
projectile uses contact position [1]
O raio Base é de 0.9 metros
base is projectile [1]
projectile uses contact position [1]
AddBuffToTargetDelveDarkZone
Buff, Duration, Spell
Tempo de Conjuração: 1.2 seg
Recarga: 15 seg
Duração base é de 5 segundos
DelveTaowuSlash
Triggerable, Attack
Base Damage: 391–587
Chance de Crítico: 5%
Dano de Ataque: 150%
Attack Time: 1.335 seg
Recarga: 6 seg
Causa 50% mais Dano de Ataque
Causa 122.1% mais Dano
75% do Dano Físico Convertido para Dano de Fogo
20% menos Velocidade de Ataque
is area damage [1]
Causa 122.1% mais Dano
75% do Dano Físico Convertido para Dano de Fogo
20% menos Velocidade de Ataque
is area damage [1]
EmptyActionAttackTaowuDashSwipe
Spell
Tempo de Conjuração: 1.83 seg
Recarga: 10 seg
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DelveTaowuDashAttack
Triggerable, Attack
Base Damage: 391–587
Chance de Crítico: 5%
Attack Time: 1.335 seg
75% do Dano Físico Convertido para Dano de Fogo
20% menos Velocidade de Ataque
is area damage [1]
20% menos Velocidade de Ataque
is area damage [1]
DelveTaowuBackwardsSlash
Triggerable, Attack
Base Damage: 391–587
Chance de Crítico: 5%
Dano de Ataque: 150%
Attack Time: 1.335 seg
Causa 50% mais Dano de Ataque
Causa 130.5% mais Dano
75% do Dano Físico Convertido para Dano de Fogo
20% menos Velocidade de Ataque
is area damage [1]
Causa 130.5% mais Dano
75% do Dano Físico Convertido para Dano de Fogo
20% menos Velocidade de Ataque
is area damage [1]
WalkEmergeDelveWetaUpForward
walk emerge distance [300]
walk emerge height offset [150]
walk emerge tilt [1]
walk emerge height offset [150]
walk emerge tilt [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/TaowuChampionSpectre"] = { name = "Turong", life = 3.6, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.31, damageSpread = 0.2, attackTime = 1.335, attackRange = 10, accuracy = 1, skillList = { "FireballTaowuDash", "FireballTaowuCombo", "DelveMeleeFire", "AddBuffToTargetDelveDarkZone", "EmptyActionAttackTaowuDash", "EmptyActionAttackTaowuDashSwipe", "WalkEmergeDelveWetaUpForward", "DelveTaowuSlash", "DelveTaowuBackwardsSlash", "DelveTaowuDashAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FireballTaowuDash"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectile_uses_contact_position", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 150, 300, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireballTaowuCombo"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveMeleeFire"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_fire", "action_attack_or_cast_time_uses_animation_length", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {100, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AddBuffToTargetDelveDarkZone"] = { name = "AddBuffToTargetDelveDarkZone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {5000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackTaowuDash"] = { name = "EmptyActionAttackTaowuDash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackTaowuDashSwipe"] = { name = "EmptyActionAttackTaowuDashSwipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeDelveWetaUpForward"] = { name = "WalkEmergeDelveWetaUpForward", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.45, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", "walk_emerge_height_offset", "walk_emerge_tilt", }, levels = { [1] = {300, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveTaowuSlash"] = { name = "DelveTaowuSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {40, 75, -20, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {40, 75, -20, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {40, 75, -20, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {150, 75, -20, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveTaowuBackwardsSlash"] = { name = "DelveTaowuBackwardsSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {-15, 75, -20, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {-15, 75, -20, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {-15, 75, -20, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {180, 75, -20, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveTaowuDashAttack"] = { name = "DelveTaowuDashAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {0, 75, -20, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, -20, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {0, 75, -20, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {0, 75, -20, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }
Turong
Bestial
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueDelve/TaowuChampionSpectre |
Tags | animal_claw_weapon, beast, Conjurador, delve_monster, extra_extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_dex, not_str, red_blood |
Vida
525%
Energy Shield From Life
50%
Ailment Threshold
525%
Resistência
75 0 0 0
Damage
131%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.335 Second
Damage Spread
±20%
Experiência
150%
Model Size
100%
Type
TaowuChampion
Metadata
TaowuChampionSpawned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
33,775
Armadura
28,790
Evasão
4,739
Escudo de Energia
3,064
Damage
489
Dano Mágico
489
Precisão
290
Attack Time
1.335
Experiência
15,383
Ailment Threshold
33,775
Chill
107
Shock
107
Brittle
604
Scorch
107
Sap
295
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveMeleeFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 391–587
Chance de Crítico: 5%
Attack Time: 1.335 seg
Abate seus inimigos com um golpe poderoso.
Receba 83.54% de seu Dano Físico como Dano de Fogo Extra
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EmptyActionAttackTaowuDash
Spell
Tempo de Conjuração: 3.67 seg
Recarga: 10 seg
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FireballTaowuDash
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Bola de Fogo
Chance de Crítico: 6%
Tempo de Conjuração: 1.2 seg
Libera uma bola de fogo explosiva na direção do alvo, causando dano aos inimigos próximos.
Seus Acertos empre Incendeiam
Causa 1924 a 2886 de Dano de Fogo
O raio Base é de 0.9 metros
150% mais Dano com Incêndio
active skill area of effect radius +% final [300]
base is projectile [1]
projectile uses contact position [1]
Causa 1924 a 2886 de Dano de Fogo
O raio Base é de 0.9 metros
150% mais Dano com Incêndio
active skill area of effect radius +% final [300]
base is projectile [1]
projectile uses contact position [1]
FireballTaowuCombo
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Bola de Fogo
Chance de Crítico: 6%
Tempo de Conjuração: 1.83 seg
Recarga: 6 seg
Libera uma bola de fogo explosiva na direção do alvo, causando dano aos inimigos próximos.
Causa 635.6 a 953.4 de Dano de Fogo
O raio Base é de 0.9 metros
base is projectile [1]
projectile uses contact position [1]
O raio Base é de 0.9 metros
base is projectile [1]
projectile uses contact position [1]
AddBuffToTargetDelveDarkZone
Buff, Duration, Spell
Tempo de Conjuração: 1.2 seg
Recarga: 15 seg
Duração base é de 5 segundos
DelveTaowuSlash
Triggerable, Attack
Base Damage: 391–587
Chance de Crítico: 5%
Dano de Ataque: 150%
Attack Time: 1.335 seg
Recarga: 6 seg
Causa 50% mais Dano de Ataque
Causa 122.1% mais Dano
75% do Dano Físico Convertido para Dano de Fogo
20% menos Velocidade de Ataque
is area damage [1]
Causa 122.1% mais Dano
75% do Dano Físico Convertido para Dano de Fogo
20% menos Velocidade de Ataque
is area damage [1]
EmptyActionAttackTaowuDashSwipe
Spell
Tempo de Conjuração: 1.83 seg
Recarga: 10 seg
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DelveTaowuDashAttack
Triggerable, Attack
Base Damage: 391–587
Chance de Crítico: 5%
Attack Time: 1.335 seg
75% do Dano Físico Convertido para Dano de Fogo
20% menos Velocidade de Ataque
is area damage [1]
20% menos Velocidade de Ataque
is area damage [1]
DelveTaowuBackwardsSlash
Triggerable, Attack
Base Damage: 391–587
Chance de Crítico: 5%
Dano de Ataque: 150%
Attack Time: 1.335 seg
Causa 50% mais Dano de Ataque
Causa 130.5% mais Dano
75% do Dano Físico Convertido para Dano de Fogo
20% menos Velocidade de Ataque
is area damage [1]
Causa 130.5% mais Dano
75% do Dano Físico Convertido para Dano de Fogo
20% menos Velocidade de Ataque
is area damage [1]
WalkEmergeDelveWetaUpForward
walk emerge distance [300]
walk emerge height offset [150]
walk emerge tilt [1]
walk emerge height offset [150]
walk emerge tilt [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissiveSink" Actor { slow_animations_go_to_idle = false basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissiveSink" Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier01_taowu.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier01_taowu.epk );" } StateMachine { on_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier01_taowu.epk );" create_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier01_taowu.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/TaowuChampionSpawned"] = { name = "Turong", life = 5.25, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.31, damageSpread = 0.2, attackTime = 1.335, attackRange = 10, accuracy = 1, skillList = { "FireballTaowuDash", "FireballTaowuCombo", "DelveMeleeFire", "AddBuffToTargetDelveDarkZone", "EmptyActionAttackTaowuDash", "EmptyActionAttackTaowuDashSwipe", "WalkEmergeDelveWetaUpForward", "DelveTaowuSlash", "DelveTaowuBackwardsSlash", "DelveTaowuDashAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FireballTaowuDash"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectile_uses_contact_position", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 150, 300, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireballTaowuCombo"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveMeleeFire"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_fire", "action_attack_or_cast_time_uses_animation_length", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {100, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AddBuffToTargetDelveDarkZone"] = { name = "AddBuffToTargetDelveDarkZone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {5000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackTaowuDash"] = { name = "EmptyActionAttackTaowuDash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackTaowuDashSwipe"] = { name = "EmptyActionAttackTaowuDashSwipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeDelveWetaUpForward"] = { name = "WalkEmergeDelveWetaUpForward", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.45, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", "walk_emerge_height_offset", "walk_emerge_tilt", }, levels = { [1] = {300, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveTaowuSlash"] = { name = "DelveTaowuSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {40, 75, -20, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {40, 75, -20, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {40, 75, -20, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {150, 75, -20, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveTaowuBackwardsSlash"] = { name = "DelveTaowuBackwardsSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {-15, 75, -20, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {-15, 75, -20, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {-15, 75, -20, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {180, 75, -20, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveTaowuDashAttack"] = { name = "DelveTaowuDashAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {0, 75, -20, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, -20, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {0, 75, -20, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {0, 75, -20, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }