Turong
Vida
525%
Energy Shield From Life
50%
Ailment Threshold
525%
Resistencia
75 0 0 0
Damage
131%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.335 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
TaowuChampion
Metadata
TaowuChampion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
33,775
Armadura
28,790
Evasión
4,739
Escudo de energía
3,064
Damage
489
Daño de hechizos
489
Precisión
290
Attack Time
1.335
Experiencia
15,383
Ailment Threshold
33,775
Chill
107
Shock
107
Brittle
604
Scorch
107
Sap
295
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveMeleeFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 391–587
Probabilidad de golpe crítico: 5%
Attack Time: 1.335 seg
Derriba a tus enemigos con un golpe poderoso.
Ganas el 83.54% de tu daño físico como daño de fuego extra
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EmptyActionAttackTaowuDash
Spell
Tiempo de lanzamiento: 3.67 seg
Tiempo de recarga: 10 seg
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FireballTaowuDash
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Bola de fuego
Probabilidad de golpe crítico: 6%
Tiempo de lanzamiento: 1.2 seg
Lanza una bola de fuego hacia un objetivo que explota y daña a los enemigos cercanos.
Tus golpes siempre queman
Inflige de 1924 a 2886 de daño de fuego
El radio base es de 0.9 metros
150% más de daño con quemadura
active skill area of effect radius +% final [300]
base is projectile [1]
projectile uses contact position [1]
Inflige de 1924 a 2886 de daño de fuego
El radio base es de 0.9 metros
150% más de daño con quemadura
active skill area of effect radius +% final [300]
base is projectile [1]
projectile uses contact position [1]
FireballTaowuCombo
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Bola de fuego
Probabilidad de golpe crítico: 6%
Tiempo de lanzamiento: 1.83 seg
Tiempo de recarga: 6 seg
Lanza una bola de fuego hacia un objetivo que explota y daña a los enemigos cercanos.
Inflige de 635.6 a 953.4 de daño de fuego
El radio base es de 0.9 metros
base is projectile [1]
projectile uses contact position [1]
El radio base es de 0.9 metros
base is projectile [1]
projectile uses contact position [1]
AddBuffToTargetDelveDarkZone
Buff, Duration, Spell
Tiempo de lanzamiento: 1.2 seg
Tiempo de recarga: 15 seg
La duración base es de 5 segundos
DelveTaowuSlash
Triggerable, Attack
Base Damage: 391–587
Probabilidad de golpe crítico: 5%
Daño de ataque: 150%
Attack Time: 1.335 seg
Tiempo de recarga: 6 seg
Inflige un 50% más de daño de ataque
Inflige un 122.1% más de daño
El 75% del daño físico se convierte en daño de fuego
20% menos Velocidad de Ataque
is area damage [1]
Inflige un 122.1% más de daño
El 75% del daño físico se convierte en daño de fuego
20% menos Velocidad de Ataque
is area damage [1]
EmptyActionAttackTaowuDashSwipe
Spell
Tiempo de lanzamiento: 1.83 seg
Tiempo de recarga: 10 seg
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DelveTaowuDashAttack
Triggerable, Attack
Base Damage: 391–587
Probabilidad de golpe crítico: 5%
Attack Time: 1.335 seg
El 75% del daño físico se convierte en daño de fuego
20% menos Velocidad de Ataque
is area damage [1]
20% menos Velocidad de Ataque
is area damage [1]
DelveTaowuBackwardsSlash
Triggerable, Attack
Base Damage: 391–587
Probabilidad de golpe crítico: 5%
Daño de ataque: 150%
Attack Time: 1.335 seg
Inflige un 50% más de daño de ataque
Inflige un 130.5% más de daño
El 75% del daño físico se convierte en daño de fuego
20% menos Velocidad de Ataque
is area damage [1]
Inflige un 130.5% más de daño
El 75% del daño físico se convierte en daño de fuego
20% menos Velocidad de Ataque
is area damage [1]
WalkEmergeDelveWetaUpForward
walk emerge distance [300]
walk emerge height offset [150]
walk emerge tilt [1]
walk emerge height offset [150]
walk emerge tilt [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive" Actor { slow_animations_go_to_idle = false basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive" Transitionable { create_untransitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/taowu/monsterfx/alluring_light.epk );" on_transition = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/taowu/monsterfx/alluring_light.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/taowu/monsterfx/alluring_light_fade.epk ); StartTimer(); " } Timer { time = 0.67 on_finish = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/taowu/monsterfx/alluring_light_fade.epk );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier01_taowu.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier01_taowu.epk );" } StateMachine { on_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier01_taowu.epk );" create_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier01_taowu.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/TaowuChampion"] = { name = "Turong", life = 5.25, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.31, damageSpread = 0.2, attackTime = 1.335, attackRange = 10, accuracy = 1, skillList = { "FireballTaowuDash", "FireballTaowuCombo", "DelveMeleeFire", "AddBuffToTargetDelveDarkZone", "EmptyActionAttackTaowuDash", "EmptyActionAttackTaowuDashSwipe", "WalkEmergeDelveWetaUpForward", "DelveTaowuSlash", "DelveTaowuBackwardsSlash", "DelveTaowuDashAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FireballTaowuDash"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectile_uses_contact_position", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 150, 300, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireballTaowuCombo"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveMeleeFire"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_fire", "action_attack_or_cast_time_uses_animation_length", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {100, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AddBuffToTargetDelveDarkZone"] = { name = "AddBuffToTargetDelveDarkZone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {5000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackTaowuDash"] = { name = "EmptyActionAttackTaowuDash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackTaowuDashSwipe"] = { name = "EmptyActionAttackTaowuDashSwipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeDelveWetaUpForward"] = { name = "WalkEmergeDelveWetaUpForward", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.45, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", "walk_emerge_height_offset", "walk_emerge_tilt", }, levels = { [1] = {300, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveTaowuSlash"] = { name = "DelveTaowuSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {40, 75, -20, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {40, 75, -20, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {40, 75, -20, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {150, 75, -20, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveTaowuBackwardsSlash"] = { name = "DelveTaowuBackwardsSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {-15, 75, -20, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {-15, 75, -20, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {-15, 75, -20, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {180, 75, -20, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveTaowuDashAttack"] = { name = "DelveTaowuDashAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {0, 75, -20, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, -20, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {0, 75, -20, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {0, 75, -20, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }
Turong
Bestia
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, cannot_be_monolith, Lanzador de hechizos, delve_monster, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_dex, not_str, red_blood |
Vida
360%
Energy Shield From Life
50%
Ailment Threshold
360%
Resistencia
75 0 0 0
Damage
131%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.335 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
TaowuChampionSpectre
Metadata
TaowuChampionSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
23,160
Armadura
28,790
Evasión
4,739
Escudo de energía
3,064
Damage
489
Daño de hechizos
489
Precisión
290
Attack Time
1.335
Experiencia
15,383
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveMeleeFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 391–587
Probabilidad de golpe crítico: 5%
Attack Time: 1.335 seg
Derriba a tus enemigos con un golpe poderoso.
Ganas el 83.54% de tu daño físico como daño de fuego extra
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EmptyActionAttackTaowuDash
Spell
Tiempo de lanzamiento: 3.67 seg
Tiempo de recarga: 10 seg
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FireballTaowuDash
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Bola de fuego
Probabilidad de golpe crítico: 6%
Tiempo de lanzamiento: 1.2 seg
Lanza una bola de fuego hacia un objetivo que explota y daña a los enemigos cercanos.
Tus golpes siempre queman
Inflige de 1924 a 2886 de daño de fuego
El radio base es de 0.9 metros
150% más de daño con quemadura
active skill area of effect radius +% final [300]
base is projectile [1]
projectile uses contact position [1]
Inflige de 1924 a 2886 de daño de fuego
El radio base es de 0.9 metros
150% más de daño con quemadura
active skill area of effect radius +% final [300]
base is projectile [1]
projectile uses contact position [1]
FireballTaowuCombo
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Bola de fuego
Probabilidad de golpe crítico: 6%
Tiempo de lanzamiento: 1.83 seg
Tiempo de recarga: 6 seg
Lanza una bola de fuego hacia un objetivo que explota y daña a los enemigos cercanos.
Inflige de 635.6 a 953.4 de daño de fuego
El radio base es de 0.9 metros
base is projectile [1]
projectile uses contact position [1]
El radio base es de 0.9 metros
base is projectile [1]
projectile uses contact position [1]
AddBuffToTargetDelveDarkZone
Buff, Duration, Spell
Tiempo de lanzamiento: 1.2 seg
Tiempo de recarga: 15 seg
La duración base es de 5 segundos
DelveTaowuSlash
Triggerable, Attack
Base Damage: 391–587
Probabilidad de golpe crítico: 5%
Daño de ataque: 150%
Attack Time: 1.335 seg
Tiempo de recarga: 6 seg
Inflige un 50% más de daño de ataque
Inflige un 122.1% más de daño
El 75% del daño físico se convierte en daño de fuego
20% menos Velocidad de Ataque
is area damage [1]
Inflige un 122.1% más de daño
El 75% del daño físico se convierte en daño de fuego
20% menos Velocidad de Ataque
is area damage [1]
EmptyActionAttackTaowuDashSwipe
Spell
Tiempo de lanzamiento: 1.83 seg
Tiempo de recarga: 10 seg
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DelveTaowuDashAttack
Triggerable, Attack
Base Damage: 391–587
Probabilidad de golpe crítico: 5%
Attack Time: 1.335 seg
El 75% del daño físico se convierte en daño de fuego
20% menos Velocidad de Ataque
is area damage [1]
20% menos Velocidad de Ataque
is area damage [1]
DelveTaowuBackwardsSlash
Triggerable, Attack
Base Damage: 391–587
Probabilidad de golpe crítico: 5%
Daño de ataque: 150%
Attack Time: 1.335 seg
Inflige un 50% más de daño de ataque
Inflige un 130.5% más de daño
El 75% del daño físico se convierte en daño de fuego
20% menos Velocidad de Ataque
is area damage [1]
Inflige un 130.5% más de daño
El 75% del daño físico se convierte en daño de fuego
20% menos Velocidad de Ataque
is area damage [1]
WalkEmergeDelveWetaUpForward
walk emerge distance [300]
walk emerge height offset [150]
walk emerge tilt [1]
walk emerge height offset [150]
walk emerge tilt [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissive"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/TaowuChampionSpectre"] = { name = "Turong", life = 3.6, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.31, damageSpread = 0.2, attackTime = 1.335, attackRange = 10, accuracy = 1, skillList = { "FireballTaowuDash", "FireballTaowuCombo", "DelveMeleeFire", "AddBuffToTargetDelveDarkZone", "EmptyActionAttackTaowuDash", "EmptyActionAttackTaowuDashSwipe", "WalkEmergeDelveWetaUpForward", "DelveTaowuSlash", "DelveTaowuBackwardsSlash", "DelveTaowuDashAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FireballTaowuDash"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectile_uses_contact_position", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 150, 300, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireballTaowuCombo"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveMeleeFire"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_fire", "action_attack_or_cast_time_uses_animation_length", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {100, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AddBuffToTargetDelveDarkZone"] = { name = "AddBuffToTargetDelveDarkZone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {5000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackTaowuDash"] = { name = "EmptyActionAttackTaowuDash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackTaowuDashSwipe"] = { name = "EmptyActionAttackTaowuDashSwipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeDelveWetaUpForward"] = { name = "WalkEmergeDelveWetaUpForward", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.45, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", "walk_emerge_height_offset", "walk_emerge_tilt", }, levels = { [1] = {300, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveTaowuSlash"] = { name = "DelveTaowuSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {40, 75, -20, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {40, 75, -20, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {40, 75, -20, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {150, 75, -20, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveTaowuBackwardsSlash"] = { name = "DelveTaowuBackwardsSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {-15, 75, -20, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {-15, 75, -20, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {-15, 75, -20, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {180, 75, -20, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveTaowuDashAttack"] = { name = "DelveTaowuDashAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {0, 75, -20, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, -20, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {0, 75, -20, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {0, 75, -20, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }
Turong
Bestia
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueDelve/TaowuChampionSpectre |
Tags | animal_claw_weapon, beast, Lanzador de hechizos, delve_monster, extra_extra_small_height, fast_movement, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_dex, not_str, red_blood |
Vida
525%
Energy Shield From Life
50%
Ailment Threshold
525%
Resistencia
75 0 0 0
Damage
131%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.335 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
TaowuChampion
Metadata
TaowuChampionSpawned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
33,775
Armadura
28,790
Evasión
4,739
Escudo de energía
3,064
Damage
489
Daño de hechizos
489
Precisión
290
Attack Time
1.335
Experiencia
15,383
Ailment Threshold
33,775
Chill
107
Shock
107
Brittle
604
Scorch
107
Sap
295
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveMeleeFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 391–587
Probabilidad de golpe crítico: 5%
Attack Time: 1.335 seg
Derriba a tus enemigos con un golpe poderoso.
Ganas el 83.54% de tu daño físico como daño de fuego extra
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EmptyActionAttackTaowuDash
Spell
Tiempo de lanzamiento: 3.67 seg
Tiempo de recarga: 10 seg
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FireballTaowuDash
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Bola de fuego
Probabilidad de golpe crítico: 6%
Tiempo de lanzamiento: 1.2 seg
Lanza una bola de fuego hacia un objetivo que explota y daña a los enemigos cercanos.
Tus golpes siempre queman
Inflige de 1924 a 2886 de daño de fuego
El radio base es de 0.9 metros
150% más de daño con quemadura
active skill area of effect radius +% final [300]
base is projectile [1]
projectile uses contact position [1]
Inflige de 1924 a 2886 de daño de fuego
El radio base es de 0.9 metros
150% más de daño con quemadura
active skill area of effect radius +% final [300]
base is projectile [1]
projectile uses contact position [1]
FireballTaowuCombo
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Bola de fuego
Probabilidad de golpe crítico: 6%
Tiempo de lanzamiento: 1.83 seg
Tiempo de recarga: 6 seg
Lanza una bola de fuego hacia un objetivo que explota y daña a los enemigos cercanos.
Inflige de 635.6 a 953.4 de daño de fuego
El radio base es de 0.9 metros
base is projectile [1]
projectile uses contact position [1]
El radio base es de 0.9 metros
base is projectile [1]
projectile uses contact position [1]
AddBuffToTargetDelveDarkZone
Buff, Duration, Spell
Tiempo de lanzamiento: 1.2 seg
Tiempo de recarga: 15 seg
La duración base es de 5 segundos
DelveTaowuSlash
Triggerable, Attack
Base Damage: 391–587
Probabilidad de golpe crítico: 5%
Daño de ataque: 150%
Attack Time: 1.335 seg
Tiempo de recarga: 6 seg
Inflige un 50% más de daño de ataque
Inflige un 122.1% más de daño
El 75% del daño físico se convierte en daño de fuego
20% menos Velocidad de Ataque
is area damage [1]
Inflige un 122.1% más de daño
El 75% del daño físico se convierte en daño de fuego
20% menos Velocidad de Ataque
is area damage [1]
EmptyActionAttackTaowuDashSwipe
Spell
Tiempo de lanzamiento: 1.83 seg
Tiempo de recarga: 10 seg
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DelveTaowuDashAttack
Triggerable, Attack
Base Damage: 391–587
Probabilidad de golpe crítico: 5%
Attack Time: 1.335 seg
El 75% del daño físico se convierte en daño de fuego
20% menos Velocidad de Ataque
is area damage [1]
20% menos Velocidad de Ataque
is area damage [1]
DelveTaowuBackwardsSlash
Triggerable, Attack
Base Damage: 391–587
Probabilidad de golpe crítico: 5%
Daño de ataque: 150%
Attack Time: 1.335 seg
Inflige un 50% más de daño de ataque
Inflige un 130.5% más de daño
El 75% del daño físico se convierte en daño de fuego
20% menos Velocidad de Ataque
is area damage [1]
Inflige un 130.5% más de daño
El 75% del daño físico se convierte en daño de fuego
20% menos Velocidad de Ataque
is area damage [1]
WalkEmergeDelveWetaUpForward
walk emerge distance [300]
walk emerge height offset [150]
walk emerge tilt [1]
walk emerge height offset [150]
walk emerge tilt [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissiveSink" Actor { slow_animations_go_to_idle = false basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/DelveMonsterEmissiveSink" Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier01_taowu.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier01_taowu.epk );" } StateMachine { on_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier01_taowu.epk );" create_state_first_aggro_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier01_taowu.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/TaowuChampionSpawned"] = { name = "Turong", life = 5.25, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.31, damageSpread = 0.2, attackTime = 1.335, attackRange = 10, accuracy = 1, skillList = { "FireballTaowuDash", "FireballTaowuCombo", "DelveMeleeFire", "AddBuffToTargetDelveDarkZone", "EmptyActionAttackTaowuDash", "EmptyActionAttackTaowuDashSwipe", "WalkEmergeDelveWetaUpForward", "DelveTaowuSlash", "DelveTaowuBackwardsSlash", "DelveTaowuDashAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FireballTaowuDash"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectile_uses_contact_position", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 150, 300, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireballTaowuCombo"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveMeleeFire"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_fire", "action_attack_or_cast_time_uses_animation_length", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {100, levelRequirement = 83, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AddBuffToTargetDelveDarkZone"] = { name = "AddBuffToTargetDelveDarkZone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {5000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackTaowuDash"] = { name = "EmptyActionAttackTaowuDash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackTaowuDashSwipe"] = { name = "EmptyActionAttackTaowuDashSwipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeDelveWetaUpForward"] = { name = "WalkEmergeDelveWetaUpForward", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.45, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", "walk_emerge_height_offset", "walk_emerge_tilt", }, levels = { [1] = {300, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveTaowuSlash"] = { name = "DelveTaowuSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {40, 75, -20, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {40, 75, -20, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {40, 75, -20, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {150, 75, -20, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveTaowuBackwardsSlash"] = { name = "DelveTaowuBackwardsSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {-15, 75, -20, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {-15, 75, -20, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {-15, 75, -20, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {180, 75, -20, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveTaowuDashAttack"] = { name = "DelveTaowuDashAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "is_area_damage", }, levels = { [1] = {0, 75, -20, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, -20, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {0, 75, -20, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {0, 75, -20, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.