Campaign_landmarks

Old: chuanhsing#2097 2026-03-09 17:26:52

New: chuanhsing#2097 2026-03-09 21:25:12

OldNewDifferences
1-# Infamous Modifiers
1+# Campaign landmarks
22
3-In Mirage, you may meet particularly Rogue Exiles (Infamous Trarthan Mercenaries) bearing the name of their house. These Mercenaries descend from the four major death-trade families in Trarthus, and are the sole source of items with the new [Infamous modifiers](Infamous_Modifiers).
4-
5-* Wand: Curses on Enemies in your Areas have 15% increased Effect
6-* Helmet: Your Warcries cover Enemies in Ash for 5 seconds
7-* Quiver: Your Blink and Mirrow arrow clones use your Gloves
8-* Gloves: Minions convert 100% of Fire Damage to Chaos Damage
9-* Helmet: Nearby Enemies take 1% increased Physical Damage per two Fortification on you
10-* Gloves: Skills used by your Traps and Mines Chain 2 additional times
11-* Belt: Minions have 20% increased Cooldown Recovery Rate
12-* Belt: Debuffs on you expire 87% faster<br>You are Debilitated
3+Act(s) | Area(s) | Encounter | Repeat
4+- | - | - | -
5+Act 1 | The Flooded Depths | The Dweller of the Deep is imprisoned by a random tier 1 Essence Monolith. A boat can be found past it after defeating it to be taken near the far exit of The Submerged Passage. | Y
6+Act 1 | The Climb | A Legion monolith spawns near the Lioneye's Standard. Always spawns as Karui vs Eternal Empire legions, same as the historical battle that Lioneye was involved. |
7+Act 1 | The Upper Prison | A switch on the column in the hallway with the crucified skeleton opens up a hidden room containing a Chemist's Strongbox, which drops several flasks. |
8+Act 1 | The Ship Graveyard | Area contains a Pirate's Treasure Chest, which spawns The Drunken Corsair and two random Tormented Spirits. |
9+Act 2 | The Chamber of Sins Level 2 (Act 2) | Area contains a room that contains a number of random level 1 gems. |
10+Act 2 | The Broken Bridge (Act 2) | In the corner of one of the ruins contains three neutral rogue exiles - Orra Greengate, Ash Lessard, and Vickas Giantbone. Opening the nearby Wastrel's Jewellery Cache makes them hostile. |
11+Act 2 | The Fellshrine Ruins (Act 2) | Area contains three "Devotional Statues". After interacting with them, a version of Vorana called The Forgotten Daughter spawns near the entrance to The Crypt. |
12+Act 2 | The Vaal Ruins | Area contains a Corruption Altar that functions identically to a [[Vaal Orb]]. |
13+Act 2 |The Northern Forest (Act 2) | Area contains a Ritual encounter with a guaranteed Omen. Repeat visits feature the Ritual enemy packs, but no Altars. |
14+Act 2 | The Dread Thicket (Act 2) | Area contains a Ritual encounter with a guaranteed Omen. Repeat visits feature the Ritual enemy packs, but no Altars. |
15+Act 2 | The Caverns | Area contains a hidden room containing a crafting recipe. Accessible by clicking two interactable pillars in a room roughly in the middle of the pyramid's base floor. | Y
16+Act 3 | The Sewers<br>The Imperial Gardens | Area contains a Blight encounter. | Y
17+Act 3 | The Docks | The Shipyard Terror is imprisoned by a random tier 3 Essence Monolith. | Y
18+Act 3 | The Archives | Area contains a hidden room containing a crafting recipe. Accessible by clicking an interactable candle on a long wall. | Y
19+Act 4 | The Dried Lake | Area contains a Legion Monolith next to the Nightwane, which has increased duration and always at least contains the Eternal faction. |
20+Act 4 | The Belly of the Beast Level 1 | Area contains a Cankerous Sore with a unique enemy Heart of Corruption that drops a random Vaal skill gem. |
21+Act 5 | The Reliquary (Act 5) | Two random chests in the area contain [[Key of Strength]] and [[Key of Devotion]], used to open the vault near the waypoint. The "Vault Hoard" chest inside holds some rare items and gold. |
22+Act 6 | The Tidal Island (Act 6) | Several piles of treasure can be found in the water near Riptide which drops stacks of Gold.
23+Act 6 | The Karui Fortress | A small island in the centre of the area, connected to by a red totem bridge, contains a pack of Tukohama tribe monsters from the Trial of the Ancestors. Drops a random tattoo when first killed.
24+Act 6 | The Southern Forest (Act 6) | A container called "Forest's Treasure" can be found inside a ring of trees. Spawns a pack of Plummeting Ursa and a random currency item when opened.
25+Act 7 | The Vaal City<br>The Temple of Decay Level 1 | Area contains an Ultimatum encounter. |
26+Act 7 | The Temple of Decay Level 1 | On the first floor, instead of going straight through, taking the side passage in the centre leads to a bathed in red light; contains three loot containers with each of a corrupted rare weapon, a corrupted rare armour, and a corrupted unique weapon, all with a Vaal implicit modifier.
27+Act 8 | The Sarn Ramparts | A switch about at the base of the rampart (about halfway thorugh the area) opens a hidden tunnel to a room that contains a [[Smuggler's Cache]] and a safe.
28+Act 8 | The Grain Gate<br>The Solaris Concourse<br>The Bath House | Area contains a hidden grate; clicking it allows entry into the hidden area The Hidden Underbelly, connecting the three areas. | Y
29+Act 8 | The Grand Promenade | Area contains a locked room marked by a Solaris/Lunaris mural. Activating pressure plate in each of The Lunaris Temple Level 1 (Act 8) and The Solaris Temple Level 1 (Act 8) (similar to [[The Twilight Temple]]) unlocks the door, containing a room with a "Twilight's End" chest containing a random unique item. |
30+Act 8 | The Bath House | A Private Chamber can be found behind a breakable wall in the northmost corner, containing a few animated statue monsters and a chest holding 2-3x [[Orb of Scouring]].
31+Act 9 | The Vastiri Desert | A ruined platform northeast of the Descent entrance contains three clickable statues: "Viridian Offering", "Crimson Offering", and "Sapphire Offering"; they drop a rare [[Viridian Jewel]], [[Crimson Jewel]], or [[Cobalt Jewel]] depending on which statue is selected.
32+Act 9 | The Tunnel | Interact with a switch on the wall in a corner of the are near the end of the Labyrinth Trial to unlock a small hidden tunnel containing a random transfigured gem.
33+Act 9 | The Refinery | Area contains an underground bunker resembling a Heist area accessible by clicking an interactable grate. Contains a small room with enemies and a crafting recipe. | Y