Campaign_landmarks
Old: chuanhsing#2097 2026-03-09 17:26:52
New: chuanhsing#2097 2026-03-09 21:25:12
| Old | New | Differences | |
|---|---|---|---|
| 1 | - | # | |
| 1 | + | # Campaign landmarks | |
| 2 | 2 | ||
| 3 | - | In Mirage, you may meet particularly Rogue Exiles (Infamous Trarthan Mercenaries) bearing the name of their house. These Mercenaries descend from the four major death-trade families in Trarthus, and are the sole source of items with the new [Infamous modifiers](Infamous_Modifiers). | |
| 4 | - | ||
| 5 | - | * Wand: Curses on Enemies in your Areas have 15% increased Effect | |
| 6 | - | * Helmet: Your Warcries cover Enemies in Ash for 5 seconds | |
| 7 | - | * Quiver: Your Blink and Mirrow arrow clones use your Gloves | |
| 8 | - | * Gloves: Minions convert 100% of Fire Damage to Chaos Damage | |
| 9 | - | * Helmet: Nearby Enemies take 1% increased Physical Damage per two Fortification on you | |
| 10 | - | * Gloves: Skills used by your Traps and Mines Chain 2 additional times | |
| 11 | - | * Belt: Minions have 20% increased Cooldown Recovery Rate | |
| 12 | - | * Belt: Debuffs on you expire 87% faster<br>You are Debilitated | |
| 3 | + | Act(s) | Area(s) | Encounter | Repeat | |
| 4 | + | - | - | - | - | |
| 5 | + | Act 1 | The Flooded Depths | The Dweller of the Deep is imprisoned by a random tier 1 Essence Monolith. A boat can be found past it after defeating it to be taken near the far exit of The Submerged Passage. | Y | |
| 6 | + | Act 1 | The Climb | A Legion monolith spawns near the Lioneye's Standard. Always spawns as Karui vs Eternal Empire legions, same as the historical battle that Lioneye was involved. | | |
| 7 | + | Act 1 | The Upper Prison | A switch on the column in the hallway with the crucified skeleton opens up a hidden room containing a Chemist's Strongbox, which drops several flasks. | | |
| 8 | + | Act 1 | The Ship Graveyard | Area contains a Pirate's Treasure Chest, which spawns The Drunken Corsair and two random Tormented Spirits. | | |
| 9 | + | Act 2 | The Chamber of Sins Level 2 (Act 2) | Area contains a room that contains a number of random level 1 gems. | | |
| 10 | + | Act 2 | The Broken Bridge (Act 2) | In the corner of one of the ruins contains three neutral rogue exiles - Orra Greengate, Ash Lessard, and Vickas Giantbone. Opening the nearby Wastrel's Jewellery Cache makes them hostile. | | |
| 11 | + | Act 2 | The Fellshrine Ruins (Act 2) | Area contains three "Devotional Statues". After interacting with them, a version of Vorana called The Forgotten Daughter spawns near the entrance to The Crypt. | | |
| 12 | + | Act 2 | The Vaal Ruins | Area contains a Corruption Altar that functions identically to a [[Vaal Orb]]. | | |
| 13 | + | Act 2 |The Northern Forest (Act 2) | Area contains a Ritual encounter with a guaranteed Omen. Repeat visits feature the Ritual enemy packs, but no Altars. | | |
| 14 | + | Act 2 | The Dread Thicket (Act 2) | Area contains a Ritual encounter with a guaranteed Omen. Repeat visits feature the Ritual enemy packs, but no Altars. | | |
| 15 | + | Act 2 | The Caverns | Area contains a hidden room containing a crafting recipe. Accessible by clicking two interactable pillars in a room roughly in the middle of the pyramid's base floor. | Y | |
| 16 | + | Act 3 | The Sewers<br>The Imperial Gardens | Area contains a Blight encounter. | Y | |
| 17 | + | Act 3 | The Docks | The Shipyard Terror is imprisoned by a random tier 3 Essence Monolith. | Y | |
| 18 | + | Act 3 | The Archives | Area contains a hidden room containing a crafting recipe. Accessible by clicking an interactable candle on a long wall. | Y | |
| 19 | + | Act 4 | The Dried Lake | Area contains a Legion Monolith next to the Nightwane, which has increased duration and always at least contains the Eternal faction. | | |
| 20 | + | Act 4 | The Belly of the Beast Level 1 | Area contains a Cankerous Sore with a unique enemy Heart of Corruption that drops a random Vaal skill gem. | | |
| 21 | + | Act 5 | The Reliquary (Act 5) | Two random chests in the area contain [[Key of Strength]] and [[Key of Devotion]], used to open the vault near the waypoint. The "Vault Hoard" chest inside holds some rare items and gold. | | |
| 22 | + | Act 6 | The Tidal Island (Act 6) | Several piles of treasure can be found in the water near Riptide which drops stacks of Gold. | |
| 23 | + | Act 6 | The Karui Fortress | A small island in the centre of the area, connected to by a red totem bridge, contains a pack of Tukohama tribe monsters from the Trial of the Ancestors. Drops a random tattoo when first killed. | |
| 24 | + | Act 6 | The Southern Forest (Act 6) | A container called "Forest's Treasure" can be found inside a ring of trees. Spawns a pack of Plummeting Ursa and a random currency item when opened. | |
| 25 | + | Act 7 | The Vaal City<br>The Temple of Decay Level 1 | Area contains an Ultimatum encounter. | | |
| 26 | + | Act 7 | The Temple of Decay Level 1 | On the first floor, instead of going straight through, taking the side passage in the centre leads to a bathed in red light; contains three loot containers with each of a corrupted rare weapon, a corrupted rare armour, and a corrupted unique weapon, all with a Vaal implicit modifier. | |
| 27 | + | Act 8 | The Sarn Ramparts | A switch about at the base of the rampart (about halfway thorugh the area) opens a hidden tunnel to a room that contains a [[Smuggler's Cache]] and a safe. | |
| 28 | + | Act 8 | The Grain Gate<br>The Solaris Concourse<br>The Bath House | Area contains a hidden grate; clicking it allows entry into the hidden area The Hidden Underbelly, connecting the three areas. | Y | |
| 29 | + | Act 8 | The Grand Promenade | Area contains a locked room marked by a Solaris/Lunaris mural. Activating pressure plate in each of The Lunaris Temple Level 1 (Act 8) and The Solaris Temple Level 1 (Act 8) (similar to [[The Twilight Temple]]) unlocks the door, containing a room with a "Twilight's End" chest containing a random unique item. | | |
| 30 | + | Act 8 | The Bath House | A Private Chamber can be found behind a breakable wall in the northmost corner, containing a few animated statue monsters and a chest holding 2-3x [[Orb of Scouring]]. | |
| 31 | + | Act 9 | The Vastiri Desert | A ruined platform northeast of the Descent entrance contains three clickable statues: "Viridian Offering", "Crimson Offering", and "Sapphire Offering"; they drop a rare [[Viridian Jewel]], [[Crimson Jewel]], or [[Cobalt Jewel]] depending on which statue is selected. | |
| 32 | + | Act 9 | The Tunnel | Interact with a switch on the wall in a corner of the are near the end of the Labyrinth Trial to unlock a small hidden tunnel containing a random transfigured gem. | |
| 33 | + | Act 9 | The Refinery | Area contains an underground bunker resembling a Heist area accessible by clicking an interactable grate. Contains a small room with enemies and a crafting recipe. | Y |