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Abyssal Construct
Construct
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre
Tagsconstruct, extra_extra_small_height, is_unarmed, non_attacking, stone_armour, very_fast_movement
Life
100%
Ailment Threshold
100%
Resistance
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
45%
Type
Skitterbot
Metadata
AbyssCurseBot
IsSummoned
Y
Level
68
Life
6,433
Armour
28,790
Evasion Rating
4,739
Damage
374
Spell Damage
374
Accuracy
580
Attack Time
1
Experience
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
SkitterbotWait
Base duration is 0.2 seconds
AbyssalFiendEnfeebleAura
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Enfeeble
Cast Time: 0.5 sec
Curses all targets in an area, reducing their accuracy and making them deal less damage.
Cursed enemies have 14% reduced Accuracy Rating
Cursed Normal or Magic enemies deal 21% less Damage
This Curse is Cast as an Aura applying to nearby Enemies
Cursed Rare or Unique enemies deal 13% less Damage
active skill area of effect radius +% final [100]
base deal no damage [1]
infinite skill effect duration [1]
enfeeble
AbyssalFiendTemporalChainsAura
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Temporal Chains
Cast Time: 0.5 sec
Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.
Cursed Normal and Magic Enemies have 21% less Action Speed
Other effects on Cursed enemies expire 25% slower
This Curse is Cast as an Aura applying to nearby Enemies
Cursed Rare and Unique Enemies have 13% less Action Speed
active skill area of effect radius +% final [100]
base deal no damage [1]
infinite skill effect duration [1]
temporalchains
AbyssalFiendPunishmentAura
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Punishment
Cast Time: 0.5 sec
Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.
This Curse is Cast as an Aura applying to nearby Enemies
Cursed Enemies take 43% increased Damage while on Low Life
Cursed Enemies are Debilitated for +2 Seconds when they Hit
active skill area of effect radius +% final [100]
base deal no damage [1]
infinite skill effect duration [1]
punishment

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	blocking = false
}

Stats
{
	set_immune_to_cheats = 1
	set_cannot_die = 1
	set_maximum_life_is_one = 1
	set_base_cannot_be_damaged = 1
	set_cannot_taunt_enemies = 1
	set_untargetable_by_monster_ai = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_max_endurance_charges = 0
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_cannot_be_chained_from = 1
	set_cannot_be_splashed_from = 1
}

Life
{
	corpse_usable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Skitterbot/AbyssCurseBot"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Abyssal Construct",
    life = 1,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SkitterbotWait",
        "AbyssalFiendEnfeebleAura",
        "AbyssalFiendTemporalChainsAura",
        "AbyssalFiendPunishmentAura",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SkitterbotWait"] = {
    name = "SkitterbotWait",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssalFiendEnfeebleAura"] = {
    name = "Enfeeble",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Curses all targets in an area, reducing their accuracy and making them deal less damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.InstantNoRepeatWhenHeld] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "accuracy_rating_+%",
        "enfeeble_damage_+%_final",
        "enfeeble_damage_+%_vs_rare_or_unique_final",
        "active_skill_area_of_effect_radius_+%_final",
        "base_deal_no_damage",
        "curse_apply_as_aura",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {-14, -21, -13, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssalFiendTemporalChainsAura"] = {
    name = "Temporal Chains",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.InstantNoRepeatWhenHeld] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "temporal_chains_action_speed_+%_final",
        "buff_time_passed_+%_other_than_temporal_chains",
        "temporal_chains_action_speed_+%_vs_rare_or_unique_final",
        "active_skill_area_of_effect_radius_+%_final",
        "base_deal_no_damage",
        "curse_apply_as_aura",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {-21, -25, -13, 100, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssalFiendPunishmentAura"] = {
    name = "Punishment",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.InstantNoRepeatWhenHeld] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "damage_taken_+%_on_low_life",
        "debilitate_self_for_x_milliseconds_on_hit",
        "active_skill_area_of_effect_radius_+%_final",
        "base_deal_no_damage",
        "curse_apply_as_aura",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {43, 2000, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster no drops or experience 1 1 Global — Unscalable Value
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Unscalable Value
  • cant possess this 1 1 Global — Unscalable Value
  • cannot be afflicted 1 1 Global — Unscalable Value
  • monster no talismans 1 1 Global — Unscalable Value
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — Unscalable Value
  • cannot be tagged by sentinel 1 1 Global
  • Abyssal Construct
    Construct
    monster no drops or experience [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Spectre
    Tagsconstruct, extra_extra_small_height, is_unarmed, non_attacking, stone_armour, very_fast_movement
    Life
    100%
    Ailment Threshold
    100%
    Resistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    100%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1 Second
    Damage Spread
    ±0%
    Experience
    100%
    Model Size
    45%
    Type
    Skitterbot
    Metadata
    AbyssDebuffBot
    IsSummoned
    Y
    Level
    68
    Life
    6,433
    Armour
    28,790
    Evasion Rating
    4,739
    Damage
    374
    Spell Damage
    374
    Accuracy
    580
    Attack Time
    1
    Experience
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    Phys Convert Ele
    240%
    SkitterbotWait
    Base duration is 0.2 seconds

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Positioned
    {
    	blocking = false
    }
    
    Stats
    {
    	set_immune_to_cheats = 1
    	set_cannot_die = 1
    	set_maximum_life_is_one = 1
    	set_base_cannot_be_damaged = 1
    	set_cannot_taunt_enemies = 1
    	set_untargetable_by_monster_ai = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	set_max_endurance_charges = 0
    	set_max_frenzy_charges = 0
    	set_max_power_charges = 0
    	set_cannot_be_chained_from = 1
    	set_cannot_be_splashed_from = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skitterbot/AbyssDebuffBot"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Abyssal Construct",
        life = 1,
        damage = 1,
        damageSpread = 0,
        attackTime = 1,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SkitterbotWait",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkitterbotWait"] = {
        name = "SkitterbotWait",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global — Unscalable Value
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Unscalable Value
  • cant possess this 1 1 Global — Unscalable Value
  • cannot be afflicted 1 1 Global — Unscalable Value
  • monster no talismans 1 1 Global — Unscalable Value
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — Unscalable Value
  • cannot be tagged by sentinel 1 1 Global
  • Edit

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