Experimented Item /57 ⍟
Accumulator Wand
Physical Damage: 29-54
Critical Strike Chance: 7.5%
Attacks per Second: 1.4
Requires Level 70, 237 Int
Gain 2 Endurance, Frenzy or Power Charges every 6 seconds
Alternating Sceptre
Physical Damage: 41-61
Critical Strike Chance: 6.3%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 70, 95 Str, 131 Int
Secrets of Suffering
Anarchic Spiritblade
Physical Damage: 34-63
Critical Strike Chance: 6.5%
Attacks per Second: 1.6
Weapon Range: 1.1 metres
Requires Level 70, 121 Str, 121 Dex
100% of Physical Damage from Hits with this Weapon is Converted to a random Element
Apex Cleaver
Physical Damage: 71-111
Critical Strike Chance: 5%
Attacks per Second: 1.35
Weapon Range: 1.3 metres
Requires Level 70
+40% to Maximum Quality
Assembler Wand
Physical Damage: 16-30
Critical Strike Chance: 7.5%
Attacks per Second: 1.4
Requires Level 30, 101 Int
Gain an Endurance, Frenzy or Power Charge every 6 seconds
Astrolabe Amulet
Requires Level 69
Implicit Modifiers Cannot Be Changed
Has Elder, Shaper and all Conqueror Influences
Banishing Blade
Physical Damage: 55-102
Critical Strike Chance: 6.5%
Attacks per Second: 1.4
Weapon Range: 1.3 metres
Requires Level 70, 130 Str, 130 Dex
Attack Critical Strikes ignore Enemy Monster Elemental Resistances
Battery Staff
Physical Damage: 65-120
Critical Strike Chance: 6%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 70, 117 Str, 117 Int
Spend Energy Shield before Mana for Costs of Socketed Skills
+(140–165) to maximum Energy Shield
Blasting Blade
Physical Damage: 47-87
Critical Strike Chance: 6.5%
Attacks per Second: 1.4
Weapon Range: 1.3 metres
Requires Level 50, 86 Str, 86 Dex
Attack Critical Strikes ignore Enemy Monster Elemental Resistances
Blunt Force Condenser
Physical Damage: 39-64
Critical Strike Chance: 5%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 30, 101 Str
Warcries Exert 1 additional Attack
Boom Mace
Physical Damage: 39-81
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 70, 218 Str
Trigger Level 20 Fiery Impact on Melee Hit with this Weapon
local use skill on melee hit % [100]
Capacity Rod
Physical Damage: 39-73
Critical Strike Chance: 7%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 30, 54 Str, 54 Int
+1 to Maximum Power Charges and Maximum Endurance Charges
Capricious Spiritblade
Physical Damage: 27-51
Critical Strike Chance: 6.5%
Attacks per Second: 1.6
Weapon Range: 1.1 metres
Requires Level 50, 94 Str, 94 Dex
100% of Physical Damage from Hits with this Weapon is Converted to a random Element
Cogwork Ring
Requires Level 24
-1 Prefix Modifier allowed
+1 Suffix Modifier allowed
Implicit Modifiers Cannot Be Changed
25% increased Suffix Modifier magnitudes
Cold-attuned Buckler
Chance to Block: 28%
Evasion Rating: 206–237
Movement Speed: -3%
Requires Level 70, 159 Dex
Inflict Brittle on Enemies when you Block their Damage
Congregator Wand
Physical Damage: 25-46
Critical Strike Chance: 7.5%
Attacks per Second: 1.4
Requires Level 50, 168 Int
Gain an Endurance, Frenzy or Power Charge every 6 seconds
Crack Mace
Physical Damage: 31-64
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 50, 161 Str
Trigger Level 15 Fiery Impact on Melee Hit with this Weapon
local use skill on melee hit % [100]
Crushing Force Magnifier
Physical Damage: 62-103
Critical Strike Chance: 5%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 50, 161 Str
Warcries Exert 1 additional Attack
Disapprobation Axe
Physical Damage: 29-60
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 50, 124 Str, 54 Dex
+15 to Maximum Rage
Endothermic Buckler
Chance to Block: 24%
Evasion Rating: 75–86
Movement Speed: -3%
Requires Level 30, 76 Dex
Inflict Brittle on Enemies when you Block their Damage
Eventuality Rod
Physical Damage: 78-144
Critical Strike Chance: 7%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 70, 117 Str, 117 Int
+1 to Maximum Power Charges and Maximum Endurance Charges
Exhausting Spirit Shield
Chance to Block: 22%
Energy Shield: 16–19
Movement Speed: -3%
Requires Level 30, 76 Int
Sap Enemies when you Block their Damage
Exothermic Tower Shield
Chance to Block: 25%
Armour: 87–100
Movement Speed: -3%
Requires Level 30, 76 Str
Scorch Enemies when you Block their Damage
Fickle Spiritblade
Physical Damage: 18-33
Critical Strike Chance: 6.5%
Attacks per Second: 1.6
Weapon Range: 1.1 metres
Requires Level 30, 54 Str, 54 Dex
100% of Physical Damage from Hits with this Weapon is Converted to a random Element
Flare Mace
Physical Damage: 20-41
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 30, 101 Str
Trigger Level 10 Fiery Impact on Melee Hit with this Weapon
local use skill on melee hit % [100]
Flashfire Blade
Physical Damage: 18-73
Critical Strike Chance: 6.3%
Attacks per Second: 1.45
Weapon Range: 1 metres
Requires Level 50, 86 Dex, 86 Int
Trigger Level 20 Flame Dash when you use a Socketed Skill
20% increased Cooldown Recovery Rate of Travel Skills
local skills granted by item are supported by level x unique trigger support [2]
Flickerflame Blade
Physical Damage: 12-47
Critical Strike Chance: 6.3%
Attacks per Second: 1.45
Weapon Range: 1 metres
Requires Level 30, 54 Dex, 54 Int
Trigger Level 10 Flame Dash when you use a Socketed Skill
local skills granted by item are supported by level x unique trigger support [2]
Foundry Bow
Physical Damage: 13-20
Critical Strike Chance: 5.5%
Attacks per Second: 1.3
Requires Level 50, 161 Dex
Adds (80–97) to (126–144) Fire Damage
Geodesic Ring
Requires Level 24
+1 Prefix Modifier allowed
-1 Suffix Modifier allowed
Implicit Modifiers Cannot Be Changed
25% increased Prefix Modifier magnitudes
Heat-attuned Tower Shield
Chance to Block: 29%
Armour: 220–253
Movement Speed: -3%
Requires Level 70, 159 Str
Scorch Enemies when you Block their Damage
Hedron Bow
Physical Damage: 9-13
Critical Strike Chance: 5.5%
Attacks per Second: 1.3
Requires Level 30, 101 Dex
Adds (46–55) to (69–83) Fire Damage
Hollowpoint Dagger
Physical Damage: 12-46
Critical Strike Chance: 6.3%
Attacks per Second: 1.4
Weapon Range: 1 metres
Requires Level 30, 54 Dex, 54 Int
All Damage from Hits with This Weapon can Poison
Honed Cleaver
Physical Damage: 60-95
Critical Strike Chance: 5%
Attacks per Second: 1.35
Weapon Range: 1.3 metres
Requires Level 50
+30% to Maximum Quality
Impact Force Propagator
Physical Damage: 81-135
Critical Strike Chance: 5%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 70, 220 Str
Warcries Exert 2 additional Attacks
Infernal Blade
Physical Damage: 21-85
Critical Strike Chance: 6.3%
Attacks per Second: 1.45
Weapon Range: 1 metres
Requires Level 70, 121 Dex, 121 Int
Trigger Level 30 Flame Dash when you use a Socketed Skill
40% increased Cooldown Recovery Rate of Travel Skills
local skills granted by item are supported by level x unique trigger support [2]
Magmatic Tower Shield
Chance to Block: 27%
Armour: 144–165
Movement Speed: -3%
Requires Level 50, 121 Str
Scorch Enemies when you Block their Damage
Malign Fangs
Physical Damage: 20-37
Critical Strike Chance: 6%
Attacks per Second: 1.6
Weapon Range: 1.1 metres
Requires Level 50, 86 Dex, 86 Int
Adds (43–55) to (81–104) Chaos Damage
Maltreatment Axe
Physical Damage: 19-39
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 30, 78 Str, 34 Dex
+10 to Maximum Rage
Mechalarm Belt
Requires Level 56
Trigger Level 20 Summon Taunting Contraption when you use a Flask
Micro-Distillery Belt
Requires Level 24
Flasks applied to you have 30% increased Effect
Can't use Flask in Fifth Slot
Oscillating Sceptre
Physical Damage: 23-34
Critical Strike Chance: 6.3%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 30, 44 Str, 64 Int
Elemental Overload
Pneumatic Dagger
Physical Damage: 20-79
Critical Strike Chance: 6.3%
Attacks per Second: 1.4
Weapon Range: 1 metres
Requires Level 70, 121 Dex, 121 Int
All Damage from Hits with This Weapon can Poison
Polar Buckler
Chance to Block: 26%
Evasion Rating: 123–142
Movement Speed: -3%
Requires Level 50, 121 Dex
Inflict Brittle on Enemies when you Block their Damage
Potentiality Rod
Physical Damage: 61-113
Critical Strike Chance: 7%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 50, 86 Str, 86 Int
+1 to Maximum Power Charges and Maximum Endurance Charges
Pressurised Dagger
Physical Damage: 18-71
Critical Strike Chance: 6.3%
Attacks per Second: 1.4
Weapon Range: 1 metres
Requires Level 50, 86 Dex, 86 Int
All Damage from Hits with This Weapon can Poison
Prime Cleaver
Physical Damage: 39-61
Critical Strike Chance: 5%
Attacks per Second: 1.35
Weapon Range: 1.3 metres
Requires Level 30
+20% to Maximum Quality
Psychotic Axe
Physical Damage: 34-71
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 70, 163 Str, 84 Dex
+20 to Maximum Rage
Rebuking Blade
Physical Damage: 30-56
Critical Strike Chance: 6.5%
Attacks per Second: 1.4
Weapon Range: 1.3 metres
Requires Level 30, 54 Str, 54 Dex
Attack Critical Strikes ignore Enemy Monster Elemental Resistances
Reciprocation Staff
Physical Damage: 55-102
Critical Strike Chance: 6%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 50, 86 Str, 86 Int
Spend Energy Shield before Mana for Costs of Socketed Skills
+(100–120) to maximum Energy Shield
Shadow Fangs
Physical Damage: 13-24
Critical Strike Chance: 6%
Attacks per Second: 1.6
Weapon Range: 1.1 metres
Requires Level 30, 54 Dex, 54 Int
Adds (26–38) to (52–70) Chaos Damage
Simplex Amulet
Requires Level 24
-2 Prefix Modifiers allowed
-1 Suffix Modifier allowed
Implicit Modifiers Cannot Be Changed
100% increased Explicit Modifier magnitudes
Solarine Bow
Physical Damage: 16-24
Critical Strike Chance: 5.5%
Attacks per Second: 1.3
Requires Level 70, 212 Dex
Adds (121–133) to (184–197) Fire Damage
Stabilising Sceptre
Physical Damage: 35-52
Critical Strike Chance: 6.3%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 50, 71 Str, 102 Int
Elemental Equilibrium
Subsuming Spirit Shield
Chance to Block: 24%
Energy Shield: 25–29
Movement Speed: -3%
Requires Level 50, 121 Int
Sap Enemies when you Block their Damage
Transfer-attuned Spirit Shield
Chance to Block: 26%
Energy Shield: 39–45
Movement Speed: -3%
Requires Level 70, 159 Int
Sap Enemies when you Block their Damage
Transformer Staff
Physical Damage: 36-66
Critical Strike Chance: 6%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 30, 54 Str, 54 Int
Spend Energy Shield before Mana for Costs of Socketed Skills
+(66–80) to maximum Energy Shield
Void Fangs
Physical Damage: 22-41
Critical Strike Chance: 6%
Attacks per Second: 1.6
Weapon Range: 1.1 metres
Requires Level 70, 113 Dex, 113 Int
Adds (46–63) to (92–113) Chaos Damage

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Experimented base type

Experimented base types are weapon, shield, and jewellery basetypes that were introduced in Heist league. They have different implicit modifiers than other equipment and currently can only be obtained from the final reward room in specific Grand Heist Blueprints.


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