Giant Tentacle

Spectre | N |
---|---|
Tags | bludgeoning_weapon, eldritch, flesh_armour, immobile, is_unarmed, physical_affinity, red_blood, unusable_corpse |
Life
100%
Ailment Threshold
100%
Resistance




Damage
150%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
2 ~ 85
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
200%
Type
AtlasInvadersConsumeBossTentacle
Metadata
ConsumeBossSkyscraperTentacle_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Select Monster Level
Level
68
Life
6,433
Armour
28,790
Evasion Rating
4,739
Damage
560
Spell Damage
560
Accuracy
580
Attack Time
1.5
Experience
10,255
Minion Life
1,395
Minion Damage
447
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASConsumeBossOmegaTentacleSlam
Spell
Cast Time: 2.166 sec
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } DiesAfterTime { time_until_death = 10.0f } Stats { base_deal_no_damage = 1 } Animated { on_end_attack_01 = " this.my_hole.PlayAnimation( submerge ); Delete(); " on_end_attack_02 = " this.my_hole.PlayAnimation( submerge ); Delete(); " }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheTangle/ao/tentacle_hole.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeBossSkyscraperTentacle_"] = { name = "Giant Tentacle", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0, attackTime = 1.5, attackRange = 85, accuracy = 1, skillList = { "EASConsumeBossOmegaTentacleSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EASConsumeBossOmegaTentacleSlam"] = { name = "EASConsumeBossOmegaTentacleSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.166, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.