Grandmasters: CMK_Necromancer /180
| Stat | Value | 
|---|---|
| IsDisabled | 0 | 
| level | 93 | 
| main hand weapon type | 5 | 
| off hand weapon type | 13 | 
| shield block % | 22 | 
| block while dual wielding % | 15 | 
| damage +% | 10 | 
| spell damage +% | 30 | 
| physical damage +% | 12 | 
| attack minimum added physical damage | 6 | 
| attack maximum added physical damage | 9 | 
| attack minimum added chaos damage | 1 | 
| attack maximum added chaos damage | 80 | 
| melee attack speed +% | 4 | 
| accuracy rating | 20 | 
| maximum physical damage reduction % | 90 | 
| base physical damage reduction rating | 777 | 
| physical damage reduction rating +% | 20 | 
| base evasion rating | 85 | 
| base maximum life | 395 | 
| maximum life +% | 214 | 
| base maximum mana | 150 | 
| maximum mana +% | 24 | 
| mana regeneration rate per minute % | 105 | 
| mana regeneration rate +% | 105 | 
| base maximum energy shield | 450 | 
| maximum energy shield +% | 65 | 
| local energy shield | 73 | 
| energy shield recharge rate per minute % | 1200 | 
| base resist all elements % | -9 | 
| resist all elements % per endurance charge | 4 | 
| base fire damage resistance % | 140 | 
| base cold damage resistance % | 68 | 
| base lightning damage resistance % | 74 | 
| base chaos damage resistance % | -49 | 
| minion maximum life +% | 123 | 
| base number of zombies allowed | 7 | 
| base movement velocity +% | 20 | 
| max endurance charges | 3 | 
| max frenzy charges | 3 | 
| max power charges | 3 | 
| base mana cost -% | 15 | 
| skill effect duration +% | 40 | 
| base cast speed +% | 4 | 
| imp variation | 2 | 
| main hand base weapon attack duration ms | 800 | 
| main hand base maximum attack distance | 9 | 
| local base physical damage reduction rating | 212 | 
| base attack speed +% per frenzy charge | 4 | 
| is player | 1 | 
| life per level | 12 | 
| mana per level | 6 | 
| local recharge on take crit | 3 | 
| physical damage reduction % per endurance charge | 4 | 
| life regeneration rate per minute % | 318 | 
| dummy stat display nothing | 5 | 
| elemental damage +% | 50 | 
| minion damage +% | 188 | 
| melee physical damage +% | 26 | 
| maximum block % | 75 | 
| base shield physical damage reduction rating | 149 | 
| base shield maximum energy shield | 29 | 
| base cast speed +% per frenzy charge | 4 | 
| max viper strike orbs | 4 | 
| local socketed minion gem level + | 2 | 
| max fuse arrow orbs | 5 | 
| base number of skeletons allowed | 4 | 
| critical strike chance +% per power charge | 40 | 
| accuracy rating per level | 2 | 
| evasion rating per level | 300 | 
| base strength | 494 | 
| additional strength | 223 | 
| base intelligence | 122 | 
| base dexterity | 34 | 
| additional all attributes | 115 | 
| base critical strike multiplier | 150 | 
| minion movement speed +% | 20 | 
| base actor scale +% | 3 | 
| from armour movement speed +% | -8 | 
| local armour and energy shield +% | 172 | 
| keystone elemental equilibrium | 1 | 
| main hand local minimum added physical damage | 50 | 
| main hand local maximum added physical damage | 76 | 
| main hand local critical strike chance | 620 | 
| physical attack damage taken + | -4 | 
| base number of totems allowed | 1 | 
| base number of traps allowed | 3 | 
| base number of remote mines allowed | 5 | 
| base maximum fire damage resistance % | 76 | 
| base maximum cold damage resistance % | 75 | 
| base maximum lightning damage resistance % | 76 | 
| base maximum chaos damage resistance % | 75 | 
| dual wield inherent attack speed +% final | 10 | 
| energy shield % gained on block | 5 | 
| regenerate energy shield instead of life | 1 | 
| melee damage +% | 14 | 
| footstep effect variation | 4 | 
| zombie maximum life + | 5000 | 
| number of zombies allowed +% | -50 | 
| zombie chaos elemental damage resistance % | 29 | 
| number of equipped uniques | 6 | 
| zombie explode on kill % fire damage to deal | 20 | 
| zombie scale +% | 25 | 
| cold and lightning damage resistance % | 16 | 
| chance to freeze shock ignite % | 5 | 
| attack and cast speed +% | 5 | 
| map spawn two bosses | 20 | 
| dexterity +% | 10 | 
| strength +% | 36 | 
| intelligence +% | -23 | 
| minion attack speed +% | 12 | 
| minion cast speed +% | 12 | 
| minion life regeneration rate per minute % | 210 | 
| minion elemental resistance % | 16 | 
| minion chaos resistance % | 20 | 
| curse on hit level temporal chains | 11 | 
| dual wield inherent physical attack damage +% final | 20 | 
| max rampage stacks | 1000 | 
| damage +% per 10 rampage stacks | 2 | 
| movement velocity +% per 10 rampage stacks | 1 | 
| pvp shield damage +% final | -15 | 
| recover % of maximum life on block | 5 | 
| number of assigned keystones | 1 | 
| number of equipped corrupted items | 1 | 
| base strength and intelligence | 20 | 
| maximum life leech rate % per minute | 1200 | 
| maximum mana leech rate % per minute | 1200 | 
| enchantment boots life regen per minute % for 4 seconds when hit | 120 | 
| all attributes +% | 10 | 
| stun threshold +% | 20 | 
| physical damage to return to melee attacker | 5 | 
| physical damage reduction and minion physical damage reduction % per raised zombie | 1 | 
| offerings also buff you | 1 | 
| minion damage taken +% from spike traps final | -90 | 
| minions have labyrinth trap degen effect +% | -90 | 
| minion damage taken +% from guillotine traps final | -90 | 
| non curse aura effect +% | 3 | 
| max talisman degen stacks | 20 | 
| max frost nova stacks | 20 | 
| max charged attack stacks | 6 | 
| maximum energy shield + per 5 strength | 2 | 
| zombie attack speed +% | 15 | 
| convocation cooldown speed +% | 50 | 
| base body armour physical damage reduction rating | 731 | 
| base minion duration +% | 30 | 
| current difficulty | 1 | 
| number of equipped items | 10 | 
| damage +% if you have consumed a corpse recently | 40 | 
| attack and cast speed +% per corpse consumed recently | 2 | 
| damage +% final vs non taunt target from ot | -10 | 
| max fire beam stacks | 8 | 
| X mana per 4 strength | 2 | 
| energy shield +% per 10 strength | 2 | 
| X life per 4 dexterity | 1 | 
| melee physical damage +% per 10 dexterity | 2 | 
| X accuracy per 2 intelligence | 4 | 
| evasion +% per 10 intelligence | 2 | 
| number of zombies allowed +1 per X strength | 300 | 
| minions gain your strength | 1 | 
| zombie damage leeched as life to you permyriad if over 1000 strength | 200 | 
| zombie slam cooldown speed +% | 300 | 
| zombie slam damage +% | 60 | 
| zombie physical damage +% final | 94 | 
| traps explode on timeout | 1 | 
| critical ailment dot multiplier + | 50 | 
| non aura vaal skills soul requirement +% | 100 | 
| number of skeletons allowed per 2 old | 2 | 
| object inherent damage +% final per frenzy charge | 4 | 
| minion damage +% if have used a minion skill recently | 30 | 
| minion attack and cast speed +% if you or minions have killed enemy recently | 12 | 
| number of equipped elder items | 1 | 
| life recovery rate +% while affected by vitality | 30 | 
| gain phasing while affected by haste | 1 | 
| number of equipped shaper items | 2 | 
| maximum rage | 50 | 
| zombie caustic cloud on death maximum life per minute to deal as chaos damage % | 3000 | 
| self offering effect +% | -50 | 
| zombie slam area of effect +% | 100 | 
| damage taken when hit +% final per fortification | -1 | 
| base max fortification | 20 | 
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.