IsDisabled | 0 |
level | 93 |
main hand weapon type | 5 |
off hand weapon type | 13 |
shield block % | 22 |
block while dual wielding % | 15 |
damage +% | 10 |
spell damage +% | 30 |
physical damage +% | 12 |
attack minimum added physical damage | 6 |
attack maximum added physical damage | 9 |
attack minimum added chaos damage | 1 |
attack maximum added chaos damage | 80 |
melee attack speed +% | 4 |
accuracy rating | 20 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 777 |
physical damage reduction rating +% | 20 |
base evasion rating | 85 |
base maximum life | 395 |
maximum life +% | 214 |
base maximum mana | 150 |
maximum mana +% | 24 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 105 |
base maximum energy shield | 450 |
maximum energy shield +% | 65 |
local energy shield | 73 |
energy shield recharge rate per minute % | 1200 |
base resist all elements % | -9 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 140 |
base cold damage resistance % | 68 |
base lightning damage resistance % | 74 |
base chaos damage resistance % | -49 |
minion maximum life +% | 123 |
base number of zombies allowed | 7 |
base movement velocity +% | 20 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base mana cost -% | 15 |
skill effect duration +% | 40 |
base cast speed +% | 4 |
imp variation | 2 |
main hand base weapon attack duration ms | 800 |
main hand base maximum attack distance | 9 |
local base physical damage reduction rating | 212 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
local recharge on take crit | 3 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 318 |
dummy stat display nothing | 5 |
elemental damage +% | 50 |
minion damage +% | 188 |
melee physical damage +% | 26 |
maximum block % | 75 |
base shield physical damage reduction rating | 149 |
base shield maximum energy shield | 29 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
local socketed minion gem level + | 2 |
max fuse arrow orbs | 5 |
base number of skeletons allowed | 4 |
critical strike chance +% per power charge | 40 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 494 |
additional strength | 223 |
base intelligence | 122 |
base dexterity | 34 |
additional all attributes | 115 |
base critical strike multiplier | 150 |
minion movement speed +% | 20 |
base actor scale +% | 3 |
from armour movement speed +% | -8 |
local armour and energy shield +% | 172 |
keystone elemental equilibrium | 1 |
main hand local minimum added physical damage | 50 |
main hand local maximum added physical damage | 76 |
main hand local critical strike chance | 620 |
physical attack damage taken + | -4 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 76 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 76 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
energy shield % gained on block | 5 |
regenerate energy shield instead of life | 1 |
melee damage +% | 14 |
footstep effect variation | 4 |
zombie maximum life + | 5000 |
number of zombies allowed +% | -50 |
zombie chaos elemental damage resistance % | 29 |
number of equipped uniques | 6 |
zombie explode on kill % fire damage to deal | 20 |
zombie scale +% | 25 |
cold and lightning damage resistance % | 16 |
chance to freeze shock ignite % | 5 |
attack and cast speed +% | 5 |
map spawn two bosses | 20 |
dexterity +% | 10 |
strength +% | 36 |
intelligence +% | -23 |
minion attack speed +% | 12 |
minion cast speed +% | 12 |
minion life regeneration rate per minute % | 210 |
minion elemental resistance % | 16 |
minion chaos resistance % | 20 |
curse on hit level temporal chains | 11 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
pvp shield damage +% final | -15 |
recover % of maximum life on block | 5 |
number of assigned keystones | 1 |
number of equipped corrupted items | 1 |
base strength and intelligence | 20 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
enchantment boots life regen per minute % for 4 seconds when hit | 120 |
all attributes +% | 10 |
stun threshold +% | 20 |
physical damage to return to melee attacker | 5 |
physical damage reduction and minion physical damage reduction % per raised zombie | 1 |
offerings also buff you | 1 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
minion damage taken +% from guillotine traps final | -90 |
non curse aura effect +% | 3 |
max talisman degen stacks | 20 |
max frost nova stacks | 20 |
max charged attack stacks | 6 |
maximum energy shield + per 5 strength | 2 |
zombie attack speed +% | 15 |
convocation cooldown speed +% | 50 |
base body armour physical damage reduction rating | 731 |
base minion duration +% | 30 |
current difficulty | 1 |
number of equipped items | 10 |
damage +% if you have consumed a corpse recently | 40 |
attack and cast speed +% per corpse consumed recently | 2 |
damage +% final vs non taunt target from ot | -10 |
max fire beam stacks | 8 |
X mana per 4 strength | 2 |
energy shield +% per 10 strength | 2 |
X life per 4 dexterity | 1 |
melee physical damage +% per 10 dexterity | 2 |
X accuracy per 2 intelligence | 4 |
evasion +% per 10 intelligence | 2 |
number of zombies allowed +1 per X strength | 300 |
minions gain your strength | 1 |
zombie damage leeched as life to you permyriad if over 1000 strength | 200 |
zombie slam cooldown speed +% | 300 |
zombie slam damage +% | 60 |
zombie physical damage +% final | 94 |
traps explode on timeout | 1 |
critical ailment dot multiplier + | 50 |
non aura vaal skills soul requirement +% | 100 |
number of skeletons allowed per 2 old | 2 |
object inherent damage +% final per frenzy charge | 4 |
minion damage +% if have used a minion skill recently | 30 |
minion attack and cast speed +% if you or minions have killed enemy recently | 12 |
number of equipped elder items | 1 |
life recovery rate +% while affected by vitality | 30 |
gain phasing while affected by haste | 1 |
number of equipped shaper items | 2 |
maximum rage | 50 |
zombie caustic cloud on death maximum life per minute to deal as chaos damage % | 3000 |
self offering effect +% | -50 |
zombie slam area of effect +% | 100 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |