Grandmasters: CMK_Necromancer /180 ⍟
StatValue
IsDisabled0
level93
main hand weapon type5
off hand weapon type13
shield block %22
block while dual wielding %15
damage +%10
spell damage +%30
physical damage +%12
attack minimum added physical damage6
attack maximum added physical damage9
attack minimum added chaos damage1
attack maximum added chaos damage80
melee attack speed +%4
accuracy rating20
maximum physical damage reduction %90
base physical damage reduction rating777
physical damage reduction rating +%20
base evasion rating85
base maximum life395
maximum life +%214
base maximum mana150
maximum mana +%24
mana regeneration rate per minute %105
mana regeneration rate +%105
base maximum energy shield450
maximum energy shield +%65
local energy shield73
energy shield recharge rate per minute %1200
base resist all elements %-9
resist all elements % per endurance charge4
base fire damage resistance %140
base cold damage resistance %68
base lightning damage resistance %74
base chaos damage resistance %-49
minion maximum life +%123
base number of zombies allowed7
base movement velocity +%20
max endurance charges3
max frenzy charges3
max power charges3
base mana cost -%15
skill effect duration +%40
base cast speed +%4
imp variation2
main hand base weapon attack duration ms800
main hand base maximum attack distance9
local base physical damage reduction rating212
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
local recharge on take crit3
physical damage reduction % per endurance charge4
life regeneration rate per minute %318
dummy stat display nothing5
elemental damage +%50
minion damage +%188
melee physical damage +%26
maximum block %75
base shield physical damage reduction rating149
base shield maximum energy shield29
base cast speed +% per frenzy charge4
max viper strike orbs4
local socketed minion gem level +2
max fuse arrow orbs5
base number of skeletons allowed4
critical strike chance +% per power charge40
accuracy rating per level2
evasion rating per level300
base strength494
additional strength223
base intelligence122
base dexterity34
additional all attributes115
base critical strike multiplier150
minion movement speed +%20
base actor scale +%3
from armour movement speed +%-8
local armour and energy shield +%172
keystone elemental equilibrium1
main hand local minimum added physical damage50
main hand local maximum added physical damage76
main hand local critical strike chance620
physical attack damage taken +-4
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %76
base maximum cold damage resistance %75
base maximum lightning damage resistance %76
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
energy shield % gained on block5
regenerate energy shield instead of life1
melee damage +%14
footstep effect variation4
zombie maximum life +5000
number of zombies allowed +%-50
zombie chaos elemental damage resistance %29
number of equipped uniques6
zombie explode on kill % fire damage to deal20
zombie scale +%25
cold and lightning damage resistance %16
chance to freeze shock ignite %5
attack and cast speed +%5
map spawn two bosses20
dexterity +%10
strength +%36
intelligence +%-23
minion attack speed +%12
minion cast speed +%12
minion life regeneration rate per minute %210
minion elemental resistance %16
minion chaos resistance %20
curse on hit level temporal chains11
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
pvp shield damage +% final-15
recover % of maximum life on block5
number of assigned keystones1
number of equipped corrupted items1
base strength and intelligence20
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
enchantment boots life regen per minute % for 4 seconds when hit120
all attributes +%10
stun threshold +%20
physical damage to return to melee attacker5
physical damage reduction and minion physical damage reduction % per raised zombie1
offerings also buff you1
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
minion damage taken +% from guillotine traps final-90
non curse aura effect +%3
max talisman degen stacks20
max frost nova stacks20
max charged attack stacks6
maximum energy shield + per 5 strength2
zombie attack speed +%15
convocation cooldown speed +%50
base body armour physical damage reduction rating731
base minion duration +%30
current difficulty1
number of equipped items10
damage +% if you have consumed a corpse recently40
attack and cast speed +% per corpse consumed recently2
damage +% final vs non taunt target from ot-10
max fire beam stacks8
X mana per 4 strength2
energy shield +% per 10 strength2
X life per 4 dexterity1
melee physical damage +% per 10 dexterity2
X accuracy per 2 intelligence4
evasion +% per 10 intelligence2
number of zombies allowed +1 per X strength300
minions gain your strength1
zombie damage leeched as life to you permyriad if over 1000 strength200
zombie slam cooldown speed +%300
zombie slam damage +%60
zombie physical damage +% final94
traps explode on timeout1
critical ailment dot multiplier +50
non aura vaal skills soul requirement +%100
number of skeletons allowed per 2 old2
object inherent damage +% final per frenzy charge4
minion damage +% if have used a minion skill recently30
minion attack and cast speed +% if you or minions have killed enemy recently12
number of equipped elder items1
life recovery rate +% while affected by vitality30
gain phasing while affected by haste1
number of equipped shaper items2
maximum rage50
zombie caustic cloud on death maximum life per minute to deal as chaos damage %3000
self offering effect +%-50
zombie slam area of effect +%100
damage taken when hit +% final per fortification-1
base max fortification20
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